Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Forest Guardian (Re-Stats)   (GUARDIAN_FOREST)   Mob-ID#2032
Elements
HP 99999
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 170
Flee(95%) 225 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.87s
Attack 3000-3000 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Frus   (FRUS)   Mob-ID#1753
Elements
HP 83422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 20620
Walk Speed Fast Job Exp 10
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0.247:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem01(5)
- Odin Temple F1
odin_tem02(30)
- Odin Temple F2
odin_tem03(4)
- Odin Temple F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]
Slaves
When:
- Slave amount <= 0 (1% chance)

Frus   (G_FRUS)   Mob-ID#1762
Elements
HP 53422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem02
- Odin Temple F2
 + 3x / 30~45 sec
odin_tem03
- Odin Temple F3
 + 5x / 30~45 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]

Gibbet   (GIBBET)   Mob-ID#1503
Elements
HP 6841
Level 58
Race Demon
Property
Shadow 1
Size Large
Hit(100%) 120
Flee(95%) 179 Base Exp 4011
Walk Speed Average Job Exp 1824
Atk Delay 1.58s
Attack 418-656 Base Exp / HP 0.586:1
Def 28 Job Exp / HP 0.267:1
Magic Def 31 Delay After Hit Average
Atk Range 1 cells Str 0 Int 27
Spell Range 10 cells Agi 42 Dex 46
Sight Range 12 cells Vit 42 Luk 28
2@tower(10)
- The Endless Tower
niflheim
- Nifflheim, Realm of the Dead
 + 10x / 20~30 min
nif_fild01(10)
- Skellington, a Solitary Village in Nifflheim
nif_fild02(10)
- Vally of Gyoll
 + 5x / 5~8 min
 + 5x / 20~30 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Undead Element Attack [Lv 2]

Great Demon Baphomet   (BAPHOMET_I)   Mob-ID#1929
Elements
HP 4520000
Level 98
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 270
Flee(95%) 373 Base Exp 4520000
Walk Speed Very Fast Job Exp 2520000
Atk Delay 0.77s
Attack 16000-16001 Base Exp / HP 1:1
Def 35 Job Exp / HP 0.558:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 200
Sight Range 12 cells Vit 5 Luk 95
2@cata(1)
- Sealed Shrine
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Dark Breath [Lv 1]
Darkness Breath [Lv 3]
Evil Land [Lv 10]
Full Heal [Lv 1]
Hell's Judgement [Lv 3]
Invincible [Lv 1]
Pulse Strike [Lv 5]
Soul Strike of Darkness [Lv 10]
Slaves
When:
- Slave amount <= 2 (100% chance)

Gremlin   (GREMLIN)   Mob-ID#1632
Elements
HP 9280
Level 53
Race Demon
Property
Shadow 2
Size Large
Hit(100%) 114
Flee(95%) 190 Base Exp 4355
Walk Speed Fast Job Exp 1768
Atk Delay 0.54s
Attack 329-762 Base Exp / HP 0.469:1
Def 29 Job Exp / HP 0.191:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 80 Int 75
Spell Range 10 cells Agi 41 Dex 62
Sight Range 12 cells Vit 59 Luk 15
ra_san01
- Holy Ground F1
 + 10x / 1 min
ra_san02(10)
- Holy Ground F2
ra_san03(5)
- Holy Ground F3
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Defense disregard attack [Lv 1]

Hell Poodle   (HELL_POODLE)   Mob-ID#1866
Elements
HP 9000
Level 71
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 117
Flee(95%) 185 Base Exp 4000
Walk Speed Fast Job Exp 3000
Atk Delay 0.82s
Attack 400-600 Base Exp / HP 0.444:1
Def 35 Job Exp / HP 0.333:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 5 Int 5
Spell Range 10 cells Agi 26 Dex 39
Sight Range 12 cells Vit 14 Luk 10
abbey01(25)
- Cursed Monastery F1
nameless_n
- Nameless Island
 + 17x / 15 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills

Hodremlin   (HODREMLIN)   Mob-ID#1773
Elements
HP 12180
Level 61
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 122
Flee(95%) 198 Base Exp 6782
Walk Speed Fast Job Exp 2022
Atk Delay 0.96s
Attack 845-1678 Base Exp / HP 0.557:1
Def 29 Job Exp / HP 0.166:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 80 Int 56
Spell Range 10 cells Agi 41 Dex 62
Sight Range 12 cells Vit 81 Luk 11
ra_san01
- Holy Ground F1
 + 6x / 1 min
ra_san02(3)
- Holy Ground F2
ra_san03(60)
- Holy Ground F3
ra_san04(10)
- Holy Ground F4
ra_san05(20)
- Holy Ground F5
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 3]
Defense disregard attack [Lv 1]
Shadow Attribute Attack [Lv 2]

Hydro / Hydrolancer   (HYDRO)   Mob-ID#1720
Elements
HP 308230
Level 89
Race Dragon
Property
Shadow 2
Size Large
Hit(100%) 205
Flee(95%) 258 Base Exp 83450
Walk Speed Fast Job Exp 2480
Atk Delay 0.67s
Attack 2554-3910 Base Exp / HP 0.271:1
Def 52 Job Exp / HP 0.008:1
Magic Def 62 Delay After Hit Short
Atk Range 3 cells Str 1 Int 86
Spell Range 10 cells Agi 96 Dex 94
Sight Range 12 cells Vit 110 Luk 32
4@tower(20)
- The Endless Tower
abyss_03
- Abyss Lakes Underground Cave F3
 + 3x / 50~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Dark Breath [Lv 4]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 2]
Power Up [Lv 3]
Random Attack [Lv 5]
Slaves
When:
- Slave amount <= 2 (100% chance)

Hydro / Hydrolancer   (G_HYDRO)   Mob-ID#1756
Elements
HP 308230
Level 89
Race Dragon
Property
Shadow 2
Size Large
Hit(100%) 205
Flee(95%) 258 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.67s
Attack 2554-3910 Base Exp / HP 0:1
Def 52 Job Exp / HP 0:1
Magic Def 62 Delay After Hit Short
Atk Range 3 cells Str 1 Int 86
Spell Range 10 cells Agi 96 Dex 94
Sight Range 12 cells Vit 110 Luk 32
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills
Dark Breath [Lv 4]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 2]
Power Up [Lv 3]
Random Attack [Lv 5]
Slaves
When:
- Slave amount <= 2 (100% chance)

« First < 23456789101112 > Last »
back to top