Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Miyabi Ningyo / Miyabi Doll   (MIYABI_NINGYO)   Mob-ID#1404
Elements
HP 6300
Level 33
Race Demon
Property
Shadow 1
Size Medium
Hit(100%) 105
Flee(95%) 170 Base Exp 795
Walk Speed Slow Job Exp 453
Atk Delay 2.11s
Attack 250-305 Base Exp / HP 0.126:1
Def 1 Job Exp / HP 0.072:1
Magic Def 20 Delay After Hit Long
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 52 Dex 62
Sight Range 12 cells Vit 15 Luk 15
2@tower(10)
- The Endless Tower
3@tower(10)
- The Endless Tower
ama_dun01(65)
- Tatami Maze
ama_dun02
- Battle Field in the Underground Forest
 + 5x / 2~3 min
ama_dun03(1)
- Amatsu Underground Shrine
ama_fild01
- Amatsu Field
 + 2x / 3~5 min
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 3]
Curse Attack [Lv 3]
Silence Attack [Lv 3]

Miyabi Ningyo / Miyabi Doll   (G_MIYABI_NINGYO)   Mob-ID#1552
Elements
HP 6300
Level 33
Race Demon
Property
Shadow 1
Size Medium
Hit(100%) 105
Flee(95%) 170 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 2.11s
Attack 250-305 Base Exp / HP 0:1
Def 1 Job Exp / HP 0:1
Magic Def 20 Delay After Hit Long
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 52 Dex 62
Sight Range 12 cells Vit 15 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Mobster   (MOBSTER)   Mob-ID#1313
Elements
HP 7991
Level 61
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 127
Flee(95%) 212 Base Exp 4424
Walk Speed Slow Job Exp 1688
Atk Delay 1.1s
Attack 910-1128 Base Exp / HP 0.554:1
Def 41 Job Exp / HP 0.211:1
Magic Def 37 Delay After Hit Average
Atk Range 1 cells Str 76 Int 35
Spell Range 10 cells Agi 46 Dex 76
Sight Range 12 cells Vit 20 Luk 55
3@tower(10)
- The Endless Tower
cmd_fild02(1)
- Kokomo beach
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills

Mobster   (EVENT_MOBSTER)   Mob-ID#1851
Elements
HP 7991
Level 61
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 127
Flee(95%) 212 Base Exp 2
Walk Speed Slow Job Exp 2
Atk Delay 1.1s
Attack 500-1000 Base Exp / HP 0:1
Def 45 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Average
Atk Range 1 cells Str 76 Int 35
Spell Range 10 cells Agi 46 Dex 76
Sight Range 12 cells Vit 20 Luk 55
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Mole / Holden   (MOLE)   Mob-ID#1628
Elements
HP 2209
Level 36
Race Brute
Property
Earth 2
Size Small
Hit(100%) 74
Flee(95%) 156 Base Exp 268
Walk Speed Slow Job Exp 172
Atk Delay 0.96s
Attack 52-63 Base Exp / HP 0.121:1
Def 0 Job Exp / HP 0.078:1
Magic Def 5 Delay After Hit Average
Atk Range 9 cells Str 24 Int 30
Spell Range 10 cells Agi 18 Dex 45
Sight Range 12 cells Vit 23 Luk 5
ein_fild03(40)
- Einbroch Field
ein_fild04(20)
- Einbroch Field
hu_fild06(50)
- Hugel Field
lhz_fild01(30)
- Lighthalzen Field
lhz_fild02(10)
- Lighthalzen Field (Grim Reaper's Valley)
Mode
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Earth Attribute Attack [Lv 3]
Multi-stage Attack [Lv 1]

Monemus   (MONEMUS)   Mob-ID#1674
Elements
HP 80000
Level 88
Race Formless
Property
Fire 3
Size Large
Hit(100%) 109
Flee(95%) 307 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.37s
Attack 2000-3000 Base Exp / HP 0:1
Def 54 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Short
Atk Range 5 cells Str 0 Int 24
Spell Range 14 cells Agi 1 Dex 144
Sight Range 12 cells Vit 90 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Fire Attribute Attack [Lv 1]

Moonlight Flower   (MOONLIGHT)   Mob-ID#1150
Elements
HP 120000
Level 67
Race Demon
Property
Fire 3
Size Medium
Hit(100%) 186
Flee(95%) 237 Base Exp 27500
Walk Speed Fast Job Exp 14300
Atk Delay 1.28s MVP Exp 13750
Attack 1200-1700 Base Exp / HP 0.229:1
Def 10 Job Exp / HP 0.119:1
Magic Def 55 Delay After Hit Very Short
Atk Range 1 cells Str 55 Int 82
Spell Range 10 cells Agi 99 Dex 95
Sight Range 12 cells Vit 55 Luk 120
1@tower(1)
- The Endless Tower
pay_dun04
- Payon Cave F5
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Moonlight Flower   (EVENT_MOON)   Mob-ID#1814
Elements
HP 30000
Level 80
Race Brute
Property
Fire 3
Size Medium
Hit(100%) 135
Flee(95%) 224 Base Exp 30000
Walk Speed Fast Job Exp 30000
Atk Delay 1.28s
Attack 500-800 Base Exp / HP 1:1
Def 50 Job Exp / HP 1:1
Magic Def 50 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 112
Spell Range 10 cells Agi 35 Dex 69
Sight Range 12 cells Vit 45 Luk 93
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills

Muka   (MUKA)   Mob-ID#1055
Elements
HP 610
Level 17
Race Plant
Property
Earth 1
Size Large
Hit(100%) 52
Flee(95%) 112 Base Exp 273
Walk Speed Slow Job Exp 120
Atk Delay 1.96s
Attack 40-49 Base Exp / HP 0.448:1
Def 5 Job Exp / HP 0.197:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 15 Int 5
Spell Range 10 cells Agi 15 Dex 20
Sight Range 12 cells Vit 30 Luk 10
moc_fild11(20)
- Sograt Desert
moc_fild18(80)
- Sograt Desert
ve_fild01(70)
- Veins Field
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 3]
    Piercing Attack [Lv 3]
    Splash attack [Lv 1]

    Muka   (E_MUKA)   Mob-ID#1854
    Elements
    HP 610
    Level 17
    Race Plant
    Property
    Earth 1
    Size Large
    Hit(100%) 52
    Flee(95%) 112 Base Exp 273
    Walk Speed Slow Job Exp 120
    Atk Delay 1.96s
    Attack 40-49 Base Exp / HP 0.448:1
    Def 5 Job Exp / HP 0.197:1
    Magic Def 5 Delay After Hit Short
    Atk Range 1 cells Str 15 Int 5
    Spell Range 10 cells Agi 15 Dex 20
    Sight Range 12 cells Vit 30 Luk 10
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Looter
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops

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