Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Santa Poring   (PORING_)   Mob-ID#1062
Elements
HP 69
Level 3
Race Plant
Property
Holy 1
Size Medium
Hit(100%) 37
Flee(95%) 90 Base Exp 4
Walk Speed Very Slow Job Exp 5
Atk Delay 1.67s
Attack 12-16 Base Exp / HP 0.058:1
Def 0 Job Exp / HP 0.072:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 14 Dex 12
Sight Range 12 cells Vit 3 Luk 90
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops
    Monster Skills
    Holy Attribute Attack [Lv 1]

    Shelter / Mistress of Shelter   (SHELTER)   Mob-ID#1701
    Elements
    HP 38000
    Level 80
    Race Angel
    Property
    Holy 3
    Size Medium
    Hit(100%) 167
    Flee(95%) 312 Base Exp 29010
    Walk Speed Fast Job Exp 25110
    Atk Delay 0.43s
    Attack 1871-1971 Base Exp / HP 0.763:1
    Def 22 Job Exp / HP 0.661:1
    Magic Def 63 Delay After Hit Short
    Atk Range 2 cells Str 12 Int 167
    Spell Range 10 cells Agi 67 Dex 157
    Sight Range 12 cells Vit 34 Luk 120
    3@tower(10)
    - The Endless Tower
    tha_t03
    - Thanatos Tower F3
     + 4x / 30~50 min
    tha_t07
    - Thanatos Tower F7
     + 7x / 5~7 min
    tha_t08(5)
    - Thanatos Tower F8
    tha_t09
    - Thanatos Tower F9
     + 5x / 7 min
    tha_t10
    - Thanatos Tower F10
     + 5x / 7 min
    tha_t11
    - Thanatos Tower F11
     + 20x / 10 min
    tha_t12
    - Thanatos Tower F12
     + 5x / 7 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    25%
    Earth
    25%
    Fire
    25%
    Wind
    25%
    Poison
    25%
    Holy
    -50%
    Shadow
    175%
    Ghost
    25%
    Undead
    150%
    Drops
    Monster Skills
    Blind Attack [Lv 7]
    Darkness Jupitel [Lv 4]
    Shadow Attribute Attack [Lv 2]

    Shining Plant   (E_SHINING_PLANT)   Mob-ID#1878
    Elements
    HP 20
    Level 1
    Race Plant
    Property
    Holy 1
    Size Small
    Hit(100%) 21
    Flee(95%) 76 Base Exp 0
    Walk Speed Immovable Job Exp 0
    Atk Delay n/a
    Attack 1-2 Base Exp / HP 0:1
    Def 100 Job Exp / HP 0:1
    Magic Def 99 Delay After Hit n/a
    Atk Range 1 cells Str 0 Int 0
    Spell Range 7 cells Agi 0 Dex 0
    Sight Range 12 cells Vit 0 Luk 90
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Immovable
    • Non-Attacker
    • Takes 1 damage (phyiscal)
    • Takes 1 damage (magic)
    • Takes 1 damage (ranged)
    • Takes 1 damage (other)
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops

