Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Pori Pori / Bring it on!   (PORING_V)   Mob-ID#1502
Elements
HP 95000000
Level 99
Race Plant
Property
Poison 1
Size Medium
Hit(100%) 219
Flee(95%) 429 Base Exp 87250
Walk Speed Fast Job Exp 27895
Atk Delay 1.67s MVP Exp 43625
Attack 10000-30000 Base Exp / HP 0.001:1
Def 0 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 255
Sight Range 12 cells Vit 65 Luk 255
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
50%
Ghost
100%
Undead
50%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Boitata   (BOITATA)   Mob-ID#2068
Elements
HP 1283990
Level 93
Race Formless
Property
Fire 3
Size Large
Hit(100%) 212
Flee(95%) 268 Base Exp 74288
Walk Speed Slow Job Exp 77950
Atk Delay 1.15s MVP Exp 37144
Attack 1060-2022 Base Exp / HP 0.058:1
Def 7 Job Exp / HP 0.061:1
Magic Def 36 Delay After Hit Very Short
Atk Range 2 cells Str 140 Int 109
Spell Range 10 cells Agi 99 Dex 100
Sight Range 12 cells Vit 30 Luk 90
bra_dun02
- Brasilis Dungeon F2, Beyond the Waterfall
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Power Up [Lv 5]
Wide Bleeding [Lv 2]
Slaves
When:
- Slave amount <= 1 (100% chance)

Gloom Under Night   (GLOOMUNDERNIGHT)   Mob-ID#1768
Elements
HP 2298000
Level 89
Race Formless
Property
Ghost 3
Size Large
Hit(100%) 224
Flee(95%) 275 Base Exp 962175
Walk Speed Slow Job Exp 276445
Atk Delay 2.88s MVP Exp 481087
Attack 5880-9516 Base Exp / HP 0.419:1
Def 10 Job Exp / HP 0.12:1
Magic Def 20 Delay After Hit Average
Atk Range 3 cells Str 100 Int 78
Spell Range 10 cells Agi 115 Dex 111
Sight Range 12 cells Vit 98 Luk 50
ra_san05
- Holy Ground F5
 + 1x / 300~310 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills
Fire Attribute Attack [Lv 10]
Fire Breath [Lv 10]
Ghost Attribute Attack [Lv 10]
Power Up [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Incantation Samurai / Samurai Specter   (INCANTATION_SAMURAI)   Mob-ID#1492
Elements
HP 218652
Level 71
Race Demi-Human
Property
Shadow 3
Size Large
Hit(100%) 176
Flee(95%) 296 Base Exp 33095
Walk Speed Fast Job Exp 18214
Atk Delay 1.34s MVP Exp 16547
Attack 2219-3169 Base Exp / HP 0.151:1
Def 10 Job Exp / HP 0.083:1
Magic Def 51 Delay After Hit Average
Atk Range 3 cells Str 91 Int 85
Spell Range 10 cells Agi 85 Dex 150
Sight Range 12 cells Vit 30 Luk 60
2@tower(1)
- The Endless Tower
ama_dun03
- Amatsu Underground Shrine
 + 1x / 91~101 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Break helm [Lv 10]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Guided Attack [Lv 5]
Hell's Judgement [Lv 10]
Power Up [Lv 5]
Slaves
When:
- Slave amount <= 2 (100% chance)

High Wizard Katrinn / High Wizard Kathryne   (B_KATRINN)   Mob-ID#1651
Elements
HP 1069920
Level 99
Race Demi-Human
Property
Ghost 3
Size Medium
Hit(100%) 208
Flee(95%) 302 Base Exp 4008200
Walk Speed Fast Job Exp 1636700
Atk Delay 1.15s MVP Exp 2004100
Attack 1197-4394 Base Exp / HP 3.746:1
Def 10 Job Exp / HP 1.53:1
Magic Def 88 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 223
Spell Range 10 cells Agi 89 Dex 128
Sight Range 12 cells Vit 42 Luk 93
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills
Slaves

