Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Elder   (ELDER)   Mob-ID#1377
Elements
HP 21592
Level 64
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 160
Flee(95%) 211 Base Exp 5650
Walk Speed Fast Job Exp 3408
Atk Delay 1.55s
Attack 421-560 Base Exp / HP 0.262:1
Def 45 Job Exp / HP 0.158:1
Magic Def 68 Delay After Hit Short
Atk Range 3 cells Str 1 Int 108
Spell Range 10 cells Agi 76 Dex 72
Sight Range 12 cells Vit 68 Luk 86
4@tower(20)
- The Endless Tower
c_tower2
- Clock Tower 2F
 + 2x / 60~90 min
c_tower4
- Clock Tower 4F
 + 1x / 30~40 min
 + 1x / 60~90 min
tha_t02(10)
- Thanatos Tower F2
tha_t03(10)
- Thanatos Tower F3
tha_t04(20)
- Thanatos Tower F4
tha_t05(20)
- Thanatos Tower F5
tha_t06(20)
- Thanatos Tower F6
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Engkanto (Re-Stats)   (ENGKANTO)   Mob-ID#2310
Elements
HP 23948
Level 125
Race Demi-Human
Property
Neutral 2
Size Medium
Hit(100%) 202
Flee(95%) 281 Base Exp 1723
Walk Speed Slow Job Exp 1547
Atk Delay 1.42s
Attack 675-799 Base Exp / HP 0.072:1
Def 101 Job Exp / HP 0.065:1
Magic Def 41 Delay After Hit Short
Atk Range 1 cells Str 68 Int 57
Spell Range 10 cells Agi 57 Dex 81
Sight Range 12 cells Vit 49 Luk 27
ma_fild02
- Forest
 + 25x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Evil Cloud Hermit / Taoist Hermit   (G_EVIL_CLOUD_HERMIT)   Mob-ID#1531
Elements
HP 10392
Level 56
Race Formless
Property
Neutral 2
Size Large
Hit(100%) 96
Flee(95%) 267 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.84s
Attack 311-333 Base Exp / HP 0:1
Def 25 Job Exp / HP 0:1
Magic Def 59 Delay After Hit Short
Atk Range 10 cells Str 1 Int 50
Spell Range 10 cells Agi 20 Dex 136
Sight Range 12 cells Vit 18 Luk 11
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Evil Cloud Hermit / Taoist Hermit   (EVIL_CLOUD_HERMIT)   Mob-ID#1412
Elements
HP 10392
Level 56
Race Formless
Property
Neutral 2
Size Large
Hit(100%) 96
Flee(95%) 267 Base Exp 3304
Walk Speed Average Job Exp 2198
Atk Delay 0.84s
Attack 311-333 Base Exp / HP 0.318:1
Def 25 Job Exp / HP 0.212:1
Magic Def 59 Delay After Hit Short
Atk Range 10 cells Str 1 Int 50
Spell Range 10 cells Agi 20 Dex 136
Sight Range 12 cells Vit 18 Luk 11
2@tower(10)
- The Endless Tower
gon_dun02
- Hermit's Checkers
 + 20x / 12~18 min
gon_dun03(30)
- Arcadia
Mode
  • Aggressive
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Faithful Manager (Re-Stats)   (FAITHFUL_MANAGER)   Mob-ID#2371
Elements
HP 151548
Level 155
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 203
Flee(95%) 318 Base Exp 8676
Walk Speed Slow Job Exp 6501
Atk Delay 1.54s
Attack 2091-3698 Base Exp / HP 0.057:1
Def 204 Job Exp / HP 0.043:1
Magic Def 141 Delay After Hit Short
Atk Range 3 cells Str 80 Int 25
Spell Range 10 cells Agi 28 Dex 88
Sight Range 12 cells Vit 40 Luk 45
ecl_tdun03
- Bifrost Tower F3
 + 5x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Silence Attack [Lv 5]
Sleep attack [Lv 5]

Fanat   (FANAT)   Mob-ID#1797
Elements
HP 21297
Level 62
Race Demi-Human
Property
Neutral 4
Size Medium
Hit(100%) 110
Flee(95%) 194 Base Exp 4102
Walk Speed Slow Job Exp 4102
Atk Delay 0.77s
Attack 89-733 Base Exp / HP 0.193:1
Def 11 Job Exp / HP 0.193:1
Magic Def 19 Delay After Hit Short
Atk Range 1 cells Str 1 Int 97
Spell Range 10 cells Agi 28 Dex 57
Sight Range 12 cells Vit 12 Luk 12
arug_dun01(17)
- Arunafeltz Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Fire Crystal   (CRYSTAL_3)   Mob-ID#1397
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 22
Flee(95%) 331 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 255
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Food Depot   (OBJ_B)   Mob-ID#1910
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Food Storage   (OBJ_A)   Mob-ID#1909
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Gangster   (A_MOBSTER)   Mob-ID#1592
Elements
HP 8000
Level 40
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 110
Flee(95%) 188 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.1s
Attack 300-355 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 27 Delay After Hit Average
Atk Range 1 cells Str 1 Int 45
Spell Range 10 cells Agi 50 Dex 73
Sight Range 12 cells Vit 45 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Assist
  • Change Target (Attack)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

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