.:Item Database:.
Search Item By ID
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
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Description | Increases physical attack against DemiHuman monster by 75%. Adds 20% defense bypassing on Demi-human monster. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. Attack Speed + 5%. [Slaughter] Lv 1 [Refine Rate +9 or higher] Adds a chance to Stun opponents when dealing physical damage. Attack Speed + 5%. [iRO Description] Physical Attack against Demihuman monsters +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%,Increase in attack speed(Delay after attacking reduces by 5%), [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%) Class : Mace Attack : 130 Weapon Level : 4 Required Level : 80 Job : Novice Class / Swordman Class / Acolyte Class / Merchant Classes |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |