Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Hardrock Mammoth   (HARDROCK_MOMMOTH)   Mob-ID#1990
Elements
HP 4137000
Level 115
Race Brute
Property
Earth 3
Size Large
Hit(100%) 170
Flee(95%) 340 Base Exp 827400
Walk Speed Fast Job Exp 413700
Atk Delay 1s
Attack 30000-36000 Base Exp / HP 0.2:1
Def 50 Job Exp / HP 0.1:1
Magic Def 60 Delay After Hit Average
Atk Range 2 cells Str 115 Int 30
Spell Range 10 cells Agi 35 Dex 150
Sight Range 12 cells Vit 1 Luk 15
man_fild03
- Manuk Field
 + 1x / 240 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Critical Wounds [Lv 2]
Dragon Fear [Lv 2]
Earthquake [Lv 2]
Full Heal [Lv 1]
Stone Skin [Lv 3]
Wide Stun [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Heater   (G_HEATER)   Mob-ID#1600
Elements
HP 11020
Level 68
Race Brute
Property
Fire 2
Size Medium
Hit(100%) 135
Flee(95%) 214 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.45s
Attack 683-1008 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 42 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 47 Dex 71
Sight Range 12 cells Vit 25 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Heater   (HEATER)   Mob-ID#1318
Elements
HP 11020
Level 68
Race Brute
Property
Fire 2
Size Medium
Hit(100%) 135
Flee(95%) 214 Base Exp 3766
Walk Speed Slow Job Exp 2359
Atk Delay 1.45s
Attack 683-1008 Base Exp / HP 0.342:1
Def 40 Job Exp / HP 0.214:1
Magic Def 42 Delay After Hit Average
Atk Range 2 cells Str 69 Int 5
Spell Range 10 cells Agi 47 Dex 71
Sight Range 12 cells Vit 25 Luk 100
2@tower(10)
- The Endless Tower
tur_dun03
- Good Turtles Village
 + 10x / 50 sec
tur_dun04
- Turtle Palace
 + 3x / 2~3 min
 + 10x / 5~8 min
 + 20x / 10~16 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]

Hill Wind   (HILL_WIND)   Mob-ID#1629
Elements
HP 3189
Level 43
Race Brute
Property
Wind 3
Size Medium
Hit(100%) 105
Flee(95%) 159 Base Exp 1800
Walk Speed Slow Job Exp 1100
Atk Delay 0.54s
Attack 290-480 Base Exp / HP 0.564:1
Def 10 Job Exp / HP 0.345:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 21 Int 50
Spell Range 10 cells Agi 42 Dex 41
Sight Range 12 cells Vit 31 Luk 23
1@tower(5)
- The Endless Tower
3@tower(5)
- The Endless Tower
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Wind Attribute Attack [Lv 3]

Hill Wind   (HILL_WIND_1)   Mob-ID#1680
Elements
HP 4233
Level 45
Race Brute
Property
Wind 3
Size Medium
Hit(100%) 107
Flee(95%) 187 Base Exp 2132
Walk Speed Average Job Exp 1722
Atk Delay 0.5s
Attack 320-510 Base Exp / HP 0.504:1
Def 10 Job Exp / HP 0.407:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 21 Int 50
Spell Range 10 cells Agi 42 Dex 67
Sight Range 12 cells Vit 31 Luk 23
3@tower(5)
- The Endless Tower
lhz_fild03(10)
- Lighthalzen Field
ra_fild05(70)
- Audhumbla Grassland
ra_fild06(50)
- Portus Luna
ra_fild09(10)
- Audhumbla Grassland
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Wind Attribute Attack [Lv 3]

Hillslion   (G_HILLSRION)   Mob-ID#1998
Elements
HP 34600
Level 105
Race Brute
Property
Earth 1
Size Small
Hit(100%) 185
Flee(95%) 295 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.78s
Attack 5000-5500 Base Exp / HP 0:1
Def 28 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Average
Atk Range 1 cells Str 105 Int 15
Spell Range 10 cells Agi 60 Dex 115
Sight Range 12 cells Vit 30 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Critical Wounds [Lv 2]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 3]