Osiris   (OSIRIS)   Mob-ID#1038
Elements
HP 415400
Level 78
Race Undead
Property
Undead 4
Size Medium
Hit(100%) 173
Flee(95%) 239 Base Exp 71500
Walk Speed Very Fast Job Exp 28600
Atk Delay 1.07s MVP Exp 35750
Attack 780-2880 Base Exp / HP 0.172:1
Def 10 Job Exp / HP 0.069:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 1 Int 37
Spell Range 10 cells Agi 75 Dex 86
Sight Range 12 cells Vit 30 Luk 40
2@tower(1)
- The Endless Tower
moc_pryd04
- Inside Pyramid F4
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
200%
Wind
100%
Poison
-100%
Holy
200%
Shadow
-100%
Ghost
175%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Curse Attack [Lv 5]
Dark Breath [Lv 5]
Darkness Jupitel [Lv 10]
Poison Attribute Attack [Lv 5]
Power Up [Lv 5]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Phreeoni   (PHREEONI)   Mob-ID#1159
Elements
HP 188000
Level 69
Race Brute
Property
Neutral 3
Size Large
Hit(100%) 174
Flee(95%) 274 Base Exp 32175
Walk Speed Slow Job Exp 16445
Atk Delay 1.02s MVP Exp 16087
Attack 880-1530 Base Exp / HP 0.171:1
Def 10 Job Exp / HP 0.087:1
Magic Def 20 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 35
Spell Range 10 cells Agi 85 Dex 130
Sight Range 12 cells Vit 78 Luk 60
1@tower(1)
- The Endless Tower
moc_fild17
- Sograt Desert
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Break helm [Lv 10]
Guided Attack [Lv 5]
Lick [Lv 5]
Petrify Attack [Lv 5]
Power Up [Lv 5]
Wide Petrify [Lv 5]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Moonlight Flower   (MOONLIGHT)   Mob-ID#1150
Elements
HP 120000
Level 67
Race Demon
Property
Fire 3
Size Medium
Hit(100%) 186
Flee(95%) 237 Base Exp 27500
Walk Speed Fast Job Exp 14300
Atk Delay 1.28s MVP Exp 13750
Attack 1200-1700 Base Exp / HP 0.229:1
Def 10 Job Exp / HP 0.119:1
Magic Def 55 Delay After Hit Very Short
Atk Range 1 cells Str 55 Int 82
Spell Range 10 cells Agi 99 Dex 95
Sight Range 12 cells Vit 55 Luk 120
1@tower(1)
- The Endless Tower
pay_dun04
- Payon Cave F5
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Eddga   (EDDGA)   Mob-ID#1115
Elements
HP 152000
Level 65
Race Brute
Property
Fire 1
Size Large
Hit(100%) 155
Flee(95%) 230 Base Exp 25025
Walk Speed Slow Job Exp 12870
Atk Delay 1.34s MVP Exp 12512
Attack 1215-1565 Base Exp / HP 0.165:1
Def 15 Job Exp / HP 0.085:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 78 Int 66
Spell Range 10 cells Agi 70 Dex 90
Sight Range 12 cells Vit 85 Luk 85
gld_dun01
- Greenwood Lake Guild Dungeon
 + 1x / 480~490 min
gld_dun01_2
- Greenwood Lake Guild Dungeon F2
 + 1x / 480~490 min
pay_fild11
- Payon Forest
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Drake   (DRAKE)   Mob-ID#1112
Elements
HP 326666
Level 70
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 170
Flee(95%) 224 Base Exp 28600
Walk Speed Very Slow Job Exp 22880
Atk Delay 0.62s MVP Exp 14300
Attack 1800-2100 Base Exp / HP 0.088:1
Def 20 Job Exp / HP 0.07:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 85 Int 75
Spell Range 10 cells Agi 80 Dex 79
Sight Range 12 cells Vit 49 Luk 50
1@tower(1)
- The Endless Tower
treasure02
- Sunken Ship F2
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 10]
Break armor [Lv 10]
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

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