Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Heavy Metaling   (HEAVY_METALING)   Mob-ID#1977
Elements
HP 28433
Level 73
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 158
Flee(95%) 225 Base Exp 9320
Walk Speed Slow Job Exp 8831
Atk Delay 0.67s
Attack 1350-1700 Base Exp / HP 0.328:1
Def 40 Job Exp / HP 0.311:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 30 Int 40
Spell Range 10 cells Agi 65 Dex 77
Sight Range 12 cells Vit 28 Luk 2
schg_dun01(15)
- Schwartzvald Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills

Hell Apocalips / Hell Apocalypse   (HELL_APOCALIPS)   Mob-ID#1978
Elements
HP 65433
Level 86
Race Formless
Property
Neutral 3
Size Large
Hit(100%) 154
Flee(95%) 271 Base Exp 46666
Walk Speed Slow Job Exp 32000
Atk Delay 1.84s
Attack 5733-6073 Base Exp / HP 0.713:1
Def 62 Job Exp / HP 0.489:1
Magic Def 23 Delay After Hit Short
Atk Range 2 cells Str 1 Int 98
Spell Range 10 cells Agi 48 Dex 110
Sight Range 12 cells Vit 30 Luk 85
schg_dun01(20)
- Schwartzvald Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Darkness Jupitel [Lv 4]
Defense disregard attack [Lv 1]
Suicide bombing [Lv 1]
Slaves
When:
- On Spawn (100% chance)

Iron Fist   (IRON_FIST)   Mob-ID#1212
Elements
HP 4221
Level 47
Race Insect
Property
Neutral 3
Size Medium
Hit(100%) 92
Flee(95%) 203 Base Exp 1435
Walk Speed Slow Job Exp 1520
Atk Delay 1.5s
Attack 430-590 Base Exp / HP 0.34:1
Def 40 Job Exp / HP 0.36:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 25 Dex 81
Sight Range 12 cells Vit 15 Luk 20
2@tower(15)
- The Endless Tower
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops

Isilla   (ISILLA)   Mob-ID#1772
Elements
HP 8297
Level 62
Race Demi-Human
Property
Neutral 4
Size Medium
Hit(100%) 110
Flee(95%) 194 Base Exp 3001
Walk Speed Slow Job Exp 3001
Atk Delay 0.77s
Attack 89-733 Base Exp / HP 0.362:1
Def 11 Job Exp / HP 0.362:1
Magic Def 19 Delay After Hit Short
Atk Range 1 cells Str 1 Int 97
Spell Range 10 cells Agi 28 Dex 57
Sight Range 12 cells Vit 12 Luk 12
3@tower(5)
- The Endless Tower
ra_san01(10)
- Holy Ground F1
 + 26x / 3 min
ra_san02(85)
- Holy Ground F2
ra_san05(10)
- Holy Ground F5
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Curse Attack [Lv 5]
Holy Attribute Attack [Lv 2]

Karakasa   (KARAKASA)   Mob-ID#1400
Elements
HP 3092
Level 30
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 95
Flee(95%) 154 Base Exp 489
Walk Speed Fast Job Exp 322
Atk Delay 2.02s
Attack 141-183 Base Exp / HP 0.158:1
Def 1 Job Exp / HP 0.104:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 45 Dex 49
Sight Range 12 cells Vit 12 Luk 60
2@tower(5)
- The Endless Tower
ama_fild01(50)
- Amatsu Field
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops
    Monster Skills

    Karakasa   (G_KARAKASA)   Mob-ID#1544
    Elements
    HP 3092
    Level 30
    Race Formless
    Property
    Neutral 3
    Size Medium
    Hit(100%) 95
    Flee(95%) 154 Base Exp 0
    Walk Speed Fast Job Exp 0
    Atk Delay 2.02s
    Attack 141-183 Base Exp / HP 0:1
    Def 1 Job Exp / HP 0:1
    Magic Def 5 Delay After Hit Average
    Atk Range 1 cells Str 1 Int 20
    Spell Range 10 cells Agi 45 Dex 49
    Sight Range 12 cells Vit 12 Luk 60
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      0%
      Undead
      100%

