.:Renewal Item Database:.
Weapon - All Guns
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
76 Required Lvl 60 Weapon Lvl 3 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A revolver that is made by the Paradise Group. It's suitable for an advanced gun handler. HIT -5. Cannot be upgraded. |
Item Script | { bonus bHit,-5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
2700000z
Sell
1350000z
Weight
240 Attack
410 Required Lvl 110 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher. |
Item Script | { bonus3 bAddEff,Eff_Stun,500,ATF_LONG; bonus3 bAddEff,Eff_Blind,500,ATF_LONG; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0 Attack
55 Required Lvl 100 Weapon Lvl 3 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A metallic Revolver made of oridecon created for experienced adventurers. Can be enchanted by [Jumping Enchant Specialist] at Prontera (151, 187). Increases Fire Dance damage by 10%. Every refine level ATK +5 and long range physical attacks +2%. Every 10 base level increase ATK by 5 (applies up to base level 150). |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"RL_FIREDANCE",10; bonus bLongAtkRate,2*.@r; bonus bBaseAtk,5*.@r; bonus bBaseAtk,5*(min(BaseLevel,150)/10); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
1z
Sell
0z
Weight
10 Weapon Lvl 1 Slot 0 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Workmanship is immature. Only just that. This item is impossible to deal with another account. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
200 Attack
200 Required Lvl 120 Weapon Lvl 3 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A large sniper rifle used in war. Increases long range physical attack by 15%. Refine Level +7: Increases Mass Spiral and Anti Material Blast damage by 30%. Refine Level +9: Reduces Anti Material Blast skill cooldown by 1 second. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } } },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0 Attack
220 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A gatling gun designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Single Action: Increases ranged physical damage by 1%. Refine Level +9: Decreases Fire Rain skill cooldown by 1 second. Increases ranged physical damage by additional 10%. Increases damage of Fire Rain and Round Trip by 25%. Refine Level +11: Increases ranged physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Fire Rain and Round Trip by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_R_TRIP",25; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"RL_R_TRIP",15; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
180 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A Bolt Revolver enhanced with Mjolnir's energy. The stronger the power, the greater the consumption of mana. Increases ranged physical damage by 15%. Increases damage of Fire Dance and Only One Bullet by 20%. Refine Level +7: ATK +90 ASPD +15% (Decreases after attack delay by 15%). Refine Level +9: Increases damage of Fire Dance by additional 20%. Increases damage of Only One Bullet by additional 10%. Increases Physical Damage against enemies of every size by 15%. Increases SP Consumption of Fire Dance and Only One Bullet by 20. Refine Level +11: Decreases after skill cast delay by 15%. Increases damage of Fire Dance and Only One Bullet by additional 10%. Increases SP Consumption of Fire Dance and Only One Bullet by additional 20. [Bonus by Grade] [Grade D]: P.ATK +10 [Grade C]: Damage of Fire Dance and Only One Bullet +10%. [Grade B]: Physical Damage against enemies of every element +10%. [Grade A]: Damage of Fire Dance and Only One Bullet +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",20; bonus2 bSkillAtk,"RL_FIREDANCE",20; if (.@r>=7) { bonus bAspdRate,15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",20; bonus2 bSkillUseSP,"NW_ONLY_ONE_BULLET",-20; bonus2 bSkillUseSP,"RL_FIREDANCE",-20; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"NW_ONLY_ONE_BULLET",-20; bonus2 bSkillUseSP,"RL_FIREDANCE",-20; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
1z
Sell
0z
Weight
10 Attack
100 Required Lvl 99 Weapon Lvl 3 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Unskilled workmanship, but with all the energy used to mount fusing the best materials, has a strange atmosphere because of the artisanal touch with the gun. This item is impossible to deal with another account. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
48000z
Sell
24000z
Weight
50 Attack
70 Required Lvl 55 Weapon Lvl 2 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A rare revolver that is only produced when it is specially ordered. The engraving of its creator's name can be used by experts to authenticate this gun. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
48000z
Sell
24000z
Weight
50 Attack
70 Required Lvl 55 Weapon Lvl 2 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A rare revolver that is only produced when it is specially ordered. The engraving of its creator's name can be used by experts to authenticate this gun. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
56000z
Sell
28000z
Weight
100 Attack
210 Required Lvl 55 Weapon Lvl 2 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | As the most powerful, readily available shotgun, this weapon has been nicknamed, "A Gunslinger's best friend". Add a 5% chance of auto casting Level 6 Spread Attack on the enemy when attacking. Inflicts splash damage. |
Item Script | { bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; },{},{} |
Dropped By |
Type
Weapon
Class
Shotgun
Buy
72000z
Sell
36000z
Weight
130 Attack
200 Required Lvl 70 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable. DEX + 1 Each refine level increases DEF by 1. Inflicts splash damage. Add a 3% chance of auto casting Level 6 Spread Attack on the enemy when attacking. |
Item Script | { bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |