Renewal
.:Monster Database:.
Monsters Listed from A-Z
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Safeguard Chief   (I_HIGH_ORC)   Mob-ID#1981
Elements
HP 111111
Level 88
Race Demi-Human
Property
Fire 2
Size Large
Hit(100%) 154
Flee(95%) 245 Base Exp 3618
Walk Speed Fast Job Exp 1639
Atk Delay 1.5s
Attack 428-533 Base Exp / HP 0.033:1
Def 15 Job Exp / HP 0.015:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 55 Int 35
Spell Range 10 cells Agi 46 Dex 82
Sight Range 12 cells Vit 55 Luk 40
2@orcs(2)
- Subterranean Orc Cave F2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Pulse Strike [Lv 2]
Shadow Attribute Attack [Lv 3]

Sage Worm   (SAGEWORM)   Mob-ID#1281
Elements
HP 3850
Level 43
Race Brute
Property
Neutral 3
Size Small
Hit(100%) 115
Flee(95%) 197 Base Exp 1155
Walk Speed Slow Job Exp 1320
Atk Delay 0.94s
Attack 120-280 Base Exp / HP 0.3:1
Def 0 Job Exp / HP 0.343:1
Magic Def 50 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 88
Spell Range 10 cells Agi 52 Dex 79
Sight Range 12 cells Vit 24 Luk 55
gl_cas01(10)
- Glast Heim 1F
gl_in01(14)
- Inside Glast Heim
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Sailor Skeleton (Re-Stats)   (SAILOR_SKELETON)   Mob-ID#2407
Elements
HP 310
Level 19
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 44
Flee(95%) 106 Base Exp 58
Walk Speed Slow Job Exp 43
Atk Delay 2.23s
Attack 27-35 Base Exp / HP 0.187:1
Def 12 Job Exp / HP 0.139:1
Magic Def 2 Delay After Hit Average
Atk Range 1 cells Str 15 Int 0
Spell Range 10 cells Agi 5 Dex 12
Sight Range 12 cells Vit 10 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops

Salamander   (SALAMANDER)   Mob-ID#1831
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 72000
Walk Speed Fast Job Exp 55000
Atk Delay 0.38s
Attack 7590-10860 Base Exp / HP 0.735:1
Def 65 Job Exp / HP 0.562:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
4@tower(15)
- The Endless Tower
thor_v01
- Thors Volcano Dungeon F1
 + 5x / 60 min
thor_v02
- Thors Volcano Dungeon F2
 + 1x / 300 min
thor_v03(60)
- Thors Volcano Dungeon F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Salamander   (G_SALAMANDER)   Mob-ID#1834
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.38s
Attack 9590-12860 Base Exp / HP 0:1
Def 65 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Sandman   (SAND_MAN)   Mob-ID#1165
Elements
HP 3413
Level 34
Race Formless
Property
Earth 3
Size Medium
Hit(100%) 88
Flee(95%) 169 Base Exp 810
Walk Speed Slow Job Exp 492
Atk Delay 1.67s
Attack 180-205 Base Exp / HP 0.237:1
Def 10 Job Exp / HP 0.144:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 24 Int 38
Spell Range 10 cells Agi 34 Dex 60
Sight Range 12 cells Vit 58 Luk 5
2@tower(5)
- The Endless Tower
cmd_fild08(15)
- Fortress Saint Darmain (East)
moc_fild16(70)
- Sograt Desert
ve_fild03(45)
- Veins Field
ve_fild05(10)
- Veins Field
 + 18x / 1 min
 + 2x / 2 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]

Sandman   (G_SAND_MAN)   Mob-ID#1558
Elements
HP 3413
Level 34
Race Formless
Property
Earth 3
Size Medium
Hit(100%) 88
Flee(95%) 169 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.67s
Attack 180-205 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 24 Int 38
Spell Range 10 cells Agi 34 Dex 60
Sight Range 12 cells Vit 58 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%

Santa Poring   (PORING_)   Mob-ID#1062
Elements
HP 69
Level 3
Race Plant
Property
Holy 1
Size Medium
Hit(100%) 37
Flee(95%) 90 Base Exp 4
Walk Speed Very Slow Job Exp 5
Atk Delay 1.67s
Attack 12-16 Base Exp / HP 0.058:1
Def 0 Job Exp / HP 0.072:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 14 Dex 12
Sight Range 12 cells Vit 3 Luk 90
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops
    Monster Skills
    Holy Attribute Attack [Lv 1]

    Sasquatch   (SASQUATCH)   Mob-ID#1243
    Elements
    HP 3163
    Level 30
    Race Brute
    Property
    Neutral 3
    Size Large
    Hit(100%) 75
    Flee(95%) 139 Base Exp 529
    Walk Speed Slow Job Exp 319
    Atk Delay 1.26s
    Attack 250-280 Base Exp / HP 0.167:1
    Def 5 Job Exp / HP 0.101:1
    Magic Def 0 Delay After Hit Very Short
    Atk Range 1 cells Str 75 Int 10
    Spell Range 10 cells Agi 25 Dex 34
    Sight Range 12 cells Vit 60 Luk 20
    2@tower(5)
    - The Endless Tower
    prt_maze02
    - Labyrinth Forest F2
     + 1x / 15~16 min
    xmas_fild01(20)
    - Lutie Field
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops
    Monster Skills

    Sasquatch   (G_SASQUATCH)   Mob-ID#1442
    Elements
    HP 3163
    Level 30
    Race Brute
    Property
    Neutral 3
    Size Large
    Hit(100%) 75
    Flee(95%) 139 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 1.26s
    Attack 250-280 Base Exp / HP 0:1
    Def 5 Job Exp / HP 0:1
    Magic Def 0 Delay After Hit Very Short
    Atk Range 1 cells Str 75 Int 10
    Spell Range 10 cells Agi 25 Dex 34
    Sight Range 12 cells Vit 60 Luk 20
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Monster Skills

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