Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Dark Frame   (G_DARK_FRAME)   Mob-ID#1448
Elements
HP 7500
Level 59
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 151
Flee(95%) 219 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.92s
Attack 960-1210 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 45
Spell Range 10 cells Agi 72 Dex 85
Sight Range 12 cells Vit 42 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Monster Skills
Blind Attack [Lv 1]
Curse Attack [Lv 3]
Petrify Attack [Lv 1]
Shadow Attribute Attack [Lv 3]
Sucking Blood [Lv 1]

Dark Frame   (DARK_FRAME)   Mob-ID#1260
Elements
HP 7500
Level 59
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 151
Flee(95%) 219 Base Exp 3652
Walk Speed Slow Job Exp 3271
Atk Delay 0.92s
Attack 960-1210 Base Exp / HP 0.487:1
Def 10 Job Exp / HP 0.436:1
Magic Def 45 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 45
Spell Range 10 cells Agi 72 Dex 85
Sight Range 12 cells Vit 42 Luk 25
2@tower(10)
- The Endless Tower
gl_cas01(20)
- Glast Heim 1F
gl_in01(10)
- Inside Glast Heim
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 3]
Curse Attack [Lv 3]
Petrify Attack [Lv 3]
Sucking Blood [Lv 1]

Dark Illusion   (DARK_ILLUSION)   Mob-ID#1302
Elements
HP 103631
Level 77
Race Demon
Property
Undead 4
Size Large
Hit(100%) 197
Flee(95%) 249 Base Exp 11163
Walk Speed Fast Job Exp 4181
Atk Delay 1.02s
Attack 1300-1983 Base Exp / HP 0.108:1
Def 64 Job Exp / HP 0.04:1
Magic Def 70 Delay After Hit Short
Atk Range 2 cells Str 5 Int 100
Spell Range 10 cells Agi 100 Dex 97
Sight Range 12 cells Vit 40 Luk 40
1@cata(1)
- Catacombs
3@tower(10)
- The Endless Tower
4@tower(30)
- The Endless Tower
gld2_gef
- Hall of the Abyss : Hill of death
 + 1x / 20 min
gld_dun04
- Britoniah Guild Dungeon
 + 1x / 20 min
gld_dun04_2
- Britoniah Guild Dungeon F2
 + 1x / 20 min
gl_church
- Glast Heim St.Abbey
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
200%
Wind
100%
Poison
-100%
Holy
200%
Shadow
-100%
Ghost
175%
Undead
0%
Drops
Monster Skills

Dark Illusion   (G_DARK_ILLUSION)   Mob-ID#1605
Elements
HP 103631
Level 77
Race Demon
Property
Undead 4
Size Large
Hit(100%) 197
Flee(95%) 249 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.02s
Attack 1300-1983 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 70 Delay After Hit Short
Atk Range 2 cells Str 5 Int 100
Spell Range 10 cells Agi 100 Dex 97
Sight Range 12 cells Vit 40 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
200%
Wind
100%
Poison
-100%
Holy
200%
Shadow
-100%
Ghost
175%
Undead
0%

