Renewal
.:Monster Database:.
 

Monsters Listed from A-Z
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Safeguard Chief   (I_HIGH_ORC)   Mob-ID#1981
On Maps Elements
HP 111111
Level 88
Race Demi-Human
Property Fire 2
Size Large
Hit(100%) 154
Flee(95%) 245 Base Experience 3618
Walk Speed Fast Job Experience 1639
Atk Delay 1.5s
Attack 428-533 Base Exp Per HP 0.033:1
Def 15 Job Exp Per HP 0.015:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 55 Int 35
Spell Range 10 cells Agi 46 Dex 82
Sight Range 12 cells Vit 55 Luk 40
2@orcs(2)
- Subterranean Orc Cave F2
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 175%
Earth 25%
Fire 0%
Wind 100%
Poison 125%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Monster Skills
Bash [Lv10] Magnum Break [Lv7] Shadow Attribute Attack [Lv 3] Auto Guard [Lv5]
Pulse Strike [Lv 2]

Sage Worm   (SAGEWORM)   Mob-ID#1281
On Maps Elements
HP 3850
Level 43
Race Brute
Property Neutral 3
Size Small
Hit(100%) 115
Flee(95%) 197 Base Experience 1155
Walk Speed Slow Job Experience 1320
Atk Delay 0.94s
Attack 120-280 Base Exp Per HP 0.3:1
Def 0 Job Exp Per HP 0.343:1
Magic Def 50 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 88
Spell Range 10 cells Agi 52 Dex 79
Sight Range 12 cells Vit 24 Luk 55
gl_cas01(10)
- Glast Heim 1F
gl_in01(14)
- Inside Glast Heim
Mode
- Cast Sensor (Idle)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 100%
Holy 100%
Shadow 100%
Ghost 0%
Undead 100%

Drops
Blue Potion (0.4%) Level 5 Cold Bolt (1%) Level 5 Fire Bolt (1%) Earthworm Peeling (30%) Worn Out Page (10%)
Librarian Glove [1] (0.05%) Sage Worm Card (0.01%) Ph.D Hat (0.01%)
Monster Skills
Safety Wall [Lv5] Cold Bolt [Lv3] Fire Bolt [Lv3] Lightning Bolt [Lv3]
Dispell [Lv5]

Sailor Skeleton (Re-Stats)   (SAILOR_SKELETON)   Mob-ID#2407
On Maps Elements
HP 310
Level 19
Race Undead
Property Undead 1
Size Medium
Hit(100%) 44
Flee(95%) 106 Base Experience 58
Walk Speed Slow Job Experience 43
Atk Delay 2.23s
Attack 27-35 Base Exp Per HP 0.187:1
Def 12 Job Exp Per HP 0.139:1
Magic Def 2 Delay After Hit Average
Atk Range 1 cells Str 15 Int 0
Spell Range 10 cells Agi 5 Dex 12
Sight Range 12 cells Vit 10 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 125%
Wind 100%
Poison -25%
Holy 150%
Shadow -25%
Ghost 100%
Undead 0%

Drops
Well-Dried Bone (0.05%) Rough Oridecon (0.1%) Skel-Bone (7%) Falchion [3] (0.6%) Bandana (0.6%)
Pirate Bandana (0.04%) Level 6 Cookbook (0.01%)

Salamander   (SALAMANDER)   Mob-ID#1831
On Maps Elements
HP 97934
Level 91
Race Formless
Property Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Experience 72000
Walk Speed Fast Job Experience 55000
Atk Delay 0.38s
Attack 7590-10860 Base Exp Per HP 0.735:1
Def 65 Job Exp Per HP 0.562:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
4@tower(15)
- The Endless Tower
thor_v01
- Thors Volcano Dungeon F1
 + 5x / 60 min
thor_v02
- Thors Volcano Dungeon F2
 + 1x / 300 min
thor_v03(60)
- Thors Volcano Dungeon F3
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 200%
Earth 0%
Fire -25%
Wind 100%
Poison 100%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%

Drops
Red Gemstone (1%) Flame Heart (0.3%) Berserk Guitar (0.5%) Meteo Plate Armor [1] (0.2%) Ring [1] (0.01%)
Lesser Elemental Ring (0.01%) Salamander Card (0.01%) Burning Heart (30%)
Monster Skills
Magnum Break [Lv7] Fire Ball [Lv5] Teleportation [Lv1] Two-Hand Quicken [Lv20]
Sonic Blow [Lv10] Defense disregard attack [Lv 1] Fire Attribute Attack [Lv 5] Reflect Shield [Lv3]
Bleeding [Lv 3] Wide Bleeding [Lv 2]

Salamander   (G_SALAMANDER)   Mob-ID#1834
On Maps Elements
HP 97934
Level 91
Race Formless
Property Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Experience 0
Walk Speed Fast Job Experience 0
Atk Delay 0.38s
Attack 9590-12860 Base Exp Per HP 0:1
Def 65 Job Exp Per HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 200%
Earth 0%
Fire -25%
Wind 100%
Poison 100%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%

