Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Antonio   (ANTONIO)   Mob-ID#1247
Elements
HP 10
Level 10
Race Plant
Property
Holy 3
Size Medium
Hit(100%) 31
Flee(95%) 185 Base Exp 3
Walk Speed Very Fast Job Exp 2
Atk Delay 0.72s
Attack 13-20 Base Exp / HP 0.3:1
Def 100 Job Exp / HP 0.2:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 50
Spell Range 10 cells Agi 1 Dex 100
Sight Range 12 cells Vit 1 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Drops
Monster Skills

Anubis   (ANUBIS)   Mob-ID#1098
Elements
HP 38000
Level 75
Race Demi-Human
Property
Undead 2
Size Large
Hit(100%) 160
Flee(95%) 227 Base Exp 28000
Walk Speed Fast Job Exp 22000
Atk Delay 1.25s
Attack 530-1697 Base Exp / HP 0.737:1
Def 25 Job Exp / HP 0.579:1
Magic Def 31 Delay After Hit Short
Atk Range 1 cells Str 5 Int 82
Spell Range 10 cells Agi 65 Dex 77
Sight Range 12 cells Vit 10 Luk 33
2@tower(10)
- The Endless Tower
4@tower(15)
- The Endless Tower
in_sphinx4(15)
- Sphinx F4
in_sphinx5(10)
- Sphinx F5
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
-50%
Holy
175%
Shadow
-50%
Ghost
125%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 3]
Critical Wounds [Lv 2]
Curse Attack [Lv 1]
Dark Breath [Lv 3]
Demon Shock Attack [Lv 1]
Soul Strike of Darkness [Lv 9]
Undead Element Attack [Lv 3]

Apocalypse   (APOCALIPS)   Mob-ID#1365
Elements
HP 22880
Level 66
Race Formless
Property
Neutral 3
Size Large
Hit(100%) 134
Flee(95%) 207 Base Exp 6540
Walk Speed Very Slow Job Exp 4935
Atk Delay 1.84s
Attack 1030-1370 Base Exp / HP 0.286:1
Def 62 Job Exp / HP 0.216:1
Magic Def 49 Delay After Hit Short
Atk Range 2 cells Str 1 Int 48
Spell Range 10 cells Agi 48 Dex 66
Sight Range 12 cells Vit 120 Luk 85
juperos_02(70)
- Juperos Ruins F2
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Darkness Jupitel [Lv 4]
Suicide bombing [Lv 1]

Aqua Elemental   (AQUA_ELEMENTAL)   Mob-ID#2016
Elements
HP 33220
Level 83
Race Formless
Property
Water 4
Size Large
Hit(100%) 126
Flee(95%) 235 Base Exp 5430
Walk Speed Slow Job Exp 15300
Atk Delay 0.96s
Attack 400-1600 Base Exp / HP 0.163:1
Def 8 Job Exp / HP 0.461:1
Magic Def 12 Delay After Hit Average
Atk Range 1 cells Str 1 Int 87
Spell Range 10 cells Agi 23 Dex 77
Sight Range 12 cells Vit 19 Luk 2
1@nyd(30)
- Nidhoggur's Nest Lv 1
nyd_dun01(20)
- Nidhogg's Dungeon Lv 1 (Yggdrasil Root)
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills

Aqua Elemental (Re-Stats)   (W_AQUA_ELEMENTAL)   Mob-ID#2050
Elements
HP 33220
Level 99
Race Formless
Property
Water 4
Size Large
Hit(100%) 142
Flee(95%) 251 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.96s
Attack 421-516 Base Exp / HP 0:1
Def 13 Job Exp / HP 0:1
Magic Def 12 Delay After Hit Average
Atk Range 1 cells Str 1 Int 8
Spell Range 10 cells Agi 23 Dex 77
Sight Range 12 cells Vit 19 Luk 2
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills

Archangeling / Arc Angeling   (ARCHANGELING)   Mob-ID#1388
Elements
HP 79523
Level 60
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 145
Flee(95%) 200 Base Exp 4152
Walk Speed Average Job Exp 2173
Atk Delay 1.07s
Attack 669-890 Base Exp / HP 0.052:1
Def 54 Job Exp / HP 0.027:1
Magic Def 58 Delay After Hit Short
Atk Range 1 cells Str 1 Int 74
Spell Range 10 cells Agi 65 Dex 65
Sight Range 12 cells Vit 80 Luk 105
3@tower(1)
- The Endless Tower
yuno_fild05
- El Mes Plateau
 + 1x / 60~63 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Drops
Monster Skills
Slaves

Archdam   (ARCHDAM)   Mob-ID#1668
Elements
HP 25000
Level 79
Race Demi-Human
Property
Neutral 3
Size Large
Hit(100%) 164
Flee(95%) 229 Base Exp 8000
Walk Speed Average Job Exp 5000
Atk Delay 0.58s
Attack 1000-2000 Base Exp / HP 0.32:1
Def 15 Job Exp / HP 0.2:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 65 Int 75
Spell Range 10 cells Agi 65 Dex 75
Sight Range 12 cells Vit 35 Luk 15
3@tower(6)
- The Endless Tower
jupe_core(40)
- Juperos Core
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Guided Attack [Lv 2]
Piercing Attack [Lv 5]
Random Attack [Lv 5]

Archdam   (G_ARCHDAM)   Mob-ID#1684
Elements
HP 11000
Level 57
Race Angel
Property
Neutral 3
Size Large
Hit(100%) 142
Flee(95%) 207 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.08s
Attack 600-700 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 65 Int 75
Spell Range 10 cells Agi 65 Dex 75
Sight Range 12 cells Vit 35 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Guided Attack [Lv 2]
Piercing Attack [Lv 5]
Random Attack [Lv 3]

Archer Guardian   (ARCHER_GUARDIAN)   Mob-ID#1285
Elements
HP 28634
Level 74
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 174
Flee(95%) 314 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.2s
Attack 1120-1600 Base Exp / HP 0:1
Def 35 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Short
Atk Range 12 cells Str 95 Int 90
Spell Range 14 cells Agi 80 Dex 165
Sight Range 16 cells Vit 80 Luk 55
aldeg_cas01(4)
- Neuschwanstein
aldeg_cas02(3)
- Hohenschwangau
aldeg_cas03(3)
- Nuenberg
aldeg_cas04(3)
- Wuerzburg
aldeg_cas05(2)
- Rothenburg
gefg_cas01(2)
- Repherion
gefg_cas02(2)
- Eeyolbriggar
gefg_cas03(2)
- Yesnelph
gefg_cas04(2)
- Bergel
gefg_cas05(2)
- Mersetzdeitz
payg_cas02(7)
- Scarlet Palace
payg_cas03(7)
- Holy Shadow
payg_cas04(7)
- Sacred Altar
payg_cas05(7)
- Bamboo Grove Hill
prtg_cas01(2)
- Kriemhild
prtg_cas02(3)
- Swanhild
prtg_cas03(3)
- Fadhgridh
prtg_cas04(2)
- Skoegul
prtg_cas05(2)
- Gondul
Mode
  • Aggressive
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills

Archer Guardian (Re-Stats)   (BOW_GUARDIAN_)   Mob-ID#1900
Elements
HP 80404
Level 80
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 180
Flee(95%) 320 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.38s
Attack 1840-2520 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 62 Delay After Hit Very Short
Atk Range 12 cells Str 95 Int 90
Spell Range 14 cells Agi 80 Dex 165
Sight Range 16 cells Vit 33 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • No Random Walk (Idle)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

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