Dark Lord   (DARK_LORD)   Mob-ID#1272
Elements
HP 720000
Level 80
Race Demon
Property
Undead 4
Size Large
Hit(100%) 220
Flee(95%) 254 Base Exp 65780
Walk Speed Very Fast Job Exp 45045
Atk Delay 0.87s MVP Exp 32890
Attack 2800-3320 Base Exp / HP 0.091:1
Def 30 Job Exp / HP 0.063:1
Magic Def 70 Delay After Hit Short
Atk Range 2 cells Str 1 Int 118
Spell Range 10 cells Agi 120 Dex 99
Sight Range 12 cells Vit 30 Luk 60
3@tower(1)
- The Endless Tower
gld_dun04
- Britoniah Guild Dungeon
 + 1x / 480~490 min
gld_dun04_2
- Britoniah Guild Dungeon F2
 + 1x / 480~490 min
gl_chyard
- Glast Heim Churchyard
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
200%
Wind
100%
Poison
-100%
Holy
200%
Shadow
-100%
Ghost
175%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Break helm [Lv 10]
Dark Blessing [Lv 1]
Hell's Judgement [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Dark Priest   (DARK_PRIEST)   Mob-ID#1198
Elements
HP 101992
Level 79
Race Demon
Property
Undead 4
Size Medium
Hit(100%) 190
Flee(95%) 257 Base Exp 12192
Walk Speed Slow Job Exp 5152
Atk Delay 1.25s
Attack 1238-2037 Base Exp / HP 0.12:1
Def 56 Job Exp / HP 0.051:1
Magic Def 70 Delay After Hit Short
Atk Range 2 cells Str 5 Int 101
Spell Range 10 cells Agi 91 Dex 103
Sight Range 12 cells Vit 41 Luk 42
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
200%
Wind
100%
Poison
-100%
Holy
200%
Shadow
-100%
Ghost
175%
Undead
0%
Drops
Monster Skills
Cross of Darkness [Lv 10]
Dark Breath [Lv 5]
Shadow Attribute Attack [Lv 3]
Undead Attribute Change [Lv 5]

Dark Shadow   (G_DARK_SHADOW)   Mob-ID#2027
Elements
HP 42900
Level 114
Race Formless
Property
Shadow 2
Size Small
Hit(100%) 157
Flee(95%) 291 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.78s
Attack 10000-15000 Base Exp / HP 0:1
Def 35 Job Exp / HP 0:1
Magic Def 44 Delay After Hit Average
Atk Range 1 cells Str 1 Int 145
Spell Range 10 cells Agi 23 Dex 102
Sight Range 12 cells Vit 12 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills
Darkness Breath [Lv 1]
Fire Attribute Attack [Lv 3]
Soul Strike of Darkness [Lv 2]

Dark Shadow   (DARK_SHADOW)   Mob-ID#2023
Elements
HP 42900
Level 114
Race Formless
Property
Shadow 2
Size Small
Hit(100%) 157
Flee(95%) 291 Base Exp 21000
Walk Speed Slow Job Exp 14000
Atk Delay 1.78s
Attack 10000-15000 Base Exp / HP 0.49:1
Def 35 Job Exp / HP 0.326:1
Magic Def 44 Delay After Hit Average
Atk Range 1 cells Str 1 Int 145
Spell Range 10 cells Agi 23 Dex 102
Sight Range 12 cells Vit 12 Luk 60
2@nyd(40)
- Nidhoggur's Nest Lv 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Darkness Breath [Lv 1]
Fire Attribute Attack [Lv 3]
Soul Strike of Darkness [Lv 2]

Dark Snake Lord / Evil Snake Lord   (G_DARK_SNAKE_LORD)   Mob-ID#1529
Elements
HP 254993
Level 73
Race Brute
Property
Ghost 3
Size Large
Hit(100%) 176
Flee(95%) 312 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.82s
Attack 1433-2210 Base Exp / HP 0:1
Def 25 Job Exp / HP 0:1
Magic Def 55 Delay After Hit Short
Atk Range 3 cells Str 70 Int 80
Spell Range 10 cells Agi 83 Dex 164
Sight Range 12 cells Vit 62 Luk 88
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%

Deepsea Cornutus / Deep Sea Cornutus (Re-Stats)   (MD_CORNUTUS)   Mob-ID#2177
Elements
HP 160000
Level 100
Race Fish
Property
Water 1
Size Small
Hit(100%) 207
Flee(95%) 312 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.25s
Attack 1129-1366 Base Exp / HP 0.005:1
Def 342 Job Exp / HP 0.005:1
Magic Def 48 Delay After Hit Short
Atk Range 1 cells Str 122 Int 66
Spell Range 10 cells Agi 87 Dex 137
Sight Range 12 cells Vit 135 Luk 75
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Keeping [Lv 1]
Water Attribute Attack [Lv 2]

« First < 89101112131415161718 > Last »
back to top