Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Food Depot   (OBJ_B)   Mob-ID#1910
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Food Storage   (OBJ_A)   Mob-ID#1909
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Forest Guardian (Re-Stats)   (GUARDIAN_FOREST)   Mob-ID#2032
Elements
HP 99999
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 170
Flee(95%) 225 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.87s
Attack 3000-3000 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Freezer   (FREEZER)   Mob-ID#1319
Elements
HP 8636
Level 72
Race Brute
Property
Water 2
Size Medium
Hit(100%) 133
Flee(95%) 214 Base Exp 3665
Walk Speed Slow Job Exp 2197
Atk Delay 1.45s
Attack 671-983 Base Exp / HP 0.424:1
Def 55 Job Exp / HP 0.254:1
Magic Def 43 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 41 Dex 67
Sight Range 12 cells Vit 59 Luk 100
2@tower(10)
- The Endless Tower
3@tower(10)
- The Endless Tower
tur_dun02(20)
- Turtle Island Dungeon
tur_dun03(40)
- Good Turtles Village
tur_dun04
- Turtle Palace
 + 5x / 2~3 min
 + 5x / 5~8 min
 + 5x / 10~15 min
tur_dun05
- Underground swamp zone
 + 5x / 30 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Freezer   (G_FREEZER)   Mob-ID#1594
Elements
HP 8636
Level 72
Race Brute
Property
Water 2
Size Medium
Hit(100%) 133
Flee(95%) 214 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.45s
Attack 671-983 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 41 Dex 67
Sight Range 12 cells Vit 59 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Freezer   (EVENT_FREEZER)   Mob-ID#1823
Elements
HP 8636
Level 72
Race Brute
Property
Water 2
Size Medium
Hit(100%) 133
Flee(95%) 214 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.45s
Attack 671-983 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 41 Dex 67
Sight Range 12 cells Vit 59 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Freezer   (FREEZER_R)   Mob-ID#1887
Elements
HP 8636
Level 72
Race Brute
Property
Water 2
Size Medium
Hit(100%) 133
Flee(95%) 214 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.45s
Attack 671-983 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 41 Dex 67
Sight Range 12 cells Vit 59 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Frilldora   (FRILLDORA)   Mob-ID#1119
Elements
HP 2023
Level 30
Race Brute
Property
Fire 1
Size Medium
Hit(100%) 80
Flee(95%) 158 Base Exp 529
Walk Speed Slow Job Exp 319
Atk Delay 1.54s
Attack 200-239 Base Exp / HP 0.261:1
Def 0 Job Exp / HP 0.158:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 35 Int 15
Spell Range 10 cells Agi 30 Dex 53
Sight Range 12 cells Vit 38 Luk 30
cmd_fild05(45)
- Border of Papuchica forest
moc_fild17(25)
- Sograt Desert
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Fire Attribute Attack [Lv 1]
Multi-stage Attack [Lv 1]

Frus   (FRUS)   Mob-ID#1753
Elements
HP 83422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 20620
Walk Speed Fast Job Exp 10
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0.247:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem01(5)
- Odin Temple F1
odin_tem02(30)
- Odin Temple F2
odin_tem03(4)
- Odin Temple F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]
Slaves
When:
- Slave amount <= 0 (1% chance)

Frus   (G_FRUS)   Mob-ID#1762
Elements
HP 53422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem02
- Odin Temple F2
 + 3x / 30~45 sec
odin_tem03
- Odin Temple F3
 + 5x / 30~45 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]

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