Renewal
.:Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Small Octopus / Octopus (Re-Stats)   (MD_OCTOPUS)   Mob-ID#2192
Elements
HP 6000
Level 90
Race Fish
Property
Water 2
Size Small
Hit(100%) 201
Flee(95%) 278 Base Exp 2000
Walk Speed Slow Job Exp 1000
Atk Delay 2.16s
Attack 778-1003 Base Exp / HP 0.333:1
Def 154 Job Exp / HP 0.167:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(168)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops

Smokie   (SMOKIE)   Mob-ID#1056
Elements
HP 641
Level 18
Race Brute
Property
Earth 1
Size Small
Hit(100%) 56
Flee(95%) 119 Base Exp 134
Walk Speed Slow Job Exp 86
Atk Delay 1.58s
Attack 61-72 Base Exp / HP 0.209:1
Def 0 Job Exp / HP 0.134:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 18 Dex 26
Sight Range 12 cells Vit 36 Luk 35
ayo_fild01(30)
- Ayothaya Field
gef_fild02(10)
- Geffen Field
pay_fild09(80)
- Payon Forest
prt_fild03(40)
- Prontera Field
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]
Provocation [Lv 1]

Smokie   (G_SMOKIE)   Mob-ID#1561
Elements
HP 641
Level 18
Race Brute
Property
Earth 1
Size Small
Hit(100%) 56
Flee(95%) 119 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.58s
Attack 61-72 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 18 Dex 26
Sight Range 12 cells Vit 36 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Smokie / Bandit   (G_SMOKIE_)   Mob-ID#1811
Elements
HP 641
Level 18
Race Brute
Property
Earth 1
Size Small
Hit(100%) 56
Flee(95%) 119 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.58s
Attack 61-72 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 18 Dex 26
Sight Range 12 cells Vit 36 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Smoking Orc   (SMOKING_ORC)   Mob-ID#1235
Elements
HP 1400
Level 24
Race Demi-Human
Property
Earth 1
Size Medium
Hit(100%) 68
Flee(95%) 133 Base Exp 261
Walk Speed Slow Job Exp 160
Atk Delay 1.86s
Attack 114-136 Base Exp / HP 0.186:1
Def 10 Job Exp / HP 0.114:1
Magic Def 20 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 24 Dex 34
Sight Range 12 cells Vit 48 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Snake / Boa   (SNAKE)   Mob-ID#1025
Elements
HP 471
Level 15
Race Brute
Property
Earth 1
Size Medium
Hit(100%) 50
Flee(95%) 125 Base Exp 72
Walk Speed Slow Job Exp 48
Atk Delay 1.58s
Attack 46-55 Base Exp / HP 0.153:1
Def 0 Job Exp / HP 0.102:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 15 Dex 35
Sight Range 12 cells Vit 15 Luk 5
2@tower(5)
- The Endless Tower
moc_fild13(30)
- Sograt Desert
pay_fild02(30)
- Payon Forest
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 1]
    Poison Attack [Lv 2]

    Snake / Boa   (G_SNAKE)   Mob-ID#1747
    Elements
    HP 471
    Level 15
    Race Brute
    Property
    Earth 1
    Size Medium
    Hit(100%) 50
    Flee(95%) 125 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 1.58s
    Attack 46-55 Base Exp / HP 0:1
    Def 0 Job Exp / HP 0:1
    Magic Def 0 Delay After Hit Average
    Atk Range 1 cells Str 1 Int 10
    Spell Range 10 cells Agi 15 Dex 35
    Sight Range 12 cells Vit 15 Luk 5
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

    Snake Lord's Minion   (G_SNAKE_)   Mob-ID#1841
    Elements
    HP 10
    Level 15
    Race Brute
    Property
    Earth 1
    Size Medium
    Hit(100%) 50
    Flee(95%) 125 Base Exp 1
    Walk Speed Slow Job Exp 1
    Atk Delay 1.58s
    Attack 46-55 Base Exp / HP 0.1:1
    Def 100 Job Exp / HP 0.1:1
    Magic Def 99 Delay After Hit Average
    Atk Range 1 cells Str 1 Int 10
    Spell Range 10 cells Agi 15 Dex 35
    Sight Range 12 cells Vit 15 Luk 5
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      150%
      Wind
      50%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Snake Lord's Minion   (G_ANACONDAQ_)   Mob-ID#1842
      Elements
      HP 15
      Level 23
      Race Brute
      Property
      Poison 1
      Size Medium
      Hit(100%) 66
      Flee(95%) 134 Base Exp 1
      Walk Speed Slow Job Exp 1
      Atk Delay 1.58s
      Attack 124-157 Base Exp / HP 0.067:1
      Def 100 Job Exp / HP 0.067:1
      Magic Def 99 Delay After Hit Average
      Atk Range 1 cells Str 1 Int 10
      Spell Range 10 cells Agi 23 Dex 36
      Sight Range 12 cells Vit 28 Luk 5
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Cast Sensor (Idle)
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      0%
      Holy
      100%
      Shadow
      50%
      Ghost
      100%
      Undead
      50%
      Drops

      Snake Lord's Minion   (G_SIDE_WINDER_)   Mob-ID#1843
      Elements
      HP 18
      Level 43
      Race Brute
      Property
      Poison 1
      Size Medium
      Hit(100%) 106
      Flee(95%) 233 Base Exp 1
      Walk Speed Slow Job Exp 1
      Atk Delay 1.58s
      Attack 240-320 Base Exp / HP 0.056:1
      Def 100 Job Exp / HP 0.056:1
      Magic Def 99 Delay After Hit Average
      Atk Range 1 cells Str 38 Int 15
      Spell Range 10 cells Agi 43 Dex 115
      Sight Range 12 cells Vit 40 Luk 20
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Change Target (Attack)
      • Change Target (Chase)
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      100%
      Wind
      100%
      Poison
      0%
      Holy
      100%
      Shadow
      50%
      Ghost
      100%
      Undead
      50%
      Drops

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