Monster Skills
Magnum Break [Lv7] Fire Ball [Lv5] Teleportation [Lv1] Two-Hand Quicken [Lv20]
Sonic Blow [Lv10] Defense disregard attack [Lv 1] Fire Attribute Attack [Lv 5] Reflect Shield [Lv3]
Bleeding [Lv 3] Wide Bleeding [Lv 2]

Sandman   (SAND_MAN)   Mob-ID#1165
On Maps Elements
HP 3413
Level 34
Race Formless
Property Earth 3
Size Medium
Hit(100%) 88
Flee(95%) 169 Base Experience 810
Walk Speed Slow Job Experience 492
Atk Delay 1.67s
Attack 180-205 Base Exp Per HP 0.237:1
Def 10 Job Exp Per HP 0.144:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 24 Int 38
Spell Range 10 cells Agi 34 Dex 60
Sight Range 12 cells Vit 58 Luk 5
2@tower(5)
- The Endless Tower
cmd_fild08(15)
- Fortress Saint Darmain (East)
moc_fild16(70)
- Sograt Desert
ve_fild03(45)
- Veins Field
ve_fild05(10)
- Veins Field
 + 18x / 1 min
 + 2x / 2 min
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 0%
Fire 200%
Wind 0%
Poison 100%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%

Drops
Rough Elunium (1.18%) Great Nature (0.35%) Star Dust (2%) Grit (53.35%) Katar of Quaking (0.01%)
Hypnotist's Staff [2] (0.05%) Sandman Card (0.01%) Fine Sand (3.5%)
Monster Skills
Cloaking [Lv1] Sprinkle Sand [Lv1] Earth Attribute Attack [Lv 1]

Sandman   (G_SAND_MAN)   Mob-ID#1558
On Maps Elements
HP 3413
Level 34
Race Formless
Property Earth 3
Size Medium
Hit(100%) 88
Flee(95%) 169 Base Experience 0
Walk Speed Slow Job Experience 0
Atk Delay 1.67s
Attack 180-205 Base Exp Per HP 0:1
Def 10 Job Exp Per HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 24 Int 38
Spell Range 10 cells Agi 34 Dex 60
Sight Range 12 cells Vit 58 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 0%
Fire 200%
Wind 0%
Poison 100%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%


Santa Poring   (PORING_)   Mob-ID#1062
On Maps Elements
HP 69
Level 3
Race Plant
Property Holy 1
Size Medium
Hit(100%) 37
Flee(95%) 90 Base Experience 4
Walk Speed Very Slow Job Experience 5
Atk Delay 1.67s
Attack 12-16 Base Exp Per HP 0.058:1
Def 0 Job Exp Per HP 0.072:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 14 Dex 12
Sight Range 12 cells Vit 3 Luk 90
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
Neutral 100%
Water 75%
Earth 75%
Fire 75%
Wind 75%
Poison 75%
Holy 0%
Shadow 125%
Ghost 75%
Undead 100%

Drops
Red Herb (10%) Apple (10%) Apple (0.07%) Candy (20%) Candy Cane (10%)
Santa Hat (1%) Santa Poring Card (0.01%)
Monster Skills
Holy Attribute Attack [Lv 1]

Sasquatch   (EVENT_SASQUATCH)   Mob-ID#1827
On Maps Elements
HP 3163
Level 30
Race Brute
Property Neutral 3
Size Large
Hit(100%) 75
Flee(95%) 139 Base Experience 0
Walk Speed Slow Job Experience 0
Atk Delay 1.26s
Attack 250-280 Base Exp Per HP 0:1
Def 5 Job Exp Per HP 0:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 75 Int 10
Spell Range 10 cells Agi 25 Dex 34
Sight Range 12 cells Vit 60 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 100%
Holy 100%
Shadow 100%
Ghost 0%
Undead 100%

Drops
Wooden Block (30%)
Monster Skills
Endure [Lv1] Spear Stab [Lv10]

Sasquatch   (SASQUATCH)   Mob-ID#1243
On Maps Elements
HP 3163
Level 30
Race Brute
Property Neutral 3
Size Large
Hit(100%) 75
Flee(95%) 139 Base Experience 529
Walk Speed Slow Job Experience 319
Atk Delay 1.26s
Attack 250-280 Base Exp Per HP 0.167:1
Def 5 Job Exp Per HP 0.101:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 75 Int 10
Spell Range 10 cells Agi 25 Dex 34
Sight Range 12 cells Vit 60 Luk 20
2@tower(5)
- The Endless Tower
prt_maze02
- Labyrinth Forest F2
 + 1x / 15~16 min
xmas_fild01(20)
- Lutie Field
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 100%
Holy 100%
Shadow 100%
Ghost 0%
Undead 100%

Drops
White Herb (8%) Opal (0.3%) Rough Elunium (0.9%) Zargon (7.5%) Bear's Footskin (50%)
Feather (10%) Sasquatch Card (0.01%) Panda Hat (0.01%)
Monster Skills
Endure [Lv1] Spear Stab [Lv10]