.:Item Database:.
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Type
Weapon
Class
Bow
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0 Attack
100 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
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Description | Increases physical attack against DemiHuman monster by 55%. Adds 20% defense bypassing on Demi-human monster. Increases your critical damage by 2 times the refine rate. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. [Slaughter] Lv 1 [Refine Rate +9 or higher] Increases damage of Double Strafing skill by 20%. [iRO Description] Physical Attack Strength to Demihuman monsters +55%. Ignore 20% of Physical Defense of Demihuman monsters. Increases CRI with each refine level. (But critical damages increase up to the upgrade level 10.) ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : [Double Strafe] +20% Atk. Class : Bow Attack : 100 Weapon Level : 4 Required Level : 80 Job : Archer Class / Thief / Rogue |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |