.:Renewal Item Database:.
Weapon - All Guns
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
180 Attack
150 Required Lvl 120 Weapon Lvl 3 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver decorated with black roses. Reduces after attack delay by 10%. Refine Level +7: Increases long range physical attack by 15%. Refine Level +9: ASPD +1 |
Item Script | { .@r = getrefine(); bonus bAspdRate,10; if (.@r >= 7) { bonus bLongAtkRate,15; if (.@r >= 9) { bonus bAspd,1; } } },{},{} |
Dropped By |
Type
Weapon
Class
Shotgun
Buy
1250000z
Sell
625000z
Weight
200 Attack
400 Required Lvl 108 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Maximize the damage in each of the shots. But his accuracy is pretty desperate HIT -50. Incease attack range by 5 cells. Reduces after-cast skill delay by 10%. |
Item Script | { bonus bSplashRange,1; bonus bAtkRange,5; bonus bHit,-50; bonus bAspdRate,-10; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
140 Attack
275 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully. It resonates with Ancient Hero's Boots. Enable splash damage on attack. For each 2 refine levels, increases long ranged physical damage by 3%. For each 3 refine levels, MaxSP +2%. Refine Level +7: Increases physical damage against Boss monsters by 10%. Refine Level +9: ATK +50. After using Platinum Altar, increases long ranged physical damage by 10% for 90 seconds. Refine Level +11: Increases physical damage against Undead and Demon race monsters by 15%. When equipped with Ancient Hero's Boots: Random chance to increase DEX by 20 and long ranged physical damage by 10% for 7 sec when dealing physical attack. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230 Attack
295 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | An improved version of the demon extermination shotgun used by those who have reached the level of a gunmaster who can handle all firearms proficiently. Resonates with Hero's Boots-LT. Deals Splash Damage. Indestructible in battle Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Banishing Buster and Shattering Storm by 30%. Increases ranged physical damage by additional 10%. Refine Level +9: Decreases Shattering Storm skill cooldown by 1 second. Increases damage of Banishing Buster and Shattering Storm by additional 25%. Refine Level +11: Increases physical damage against enemies of Boss class, Demon and Undead race by 15%. Increases physical damage against enemies of every size by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bUnbreakableWeapon; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30; bonus2 bSkillAtk,"RL_S_STORM",30; if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",25; bonus2 bSkillAtk,"RL_S_STORM",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bAddClass,Class_Boss,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
220 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A revolver designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Chain Action: Increases ranged physical damage by 1%. Refine Level +9: Increases ranged physical damage by additional 10%. Increases damage of Desperado and Fire Dance by 25%. Refine Level +11: Decreases after skill cast delay by 15%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Desperado and Fire Dance by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-15; if (.@r>=13) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
170 Attack
250 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver that has killed countless demons. ATK +5%, CON +2 Increases damage of Magazine for One by 5%. Refine Level +5: Increases damage of Magazine for One by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Magazine for One by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Magazine for One by additional 5%. Increases critical damage by 20%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250 Attack
330 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A grenade launcher crafted by a corrupted Gunmaster with demonic power. ATK +5%, CON +2 Increases damage of Spiral Shooting by 5%. Refine Level +5: Increases damage of Spiral Shooting by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Spiral Shooting by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Spiral Shooting by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200 Attack
250 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver known to use devil's bullets. ATK +5%, CON +2 Increases damage of Only One Bullet by 5%. Refine Level +5: Increases damage of Only One Bullet by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Only One Bullet by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Only One Bullet by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
350 Attack
350 / MATK 200 Required Lvl 230 Weapon Lvl 5 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A gatling gun that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +200 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
300 Attack
300 / MATK 200 Required Lvl 230 Weapon Lvl 5 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +200 |
Item Script | {},{},{} |
Dropped By | No Result |