    Shining Plant   (SHINING_PLANT)   Mob-ID#1083
    Elements
    HP 20
    Level 1
    Race Plant
    Property
    Holy 1
    Size Small
    Hit(100%) 21
    Flee(95%) 76 Base Exp 0
    Walk Speed Immovable Job Exp 0
    Atk Delay n/a
    Attack 1-2 Base Exp / HP 0:1
    Def 100 Job Exp / HP 0:1
    Magic Def 99 Delay After Hit n/a
    Atk Range 1 cells Str 0 Int 0
    Spell Range 7 cells Agi 0 Dex 0
    Sight Range 12 cells Vit 0 Luk 90
    cmd_fild01
    - Papuchicha Forest
     + 1x / 30~45 min
    cmd_fild03
    - Zenhai Marsh
     + 3x / 30~45 min
    cmd_fild05
    - Border of Papuchica forest
     + 1x / 30~45 min
    gef_dun00
    - Geffen Dungeon F1
     + 1x / 50~75 min
    gef_dun02
    - Geffen Dungeon F3
     + 2x / 30~45 min
    gef_dun03
    - Geffen Dungeon F4
     + 3x / 30~45 min
    gef_fild02
    - Geffen Field
     + 1x / 30~45 min
    gef_fild06
    - Geffen Field
     + 4x / 30~45 min
    gef_fild07
    - Geffen Field
     + 1x / 30~45 min
    glast_01
    - Glast Heim
     + 1x / 30~45 min
    gon_fild01(1)
    - Gonryun Field
    lou_dun01(5)
    - The Royal Tomb
    mjolnir_01
    - Mt.Mjolnir
     + 2x / 30~45 min
    mjolnir_03
    - Mt.Mjolnir
     + 2x / 30~45 min
    mjolnir_04
    - Mt.Mjolnir
     + 3x / 30~45 min
    mjolnir_05
    - Mt.Mjolnir
     + 1x / 30~45 min
    mjolnir_10
    - Mt.Mjolnir
     + 1x / 30~45 min
    moc_fild11
    - Sograt Desert
     + 1x / 30~45 min
    mosk_dun03
    - Dremuci Forest
     + 5x / 10 sec
    odin_tem03
    - Odin Temple F3
     + 15x / 30~45 min
    pay_dun04
    - Payon Cave F5
     + 2x / 30~45 min
    pay_fild04
    - Sograt Desert
     + 1x / 30~45 min
    pay_fild06
    - Payon Forest
     + 1x / 30~45 min
    pay_fild08
    - Payon Forest
     + 1x / 60~90 min
    pay_fild09
    - Payon Forest
     + 1x / 30~45 min
    prt_fild00
    - Prontera Field
     + 1x / 30~45 min
    prt_fild02
    - Prontera Field
     + 3x / 30~45 min
    prt_fild10
    - Prontera Field
     + 1x / 30~45 min
    prt_maze01
    - Labyrinth Forest F1
     + 2x / 30~45 min
    prt_maze03
    - Labyrinth Forest F3
     + 5x / 30~45 min
    um_dun02
    - Passage to a Foreign World
     + 6x / 3~5 min
    um_fild01
    - Luluka Forest
     + 6x / 3~5 min
    um_fild03
    - Kalala Swamp
     + 2x / 3~5 min
    ve_fild01
    - Veins Field
     + 1x / 16 min
    ve_fild05
    - Veins Field
     + 1x / 40 min
    ve_fild06
    - Veins Field
     + 1x / 17 min
    yggdrasil01
    - Hvergelmir's Fountain (Trunk of Yggdrasil)
     + 10x / 20~30 min
     + 2x / 30~40 min
     + 4x / 30~50 min
     + 10x / 60~98 min
    yuno_fild01
    - Border Posts
     + 3x / 30~45 min
    yuno_fild03
    - El Mes Plateau
     + 1x / 30~45 min
    Mode
    • Immovable
    • Non-Attacker
    • Takes 1 damage (phyiscal)
    • Takes 1 damage (magic)
    • Takes 1 damage (ranged)
    • Takes 1 damage (other)
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops

    Skeggiold   (SKEGGIOLD)   Mob-ID#1754
    Elements
    HP 295200
    Level 81
    Race Angel
    Property
    Holy 2
    Size Small
    Hit(100%) 201
    Flee(95%) 246 Base Exp 91100
    Walk Speed Slow Job Exp 10
    Atk Delay 0.78s
    Attack 1400-2020 Base Exp / HP 0.309:1
    Def 12 Job Exp / HP 0:1
    Magic Def 24 Delay After Hit Short
    Atk Range 1 cells Str 80 Int 72
    Spell Range 10 cells Agi 100 Dex 90
    Sight Range 12 cells Vit 50 Luk 50
    4@tower(30)
    - The Endless Tower
    odin_tem02
    - Odin Temple F2
     + 1x / 30 min
    odin_tem03(16)
    - Odin Temple F3
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    50%
    Holy
    -25%
    Shadow
    150%
    Ghost
    50%
    Undead
    125%
    Drops
    Monster Skills
    Slaves
    When:
    - On Spawn (100% chance)

    Skeggiold   (G_SKEGGIOLD)   Mob-ID#1763
    Elements
    HP 100200
    Level 81
    Race Angel
    Property
    Holy 2
    Size Small
    Hit(100%) 201
    Flee(95%) 246 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 0.78s
    Attack 1400-3410 Base Exp / HP 0:1
    Def 12 Job Exp / HP 0:1
    Magic Def 24 Delay After Hit Short
    Atk Range 1 cells Str 80 Int 72
    Spell Range 10 cells Agi 100 Dex 90
    Sight Range 12 cells Vit 50 Luk 50
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    50%
    Holy
    -25%
    Shadow
    150%
    Ghost
    50%
    Undead
    125%
    Drops
    Monster Skills
    Holy Attribute Attack [Lv 2]
    Petrify Attack [Lv 2]