      Knight Guardian   (KNIGHT_GUARDIAN)   Mob-ID#1286
      Elements
      HP 30214
      Level 86
      Race Demi-Human
      Property
      Neutral 4
      Size Large
      Hit(100%) 146
      Flee(95%) 286 Base Exp 1
      Walk Speed Slow Job Exp 1
      Atk Delay 1.2s
      Attack 1280-1560 Base Exp / HP 0:1
      Def 55 Job Exp / HP 0:1
      Magic Def 30 Delay After Hit Short
      Atk Range 2 cells Str 110 Int 65
      Spell Range 14 cells Agi 40 Dex 125
      Sight Range 16 cells Vit 140 Luk 65
      aldeg_cas01(3)
      - Neuschwanstein
      aldeg_cas02(3)
      - Hohenschwangau
      aldeg_cas03(2)
      - Nuenberg
      aldeg_cas04(2)
      - Wuerzburg
      aldeg_cas05(4)
      - Rothenburg
      gefg_cas01(3)
      - Repherion
      gefg_cas02(3)
      - Eeyolbriggar
      gefg_cas03(3)
      - Yesnelph
      gefg_cas04(3)
      - Bergel
      gefg_cas05(3)
      - Mersetzdeitz
      payg_cas02(1)
      - Scarlet Palace
      payg_cas03(1)
      - Holy Shadow
      payg_cas04(1)
      - Sacred Altar
      payg_cas05(1)
      - Bamboo Grove Hill
      prtg_cas01(3)
      - Kriemhild
      prtg_cas02(3)
      - Swanhild
      prtg_cas03(3)
      - Fadhgridh
      prtg_cas04(3)
      - Skoegul
      prtg_cas05(3)
      - Gondul
      Mode
      • Aggressive
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      • Boss Type Immunity to Skills
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      0%
      Undead
      100%

      Lion Flag   (OBJ_FLAG_A)   Mob-ID#1912
      Elements
      HP 150
      Level 90
      Race Formless
      Property
      Neutral 1
      Size Large
      Hit(100%) 111
      Flee(95%) 166 Base Exp 0
      Walk Speed Slow Job Exp 0
      Atk Delay n/a
      Attack 1-2 Base Exp / HP 0:1
      Def 100 Job Exp / HP 0:1
      Magic Def 99 Delay After Hit Short
      Atk Range non-attacker Str 1 Int 1
      Spell Range n/a Agi 1 Dex 1
      Sight Range 0 cells Vit 1 Luk 1
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Immovable
      • Non-Attacker
      • Takes 1 damage (phyiscal)
      • Takes 1 damage (magic)
      • Takes 1 damage (ranged)
      • Takes 1 damage (other)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      • Boss Type Immunity to Skills
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      25%
      Undead
      100%

      Lude / Delightful Lude   (EVENT_LUDE)   Mob-ID#1812
      Elements
      HP 15
      Level 99
      Race Formless
      Property
      Neutral 1
      Size Small
      Hit(100%) 120
      Flee(95%) 429 Base Exp 0
      Walk Speed Average Job Exp 0
      Atk Delay n/a
      Attack 0-0 Base Exp / HP 0:1
      Def 100 Job Exp / HP 0:1
      Magic Def 99 Delay After Hit Short
      Atk Range non-attacker Str 1 Int 1
      Spell Range n/a Agi 1 Dex 255
      Sight Range 0 cells Vit 1 Luk 1
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Immovable
      • Non-Attacker
      • Takes 1 damage (phyiscal)
      • Takes 1 damage (magic)
      • Takes 1 damage (ranged)
      • Takes 1 damage (other)
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      25%
      Undead
      100%
      Drops
      Monster Skills
      Metamorphosis [Lv 1]

      Lunatic   (R_LUNATIC)   Mob-ID#1726
      Elements
      HP 60
      Level 3
      Race Brute
      Property
      Neutral 3
      Size Small
      Hit(100%) 26
      Flee(95%) 86 Base Exp 0
      Walk Speed Fast Job Exp 0
      Atk Delay 1.46s
      Attack 9-12 Base Exp / HP 0:1
      Def 0 Job Exp / HP 0:1
      Magic Def 20 Delay After Hit Short
      Atk Range 1 cells Str 1 Int 10
      Spell Range 10 cells Agi 3 Dex 8
      Sight Range 12 cells Vit 3 Luk 60
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Looter
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      0%
      Undead
      100%

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