Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bloody Knight   (G_BLOODY_KNIGHT)   Mob-ID#1569
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%

Bloody Knight   (BLOODY_KNIGHT)   Mob-ID#1268
Elements
HP 57870
Level 82
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 177
Flee(95%) 282 Base Exp 10120
Walk Speed Slow Job Exp 6820
Atk Delay 0.83s
Attack 2150-3030 Base Exp / HP 0.175:1
Def 60 Job Exp / HP 0.118:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 125
Sight Range 12 cells Vit 70 Luk 55
4@tower(40)
- The Endless Tower
gefenia01
- Geffenia
 + 1x / 60~110 min
gefenia02
- Geffenia
 + 1x / 60~110 min
gefenia03
- Geffenia
 + 1x / 60~110 min
gefenia04
- Geffenia
 + 1x / 60~110 min
gl_knt02
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Bloody Knight (Re-Stats)   (MG_BLOODY_KNIGHT)   Mob-ID#2472
Elements
HP 285000
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 195
Flee(95%) 289 Base Exp 7348
Walk Speed Slow Job Exp 6511
Atk Delay 0.83s
Attack 942-1065 Base Exp / HP 0.026:1
Def 122 Job Exp / HP 0.023:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 98
Sight Range 12 cells Vit 70 Luk 45
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Monster Skills
Break weapon [Lv 5]
Fire Attribute Change [Lv 1]
Shadow Attribute Attack [Lv 2]

Bloody Murderer   (BLOODY_MURDERER)   Mob-ID#1507
Elements
HP 27521
Level 72
Race Demi-Human
Property
Shadow 3
Size Large
Hit(100%) 122
Flee(95%) 199 Base Exp 9742
Walk Speed Average Job Exp 3559
Atk Delay 1.34s
Attack 864-1081 Base Exp / HP 0.354:1
Def 37 Job Exp / HP 0.129:1
Magic Def 41 Delay After Hit Short
Atk Range 2 cells Str 0 Int 15
Spell Range 10 cells Agi 30 Dex 52
Sight Range 12 cells Vit 90 Luk 12
4@tower(10)
- The Endless Tower
niflheim
- Nifflheim, Realm of the Dead
 + 4x / 133 min
nif_fild02(7)
- Vally of Gyoll
 + 4x / 20~30 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]

Chepet (Re-Stats)   (MER_CHEPET)   Mob-ID#2351
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

Civil Servant / Mao Guai (Re-Stats)   (MER_CIVIL_SERVANT)   Mob-ID#2348
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

Constant   (CONSTANT_)   Mob-ID#1937
Elements
HP 10000
Level 55
Race Formless
Property
Shadow 3
Size Small
Hit(100%) 103
Flee(95%) 196 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.72s
Attack 460-580 Base Exp / HP 0:1
Def 12 Job Exp / HP 0:1
Magic Def 12 Delay After Hit Short
Atk Range 1 cells Str 50 Int 47
Spell Range 10 cells Agi 28 Dex 66
Sight Range 12 cells Vit 26 Luk 14
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Monster Skills
Suicide bombing [Lv 1]

Constant   (CONSTANT)   Mob-ID#1738
Elements
HP 10000
Level 55
Race Formless
Property
Shadow 3
Size Small
Hit(100%) 103
Flee(95%) 196 Base Exp 3230
Walk Speed Fast Job Exp 116
Atk Delay 0.72s
Attack 460-580 Base Exp / HP 0.323:1
Def 12 Job Exp / HP 0.012:1
Magic Def 12 Delay After Hit Short
Atk Range 1 cells Str 50 Int 47
Spell Range 10 cells Agi 28 Dex 66
Sight Range 12 cells Vit 26 Luk 14
kh_dun01(8)
- Robot Factory Level 1
kh_dun02
- Robot Factory Level 2
 + 15x / 30~50 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Suicide bombing [Lv 1]

Constant   (G_CONSTANT)   Mob-ID#1745
Elements
HP 1000
Level 55
Race Demon
Property
Shadow 3
Size Small
Hit(100%) 103
Flee(95%) 196 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.72s
Attack 460-580 Base Exp / HP 0:1
Def 12 Job Exp / HP 0:1
Magic Def 12 Delay After Hit Short
Atk Range 1 cells Str 50 Int 47
Spell Range 10 cells Agi 28 Dex 66
Sight Range 12 cells Vit 26 Luk 14
kh_dun01(5)
- Robot Factory Level 1
kh_dun02(5)
- Robot Factory Level 2
kh_kiehl01(10)
- Kiehl's Room
Mode
  • Aggressive
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Suicide bombing [Lv 1]

Dandelion   (DANDELION_H)   Mob-ID#2031
Elements
HP 120000
Level 80
Race Demi-Human
Property
Shadow 2
Size Medium
Hit(100%) 119
Flee(95%) 218 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.77s
Attack 305-610 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 19 Dex 63
Sight Range 12 cells Vit 32 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops

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