Renewal
.:Item Database:.
Weapon - Mace

Sword Mace [0]   [One Hand]   Item ID# 1516 (Sword_Mace)
Type
Weapon
Class
Mace
Buy
50000z
Sell
25000z
Weight
120
Attack
130
Required Lvl
27
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A deadly mace topped with 3 extremely sharp blades on its end.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Sword Mace [1]   [One Hand]   Item ID# 1517 (Sword_Mace_)
Type
Weapon
Class
Mace
Buy
50000z
Sell
25000z
Weight
120
Attack
130
Required Lvl
27
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A deadly mace topped with 3 extremely sharp blades on its end.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Sword Mace [1]   [One Hand]   Item ID# 1518 (Sword_Mace__)
Type
Weapon
Class
Mace
Buy
50000z
Sell
25000z
Weight
120
Attack
130
Required Lvl
27
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A deadly mace topped with 3 extremely sharp blades on its end.
Item Script
{},{},{}
Dropped By No Result

Valorous Battlefield Morning Star [0]   [One Hand]   Item ID# 1542 (BF_Morning_Star1)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
105
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice (& Supernovice)
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demi-Humans.
STR + 1, DEX + 1
Increases Physical Attack Strength towards Demi-Human monsters by 75%.
Ignores Physical Defense from Demi-Human monsters by 20%.
Indestructible.
Item Script
{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Veteran Hammer [2]   [One Hand]   Item ID# 1548 (Veteran_Hammer)
Type
Weapon
Class
Mace
Buy
10000z
Sell
5000z
Weight
180
Attack
160
Required Lvl
80
Weapon Lvl
3
Slot
2
Property
Neutral
Applicable Jobs
Acolyte
Priest
Monk
Description
A powerful hammer crafted from a meteorite.
The clergy believe the hammer has been blessed with sacred power.
For each level of Divine Protection, Heal Amount + 1%.
For each level of Mace Mastery, CRIT + 2%.
INT + 1, LUK + 1
Item Script
{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
Dropped By

Warrior's Balmung [0]   [One Hand]   Item ID# 1533 (Warrior_Balmung)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
100
Attack
170
Required Lvl
48
Weapon Lvl
4
Slot
0
Applicable Jobs
Every Job
Description
Any man holding the Warrior's Balmung will gather new inner strength.
All Stats + 5
Item Script
{ bonus bAllStats,5; },{},{}
Dropped By No Result

Wrench [0]   [One Hand]   Item ID# 1531 (Spanner)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
250
Attack
115
Required Lvl
55
Weapon Lvl
3
Slot
0
Applicable Jobs
Acolyte
Priest
Monk
Description
A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack.
Item Script
{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
Dropped By

Wrench [0]   [One Hand]   Item ID# 1534 (Spanner_C)
Type
Weapon
Class
Mace
Buy
2z
Sell
1z
Weight
0
Attack
150
Required Lvl
None
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Acolyte
Priest
Monk
Description
Rental Items
A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack.
Impossible to refine this item.
Item Script
{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
Dropped By No Result

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