Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Marse   (G_MARSE)   Mob-ID#1551
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Marse   (MARSE)   Mob-ID#1144
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 586
Walk Speed Slow Job Exp 370
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0.116:1
Def 0 Job Exp / HP 0.074:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
1@tower(10)
- The Endless Tower
iz_dun02(40)
- Undersea Tunnel F3
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Blind Attack [Lv 5]
Water Attribute Attack [Lv 3]

Mastering   (MASTERING)   Mob-ID#1090
Elements
HP 2415
Level 2
Race Plant
Property
Water 1
Size Medium
Hit(100%) 24
Flee(95%) 94 Base Exp 30
Walk Speed Slow Job Exp 10
Atk Delay 1.07s
Attack 18-24 Base Exp / HP 0.012:1
Def 0 Job Exp / HP 0.004:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 2 Dex 17
Sight Range 12 cells Vit 2 Luk 60
1@tower(1)
- The Endless Tower
3@tower(1)
- The Endless Tower
pay_fild04
- Sograt Desert
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
xmas_dun01
- Toy Factory Warehouse
 + 1x / 30~45 min
yuno_fild04
- El Mes Plateau
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Merman   (G_MERMAN)   Mob-ID#1451
Elements
HP 12300
Level 53
Race Demi-Human
Property
Water 2
Size Medium
Hit(100%) 118
Flee(95%) 213 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.92s
Attack 482-603 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 2 cells Str 72 Int 15
Spell Range 10 cells Agi 45 Dex 85
Sight Range 12 cells Vit 46 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Stand off attack [Lv 1]
Water Attribute Attack [Lv 3]

Merman   (MERMAN)   Mob-ID#1264
Elements
HP 14690
Level 53
Race Demi-Human
Property
Water 3
Size Medium
Hit(100%) 118
Flee(95%) 188 Base Exp 4500
Walk Speed Slow Job Exp 3000
Atk Delay 0.92s
Attack 482-964 Base Exp / HP 0.306:1
Def 10 Job Exp / HP 0.204:1
Magic Def 35 Delay After Hit Short
Atk Range 2 cells Str 72 Int 35
Spell Range 10 cells Agi 45 Dex 60
Sight Range 12 cells Vit 46 Luk 55
1@tower(10)
- The Endless Tower
beach_dun
- Karu, the West cave
 + 3x / 10~15 sec
iz_dun02
- Undersea Tunnel F3
 + 1x / 30~50 min
iz_dun03
- Undersea Tunnel F4
 + 3x / 30~50 min
iz_dun04(40)
- Undersea Tunnel F5
 + 6x / 3 min
 + 3x / 3 min
 + 3x / 3 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Stand off attack [Lv 1]
Water Attribute Attack [Lv 3]

Mime Monkey   (MIME_MONKEY)   Mob-ID#1585
Elements
HP 6000
Level 40
Race Plant
Property
Water 1
Size Medium
Hit(100%) 100
Flee(95%) 155 Base Exp 200
Walk Speed Very Slow Job Exp 22
Atk Delay 1.87s
Attack 300-350 Base Exp / HP 0.033:1
Def 40 Job Exp / HP 0.004:1
Magic Def 40 Delay After Hit Short
Atk Range 3 cells Str 1 Int 40
Spell Range 10 cells Agi 40 Dex 40
Sight Range 12 cells Vit 40 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Mutant Anolian / Deep Sea Anolian (Re-Stats)   (MD_ANOLIAN)   Mob-ID#2183
Elements
HP 700000
Level 151
Race Fish
Property
Water 2
Size Medium
Hit(100%) 359
Flee(95%) 424 Base Exp 1100
Walk Speed Average Job Exp 1100
Atk Delay 0.9s
Attack 2122-2434 Base Exp / HP 0.002:1
Def 268 Job Exp / HP 0.002:1
Magic Def 22 Delay After Hit Long
Atk Range 1 cells Str 177 Int 126
Spell Range 10 cells Agi 188 Dex 198
Sight Range 12 cells Vit 205 Luk 61
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Critical Wounds [Lv 2]
Water Attribute Attack [Lv 1]

Mutant Coelacanth (Re-Stats)   (COELACANTH_H_M)   Mob-ID#2189
Elements
HP 5200000
Level 155
Race Fish
Property
Water 2
Size Large
Hit(100%) 430
Flee(95%) 485 Base Exp 1500000
Walk Speed Fast Job Exp 1500000
Atk Delay 0.86s
Attack 5500-11000 Base Exp / HP 0.288:1
Def 280 Job Exp / HP 0.288:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 255 Int 255
Spell Range 10 cells Agi 255 Dex 255
Sight Range 12 cells Vit 255 Luk 255
2@pump(1)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Critical Wounds [Lv 4]
Guided Attack [Lv 5]
Power Up [Lv 5]
Random Attack [Lv 8]
Water Attribute Attack [Lv 10]
Wide Bleeding [Lv 3]
Wide Freeze [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Obeaune   (G_OBEAUNE)   Mob-ID#1425
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.87s
Attack 141-165 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Water Attribute Attack [Lv 3]

Obeaune   (OBEAUNE)   Mob-ID#1044
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 644
Walk Speed Slow Job Exp 407
Atk Delay 1.87s
Attack 141-165 Base Exp / HP 0.163:1
Def 0 Job Exp / HP 0.103:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
1@tower(10)
- The Endless Tower
iz_dun02(40)
- Undersea Tunnel F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

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