Hillslion   (HILLSRION)   Mob-ID#1989
Elements
HP 34600
Level 105
Race Brute
Property
Earth 1
Size Small
Hit(100%) 185
Flee(95%) 295 Base Exp 20760
Walk Speed Very Fast Job Exp 12110
Atk Delay 0.78s
Attack 5000-5500 Base Exp / HP 0.6:1
Def 28 Job Exp / HP 0.35:1
Magic Def 15 Delay After Hit Average
Atk Range 1 cells Str 105 Int 15
Spell Range 10 cells Agi 60 Dex 115
Sight Range 12 cells Vit 30 Luk 5
man_fild01(10)
- Manuk Field
man_fild03(25)
- Manuk Field
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 2]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 3]

Hode   (HODE)   Mob-ID#1127
Elements
HP 2282
Level 26
Race Brute
Property
Earth 2
Size Medium
Hit(100%) 72
Flee(95%) 150 Base Exp 550
Walk Speed Slow Job Exp 300
Atk Delay 1.48s
Attack 146-177 Base Exp / HP 0.241:1
Def 0 Job Exp / HP 0.131:1
Magic Def 30 Delay After Hit Long
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 26 Dex 49
Sight Range 12 cells Vit 42 Luk 40
2@tower(5)
- The Endless Tower
cmd_fild09
- Fortress Saint Darmain (South)
 + 3x / 3 min
moc_fild11(10)
- Sograt Desert
moc_fild16(30)
- Sograt Desert
moc_fild17(100)
- Sograt Desert
Mode
    Neutral
    100%
    Water
    100%
    Earth
    50%
    Fire
    175%
    Wind
    25%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    75%
    Undead
    75%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 3]

    Jaguar   (JAGUAR)   Mob-ID#2072
    Elements
    HP 3914
    Level 71
    Race Brute
    Property
    Earth 2
    Size Medium
    Hit(100%) 121
    Flee(95%) 205 Base Exp 720
    Walk Speed Fast Job Exp 512
    Atk Delay 1.25s
    Attack 192-234 Base Exp / HP 0.184:1
    Def 9 Job Exp / HP 0.131:1
    Magic Def 12 Delay After Hit Short
    Atk Range 1 cells Str 69 Int 5
    Spell Range 10 cells Agi 30 Dex 59
    Sight Range 12 cells Vit 45 Luk 5
    bra_fild01
    - Brasilis Field
     + 10x / 5 sec
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    50%
    Fire
    175%
    Wind
    25%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    75%
    Undead
    75%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 3]
    Multi-stage Attack [Lv 1]
    Shadow Attribute Attack [Lv 1]

    Ktullanux   (KTULLANUX)   Mob-ID#1779
    Elements
    HP 4417000
    Level 98
    Race Brute
    Property
    Water 4
    Size Large
    Hit(100%) 244
    Flee(95%) 350 Base Exp 2720050
    Walk Speed Very Slow Job Exp 1120020
    Atk Delay 0.84s MVP Exp 1360025
    Attack 1680-10360 Base Exp / HP 0.616:1
    Def 40 Job Exp / HP 0.254:1
    Magic Def 42 Delay After Hit Very Short
    Atk Range 3 cells Str 85 Int 125
    Spell Range 10 cells Agi 126 Dex 177
    Sight Range 12 cells Vit 30 Luk 112
    ice_dun03(1)
    - Ice Cave F3
    Mode
    • MVP Boss
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    -50%
    Earth
    100%
    Fire
    0%
    Wind
    200%
    Poison
    25%
    Holy
    75%
    Shadow
    75%
    Ghost
    25%
    Undead
    25%
    Drops
    Monster Skills
    Agility UP [Lv 5]
    Break armor [Lv 10]
    Power Up [Lv 5]
    Random Attack [Lv 8]
    Water Attribute Attack [Lv 10]
    Wide Freeze [Lv 5]
    Slaves
    When:
    - Slave amount <= 3 (100% chance)

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