.:Renewal Item Database:.
Armor - Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
280 Defense
55 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Rebirth Job except High Novice & Supernovice |
---|---|
Description | A set of shining white armor worn by Valkyries, the battle maidens that serve the god Odin. All Stats + 1 Indestructible (except in upgrade attempts). [Mage, Archer, Acolyte Class] Increase resistance to Silence status by 50%. [Swordman, Merchant, Thief Class] Increase resistance to Stun status by 50%. [Valkyrie Helm & Valkyrja's Armor & Valkyrja's Manteau & Valkyrja's Shoes Equip Set] More Information on Combo: |
Item Script |
expand to view script{ bonus bAllStats,1; bonus bUnbreakableArmor; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} |
Dropped By |
Valkyrian Robe [1] [Body] Item ID# 15071 (Valkyrie_Robe) | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
280 Defense
55 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Lord Knight, Rune Knight High Priest, Arch Bishop High Wizard, Warlock Whitesmith, Mechanic Sniper, Ranger Assassin Cross Guillotine Cross Paladin, Royal Guard Champion, Shura Professor, Sorcerer Stalker, Shadow Chaser Creator, Genetic Clown / Gypsy, Minstrel / Wanderer |
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Description | A robe of Odin's servant. All Stats +1 Indestructible [Mage, Archer and Acolyte] Increases resistance against Silence status by 50%. [Swordman, Thief and Merchant] Increases resistance against Stun status by 50%. |
Item Script |
expand to view script{ bonus bAllStats,1; bonus bUnbreakableArmor,1; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 210 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Death Rune magic. It is engraved with magic. For each 25 base INT: SPL +1 Refine Level +7: MATK +5% Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: Increases magical damage with every element by 10%. [Bonus by Grade] [Grade D] MATK +3% [Grade C] SPL +3, MATK +3%. [Grade B] Magical Damage with every element +10%. [Grade A] After skill cast delay of all skills -10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,(readparam(bInt)/25); if (.@r>=7) { bonus bMatkRate,5; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bMatkRate,3; bonus bSpl,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 210 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Fire Rune magic. It is stamped with power. For each 25 base STR: POW +1 Refine Level +7: ATK +5% Refine Level +9: Increases critical damage by 10%. Refine Level +11: Increases melee physical damage by 10%. [Bonus by Grade] [Grade D] ATK +3% [Grade C] POW +3, ATK +3%. [Grade B] melee physical damage +10%. [Grade A] After skill cast delay of all skills -10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bShortAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bAtkRate,3; bonus bPow,3; if (.@g >= ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 210 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Glade Rune magic. It is stamped with physical strength. For each 25 base VIT: STA +1 Refine Level +7: MaxHP +5% Refine Level +9: Increases Healing recieved by 10%. Refine Level +11: MaxHP +10% [Bonus by Grade] [Grade D] MaxHP +3% [Grade C] STA +3, MaxHP +3%. [Grade B] After skill cast delay of all skills -5%. [Grade A] After skill cast delay of all skills -10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bMaxHPrate,5; if (.@r>=9) { bonus bHealPower,10; if (.@r>=11) { bonus bMaxHPrate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMaxHPrate,3; if (.@g >= ENCHANTGRADE_C) { bonus bMaxHPrate,3; bonus bSta,3; if (.@g >= ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 210 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's Ice Rune magic. It is a mark of concentration. For each 25 base DEX: CON +1 Refine Level +7: ATK +5% Refine Level +9: Increases critical damage by 10%. Refine Level +11: Increases ranged physical damage by 10%. [Bonus by Grade] [Grade D] ATK +3% [Grade C] CON +3, ATK +3%. [Grade B] ranged physical damage +10%. [Grade A] After skill cast delay of all skills -10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bLongAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bAtkRate,3; bonus bCon,3; if (.@g >= ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
45 Required Lvl 210 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor engraved with Varmundt's runic magic. It doesn't look like it has any special power, but it has magical power. |
Item Script | {},{},{} |
Dropped By | No Result |
Venomous Insect Armor [1] [Body] Item ID# 15108 (VenomInsect_Armor) | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50 Defense
55 Required Lvl 70 Armor Lvl 1 Slot 1 Property Poison | |
Applicable Jobs | Every Job |
---|---|
Description | An armor made out of a urn which contained all kinds of venomous snakes and insects. MDEF +5 Increases physical damage inflicted on Poison elemental monsters by 10%. |
Item Script | { bonus bDefEle,Ele_Poison; bonus bMdef,5; bonus2 bAddEle,Ele_Poison,10; },{},{} |
Dropped By | No Result |
Venus Armor [1] [Body] Item ID# 15365 (Vinus_Armor_TW) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
30 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Arch Bishop Shura |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); .@lvl = getskilllv("AL_HEAL"); bonus bMaxHPrate,.@lvl; bonus bLongAtkDef,.@lvl; bonus bInt,2*(.@r/4); bonus bMdef,7*(.@r/4); if (.@r>=12) { bonus2 bSkillCooldown,"AB_CLEARANCE",-5000; bonus2 bSkillCooldown,"AB_SILENTIUM",-5000; bonus2 bSkillCooldown,"SR_CRESCENTELBOW",-3000; } },{},{} |
Dropped By | No Result |
Vermilion Bird Armor [1] [Body] Item ID# 15086 (Vermilion_Bird_Armor) Armor of Suzaku | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50 Defense
55 Required Lvl 70 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor said to contain the soul of Suzaku, the sacred beast that protects the south. The fire attribute is permanently given to the armor itself. MDEF +5. Increases physical damage against Fire elemental monsters by 10%. |
Item Script | { bonus bMdef,5; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Fire,10; },{},{} |
Dropped By | No Result |
Vermin Cloth [1] [Body] Item ID# 15143 (Vermin_Cloth) | |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
120 Defense
30 Required Lvl 70 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Ritualistic clothing that contains the power of nature. MDEF +5 Reduces damage taken from Plant monsters by 5%. Every refine level: MDEF +1 Reduces damage taken from Plant monsters by 1%. |
Item Script | { .@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Plant,(5+.@r); },{},{} |
Dropped By | No Result |
Vicious Clothes [1] [Body] Item ID# 15134 (Vicious_Cloth) Vicious Cloth | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
120 Defense
30 Required Lvl 70 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Apparel with power to defeat angels. It seems to have been used for some ceremony. MDEF +5. Reduces damage taken from Angel monsters by 5%. For each refine level: MDEF +1. Reduces damage taken from Angel monsters by 1%. |
Item Script | { .@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Angel,5+.@r; },{},{} |
Dropped By | No Result |