Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Megalith   (MEGALITH)   Mob-ID#1274
Elements
HP 5300
Level 45
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 110
Flee(95%) 215 Base Exp 1758
Walk Speed Slow Job Exp 1075
Atk Delay 1.33s
Attack 264-314 Base Exp / HP 0.332:1
Def 50 Job Exp / HP 0.203:1
Magic Def 25 Delay After Hit Average
Atk Range 9 cells Str 1 Int 5
Spell Range 10 cells Agi 45 Dex 95
Sight Range 12 cells Vit 60 Luk 5
beach_dun2(15)
- Ruande the northern cave
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Monemus   (MONEMUS)   Mob-ID#1674
Elements
HP 80000
Level 88
Race Formless
Property
Fire 3
Size Large
Hit(100%) 109
Flee(95%) 307 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.37s
Attack 2000-3000 Base Exp / HP 0:1
Def 54 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Short
Atk Range 5 cells Str 0 Int 24
Spell Range 14 cells Agi 1 Dex 144
Sight Range 12 cells Vit 90 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Fire Attribute Attack [Lv 1]

Muscipular   (MUSCIPULAR)   Mob-ID#1780
Elements
HP 4332
Level 57
Race Plant
Property
Earth 1
Size Medium
Hit(100%) 130
Flee(95%) 224 Base Exp 1706
Walk Speed Immovable Job Exp 1706
Atk Delay 0.67s
Attack 521-726 Base Exp / HP 0.394:1
Def 12 Job Exp / HP 0.394:1
Magic Def 12 Delay After Hit Short
Atk Range 3 cells Str 1 Int 25
Spell Range 10 cells Agi 53 Dex 92
Sight Range 12 cells Vit 39 Luk 51
1@tower(15)
- The Endless Tower
ice_dun01(5)
- Ice Cave F1
ra_fild01(60)
- Audhumbla Grassland
ra_fild02(60)
- Od Canyon
ve_fild04(10)
- Veins Field
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Petrify Attack [Lv 5]
Sucking Blood [Lv 1]

Nepenthes   (NEPENTHES)   Mob-ID#1988
Elements
HP 10350
Level 75
Race Plant
Property
Poison 2
Size Medium
Hit(100%) 115
Flee(95%) 215 Base Exp 5175
Walk Speed Immovable Job Exp 2587
Atk Delay 0.58s
Attack 415-565 Base Exp / HP 0.5:1
Def 25 Job Exp / HP 0.25:1
Magic Def 10 Delay After Hit Average
Atk Range 7 cells Str 75 Int 5
Spell Range 10 cells Agi 20 Dex 65
Sight Range 12 cells Vit 30 Luk 5
man_fild01(105)
- Manuk Field
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
25%
Ghost
75%
Undead
25%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Energy Drain [Lv 1]
Poison Attribute Attack [Lv 2]
Stop [Lv 1]

Neutrality Flag   (OBJ_NEUTRAL)   Mob-ID#1911
Elements
HP 150
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Nightmare   (NIGHTMARE_T)   Mob-ID#1964
Elements
HP 2000
Level 30
Race Brute
Property
Ghost 3
Size Large
Hit(100%) 150
Flee(95%) 205 Base Exp 512
Walk Speed Fast Job Exp 387
Atk Delay n/a
Attack 100-200 Base Exp / HP 0.256:1
Def 0 Job Exp / HP 0.194:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops

Nightmare Amon Ra (Re-Stats)   (N_AMON_RA)   Mob-ID#2362
Elements
HP 2515784
Level 145
Race Demi-Human
Property
Earth 3
Size Large
Hit(100%) 254
Flee(95%) 321 Base Exp 1626487
Walk Speed Average Job Exp 1302087
Atk Delay 2.02s MVP Exp 813243
Attack 4106-7307 Base Exp / HP 0.647:1
Def 367 Job Exp / HP 0.518:1
Magic Def 301 Delay After Hit Short
Atk Range 3 cells Str 86 Int 131
Spell Range 14 cells Agi 89 Dex 101
Sight Range 12 cells Vit 120 Luk 92
moc_prydn2
- Morocc Pyramid Underground 2F- Challenge
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Dark Blessing [Lv 1]
Sucking Blood [Lv 1]
Slaves
When:
- a target is in cast range (50% chance)
When:
- range attacked (50% chance)
- After hit by Fire Wall (50% chance)
- After hit by Thunder Storm (50% chance)
- After hit by Heal (50% chance)
- After hit by Magnus Exorcismus (50% chance)
- After hit by Meteor Storm (50% chance)
- After hit by Storm Gust (50% chance)

Nihility Zem (Re-Stats)   (NIHILITY_ZEM)   Mob-ID#2035
Elements
HP 200500
Level 90
Race Insect
Property
Earth 1
Size Small
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 20 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 0
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Obeune   (E_OBEAUNE)   Mob-ID#1970
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 1288
Walk Speed Slow Job Exp 814
Atk Delay n/a
Attack 141-165 Base Exp / HP 0.326:1
Def 0 Job Exp / HP 0.206:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops

Octupus Leg / Octopus Leg (Re-Stats)   (MD_OCTOPUS_LEG)   Mob-ID#2193
Elements
HP 500000
Level 90
Race Fish
Property
Water 2
Size Small
Hit(100%) 201
Flee(95%) 278 Base Exp 2000
Walk Speed Slow Job Exp 1000
Atk Delay 0.72s
Attack 778-1003 Base Exp / HP 0.004:1
Def 154 Job Exp / HP 0.002:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(5)
- Octopus Cave
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Wide Bleeding [Lv 1]
Wide Curse [Lv 1]
Wide Freeze [Lv 1]
Wide Silence [Lv 1]
Wide Sleep [Lv 1]
Wide Soul Drain [Lv 1]
Wide Stun [Lv 1]

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