Renewal
.:Renewal Item Database:.
Weapon - One-handed Axe

Abyss Axe [1]   [One Hand]   Item ID# 1331 (Variant_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
180
Attack
180 / MATK 110
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Guillotine Cross
Expanded Supernovice
Royal Guard
Genetic
Description
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110.
Indestructible in battle

Refine Level +7:
ATK +5%. Reduces damage taken from Players by 5%.

Refine Level +7:
ATK +5%. Reduces damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Reduces after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Reduces damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; } },{},{}
Dropped By No Result

Academy Axe [1]   [One Hand]   Item ID# 1317 (Academy_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
160
Attack
130
Required Lvl
30
Weapon Lvl
1
Slot
1
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An exclusive axe for academy member.
MaxHP +200
Reduces after attack delay by 5%.
Every 10 Base Level increment: Reduces after attack delay by 1%, but reduces MaxHP by 40.
Indestructible
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{}
Dropped By No Result

Adulter Fides Axe [2]   [One Hand]   Item ID# 520008 (Adulter_F_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
750
Attack
270
Required Lvl
180
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A axe filled with false beliefs.

Indestructible in battle

Increases damage of Axe Boomerang by 10%.

For each 3 Refine Levels:
ATK +12

Refine Level +7:
Increases damage of Axe Boomerang by additional 20%.

Refine Level +9:
Increases physical damage against enemies of every size by 15%.

Refine Level +11:
Increases damage of Axe Boomerang by additional 25%.

Refine Level +12:
Increases ranged physical damage by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_AXEBOOMERANG",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{}
Dropped By No Result

Adventure Axe [0]   [One Hand]   Item ID# 1316 (Adventure_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Axe [0]   [One Hand]   Item ID# 1303 (Axe__)
Type
Weapon
Class
One-handed Axe
Buy
500z
Sell
250z
Weight
80
Attack
38
Required Lvl
3
Weapon Lvl
1
Slot
0
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
A common axe.
Item Script
{},{},{}
Dropped By No Result

Axe [3]   [One Hand]   Item ID# 1301 (Axe)
Type
Weapon
Class
One-handed Axe
Buy
500z
Sell
250z
Weight
80
Attack
38
Required Lvl
3
Weapon Lvl
1
Slot
3
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
A common axe.
Item Script
{},{},{}
Dropped By
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Axe [4]   [One Hand]   Item ID# 1302 (Axe_)
Type
Weapon
Class
One-handed Axe
Buy
500z
Sell
250z
Weight
80
Attack
38
Required Lvl
3
Weapon Lvl
1
Slot
4
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
A common axe.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Axe [4]   [One Hand]   Item ID# 1327 (Axe_Z)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
80
Attack
38
Required Lvl
3
Weapon Lvl
1
Slot
4
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Booster Axe [2]   [One Hand]   Item ID# 520000 (Boost_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A special Axe prepared for your rapid growth.

Indestructible in battle

ATK +5%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Weaponry Research: ATK +3.

Refine Level +9:
Increases physical damage against enemies of all sizes by 15%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
Decreases after skill cast delay of all skills by 10%.
Decreases Axe Tornado skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Axe Tornado by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Axe Tornado by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
Decreases variable cast time of all skills by 10%.
Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Arm Cannon by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Arm Cannon by additional 20% for 60 seconds.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; if (.@r>=9) bonus2 bAddSize,Size_All,15; },{},{}
Dropped By No Result

Brute Cleaver [0]   [One Hand]   Item ID# 1328 (Blut_Axe)
Blut Axe
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Rune Knight
Mechanic
Royal Guard
Description
A one-handed axe owned by the suspicious weapon dealer Blut.

Increases physical damage against Players by 60%.

For each refine level:
Ignores physical defense of all enemies by 5%.

Indestructible in battle

Refine Level +8:
Increases physical damage against Players by additional 35%.

Refine Level +9:
Increases physical damage against Players by additional 20%.

Refine Level +9:
MaxHP +15%, MaxSP +15%.

This item can only be sold to NPCs and moved to storage.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,60; bonus2 bAddRace,RC_Player_Doram,60; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; if (.@r>=8) { bonus2 bAddRace,RC_Player_Human,35; bonus2 bAddRace,RC_Player_Doram,35; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,20; bonus2 bAddRace,RC_Player_Doram,20; } if (.@r>=10) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } },{},{}
Dropped By No Result

Cancer Axe [1]   [One Hand]   Item ID# 1335 (Cancer_Axe_J)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
70
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,80+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bAtkRate,50; bonus bSPDrainValue,2; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; if (.@r>=7) bonus2 bIgnoreDefRaceRate,RC_All,50; if (.@r>=9) bonus2 bIgnoreDefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Cleaver [0]   [One Hand]   Item ID# 1305 (Cleaver)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
120
Attack
140
Required Lvl
44
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A heavy, broad bladed hatchet used by butchers.

Decreases damage taken from DemiHuman monsters by 5%.
Random chance a defeated Brute monster will drop Meat.
Item Script
{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
Dropped By

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