Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Vadon   (E_VADON)   Mob-ID#1971
Elements
HP 1017
Level 19
Race Fish
Property
Water 1
Size Small
Hit(100%) 58
Flee(95%) 130 Base Exp 270
Walk Speed Slow Job Exp 170
Atk Delay n/a
Attack 74-85 Base Exp / HP 0.265:1
Def 20 Job Exp / HP 0.167:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 19 Dex 36
Sight Range 12 cells Vit 16 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Venatu   (VENATU_4)   Mob-ID#1679
Elements
HP 12300
Level 75
Race Formless
Property
Water 2
Size Medium
Hit(100%) 121
Flee(95%) 250 Base Exp 4000
Walk Speed Fast Job Exp 2000
Atk Delay 1.02s
Attack 800-1400 Base Exp / HP 0.325:1
Def 30 Job Exp / HP 0.163:1
Magic Def 20 Delay After Hit Short
Atk Range 2 cells Str 5 Int 5
Spell Range 10 cells Agi 26 Dex 100
Sight Range 12 cells Vit 24 Luk 30
3@tower(6)
- The Endless Tower
juperos_01
- Juperos Ruins F1
 + 50x / 5 min
juperos_02(50)
- Juperos Ruins F2
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Guided Attack [Lv 3]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 3]

Watermelon / Ripe Watermelon (Re-Stats)   (WATERMELON)   Mob-ID#2150
Elements
HP 10
Level 12
Race Plant
Property
Water 1
Size Medium
Hit(100%) 33
Flee(95%) 93 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 7-10 Base Exp / HP 0:1
Def 1 Job Exp / HP 0:1
Magic Def 1 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 6
Sight Range 12 cells Vit 1 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Whitesmith Harword / Mastersmith Howard   (G_HARWORD_)   Mob-ID#1801
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Whitesmith Harword / Whitesmith Howard   (G_HARWORD)   Mob-ID#1642
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
lhz_dun03
- Bio Laboratory F3
 + 1x / 50~95 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 10]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Splash attack [Lv 1]
Suicide bombing [Lv 1]
Water Attribute Attack [Lv 10]

Wild Rider (Re-Stats)   (WILD_RIDER)   Mob-ID#2208
Elements
HP 33300
Level 95
Race Fish
Property
Water 2
Size Large
Hit(100%) 215
Flee(95%) 270 Base Exp 8300
Walk Speed Fast Job Exp 3300
Atk Delay 0.43s
Attack 1320-1848 Base Exp / HP 0.249:1
Def 480 Job Exp / HP 0.099:1
Magic Def 22 Delay After Hit Short
Atk Range 1 cells Str 100 Int 70
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 30 Luk 30
mal_dun01
- Starry Coral Area
 + 1x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Stun Attack [Lv 3]
Water Attribute Attack [Lv 10]

« First < 101112131415
back to top