    Skeggiold   (SKEGGIOLD_)   Mob-ID#1755
    Elements
    HP 315200
    Level 83
    Race Angel
    Property
    Holy 2
    Size Small
    Hit(100%) 223
    Flee(95%) 256 Base Exp 99200
    Walk Speed Slow Job Exp 10
    Atk Delay 0.78s
    Attack 1600-2050 Base Exp / HP 0.315:1
    Def 15 Job Exp / HP 0:1
    Magic Def 24 Delay After Hit Short
    Atk Range 1 cells Str 80 Int 85
    Spell Range 10 cells Agi 120 Dex 98
    Sight Range 12 cells Vit 60 Luk 80
    4@tower(20)
    - The Endless Tower
    odin_tem02
    - Odin Temple F2
     + 1x / 30 min
    odin_tem03(16)
    - Odin Temple F3
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    50%
    Holy
    -25%
    Shadow
    150%
    Ghost
    50%
    Undead
    125%
    Drops
    Monster Skills
    Slaves
    When:
    - On Spawn (100% chance)

    Skeggiold   (G_SKEGGIOLD_)   Mob-ID#1764
    Elements
    HP 103000
    Level 83
    Race Angel
    Property
    Holy 2
    Size Small
    Hit(100%) 223
    Flee(95%) 256 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 0.78s
    Attack 1600-4110 Base Exp / HP 0:1
    Def 15 Job Exp / HP 0:1
    Magic Def 24 Delay After Hit Short
    Atk Range 1 cells Str 80 Int 85
    Spell Range 10 cells Agi 120 Dex 98
    Sight Range 12 cells Vit 60 Luk 80
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    50%
    Holy
    -25%
    Shadow
    150%
    Ghost
    50%
    Undead
    125%
    Drops
    Monster Skills

    Solace / Lady Solace   (SOLACE)   Mob-ID#1703
    Elements
    HP 25252
    Level 77
    Race Angel
    Property
    Holy 3
    Size Medium
    Hit(100%) 173
    Flee(95%) 251 Base Exp 21000
    Walk Speed Average Job Exp 25110
    Atk Delay 0.58s
    Attack 1392-1462 Base Exp / HP 0.832:1
    Def 21 Job Exp / HP 0.994:1
    Magic Def 67 Delay After Hit Short
    Atk Range 2 cells Str 12 Int 145
    Spell Range 10 cells Agi 76 Dex 99
    Sight Range 12 cells Vit 29 Luk 100
    3@tower(10)
    - The Endless Tower
    4@tower(20)
    - The Endless Tower
    tha_t01
    - Thanatos Tower F1
     + 4x / 30~50 min
    tha_t07
    - Thanatos Tower F7
     + 7x / 5~7 min
    tha_t08(5)
    - Thanatos Tower F8
    tha_t09
    - Thanatos Tower F9
     + 20x / 10 min
    tha_t10
    - Thanatos Tower F10
     + 5x / 7 min
    tha_t11
    - Thanatos Tower F11
     + 5x / 7 min
    tha_t12
    - Thanatos Tower F12
     + 5x / 7 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    25%
    Earth
    25%
    Fire
    25%
    Wind
    25%
    Poison
    25%
    Holy
    -50%
    Shadow
    175%
    Ghost
    25%
    Undead
    150%
    Drops
    Monster Skills

    Treasure Box   (E_TREASURE2)   Mob-ID#1903
    Elements
    HP 49
    Level 99
    Race Formless
    Property
    Holy 1
    Size Small
    Hit(100%) 119
    Flee(95%) 429 Base Exp 0
    Walk Speed Immovable Job Exp 0
    Atk Delay n/a
    Attack 0-0 Base Exp / HP 0:1
    Def 100 Job Exp / HP 0:1
    Magic Def 0 Delay After Hit n/a
    Atk Range non-attacker Str 0 Int 0
    Spell Range n/a Agi 0 Dex 255
    Sight Range 0 cells Vit 0 Luk 0
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Immovable
    • Non-Attacker
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops

    < 12345 >
    back to top