Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Leaf Cat   (LEAF_CAT)   Mob-ID#1586
Elements
HP 2396
Level 38
Race Brute
Property
Earth 1
Size Small
Hit(100%) 125
Flee(95%) 173 Base Exp 165
Walk Speed Fast Job Exp 1212
Atk Delay 0.96s
Attack 266-307 Base Exp / HP 0.069:1
Def 5 Job Exp / HP 0.506:1
Magic Def 19 Delay After Hit Long
Atk Range 1 cells Str 25 Int 45
Spell Range 10 cells Agi 67 Dex 60
Sight Range 12 cells Vit 12 Luk 29
ayo_dun01(65)
- Ancient Shrine Maze
ayo_fild01
- Ayothaya Field
 + 3x / 60~90 min
ayo_fild02(50)
- Ayothaya Field
Mode
  • Looter
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills

Leib Olmai   (LEIB_OLMAI)   Mob-ID#1306
Elements
HP 24233
Level 58
Race Brute
Property
Earth 1
Size Large
Hit(100%) 113
Flee(95%) 197 Base Exp 6011
Walk Speed Average Job Exp 2171
Atk Delay 1.26s
Attack 740-1390 Base Exp / HP 0.248:1
Def 27 Job Exp / HP 0.09:1
Magic Def 31 Delay After Hit Very Short
Atk Range 1 cells Str 5 Int 5
Spell Range 10 cells Agi 35 Dex 64
Sight Range 12 cells Vit 95 Luk 85
2@tower(7)
- The Endless Tower
gld_dun03(20)
- Valkyrie Guild Dungeon
lou_dun01
- The Royal Tomb
 + 1x / 5~7 min
prt_maze02
- Labyrinth Forest F2
 + 1x / 30~45 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Stun Attack [Lv 3]
Slaves
When:
- Slave amount <= 0 (100% chance)

Lunatic   (LUNATIC)   Mob-ID#1063
Elements
HP 60
Level 3
Race Brute
Property
Neutral 3
Size Small
Hit(100%) 26
Flee(95%) 86 Base Exp 6
Walk Speed Slow Job Exp 2
Atk Delay 1.46s
Attack 9-12 Base Exp / HP 0.1:1
Def 0 Job Exp / HP 0.033:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 3 Dex 8
Sight Range 12 cells Vit 3 Luk 60
pay_fild03(50)
- Payon Forest
prt_fild00(30)
- Prontera Field
prt_fild01(80)
- Prontera Field
prt_fild02(10)
- Prontera Field
prt_fild05(30)
- Prontera Field
prt_fild06(60)
- Prontera Field
prt_fild08(40)
- Prontera Field
prt_fild08a
- Prontera Field
 + 140x / 5 sec
prt_fild08b
- Prontera Field
 + 140x / 5 sec
prt_fild08c
- Prontera Field
 + 140x / 5 sec
prt_fild08d
- Prontera Field
 + 140x / 5 sec
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops

    Lunatic   (A_LUNATIC)   Mob-ID#1591
    Elements
    HP 2334
    Level 29
    Race Brute
    Property
    Neutral 3
    Size Small
    Hit(100%) 64
    Flee(95%) 144 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 1.46s
    Attack 221-245 Base Exp / HP 0:1
    Def 10 Job Exp / HP 0:1
    Magic Def 20 Delay After Hit Short
    Atk Range 1 cells Str 1 Int 5
    Spell Range 10 cells Agi 15 Dex 40
    Sight Range 12 cells Vit 22 Luk 15
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Immune to knockback
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops

    Lunatic   (R_LUNATIC)   Mob-ID#1726
    Elements
    HP 60
    Level 3
    Race Brute
    Property
    Neutral 3
    Size Small
    Hit(100%) 26
    Flee(95%) 86 Base Exp 0
    Walk Speed Fast Job Exp 0
    Atk Delay 1.46s
    Attack 9-12 Base Exp / HP 0:1
    Def 0 Job Exp / HP 0:1
    Magic Def 20 Delay After Hit Short
    Atk Range 1 cells Str 1 Int 10
    Spell Range 10 cells Agi 3 Dex 8
    Sight Range 12 cells Vit 3 Luk 60
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Looter
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%

    Majoruros   (MAJORUROS)   Mob-ID#1310
    Elements
    HP 57991
    Level 66
    Race Brute
    Property
    Fire 2
    Size Large
    Hit(100%) 136
    Flee(95%) 226 Base Exp 8525
    Walk Speed Slow Job Exp 3799
    Atk Delay 1.1s
    Attack 780-1300 Base Exp / HP 0.147:1
    Def 10 Job Exp / HP 0.066:1
    Magic Def 25 Delay After Hit Long
    Atk Range 1 cells Str 65 Int 50
    Spell Range 10 cells Agi 50 Dex 85
    Sight Range 12 cells Vit 75 Luk 48
    4@tower(10)
    - The Endless Tower
    gl_dun02(45)
    - The Lowest Cave in Glast Heim F2
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    175%
    Earth
    25%
    Fire
    0%
    Wind
    100%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    75%
    Undead
    75%
    Drops
    Monster Skills
    Slaves
    When:
    - Slave amount <= 0 (100% chance)

    Marozka's Guard   (GARM_R)   Mob-ID#1889
    Elements
    HP 100000
    Level 73
    Race Brute
    Property
    Water 4
    Size Large
    Hit(100%) 219
    Flee(95%) 243 Base Exp 1000
    Walk Speed Very Slow Job Exp 1000
    Atk Delay 0.61s
    Attack 900-2200 Base Exp / HP 0.01:1
    Def 20 Job Exp / HP 0.01:1
    Magic Def 23 Delay After Hit Short
    Atk Range 3 cells Str 85 Int 50
    Spell Range 10 cells Agi 126 Dex 95
    Sight Range 12 cells Vit 10 Luk 60
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    -50%
    Earth
    100%
    Fire
    0%
    Wind
    200%
    Poison
    25%
    Holy
    75%
    Shadow
    75%
    Ghost
    25%
    Undead
    25%
    Drops
    Monster Skills
    Guided Attack [Lv 5]
    Water Attribute Attack [Lv 5]

    Martin   (MARTIN)   Mob-ID#1145
    Elements
    HP 1109
    Level 18
    Race Brute
    Property
    Earth 2
    Size Small
    Hit(100%) 56
    Flee(95%) 108 Base Exp 134
    Walk Speed Slow Job Exp 86
    Atk Delay 1.48s
    Attack 52-63 Base Exp / HP 0.121:1
    Def 0 Job Exp / HP 0.078:1
    Magic Def 5 Delay After Hit Short
    Atk Range 1 cells Str 12 Int 15
    Spell Range 10 cells Agi 18 Dex 15
    Sight Range 12 cells Vit 30 Luk 5
    mjo_dun01(20)
    - Mjolnir Dead Pit F1
    mjo_dun02(60)
    - Mjolnir Dead Pit F2
    mjo_dun03(5)
    - Mjolnir Dead Pit F3
    prt_maze01
    - Labyrinth Forest F1
     + 5x / 2~3 min
    Mode
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops
      Monster Skills
      Earth Attribute Attack [Lv 1]

      Martin   (E_MARTIN)   Mob-ID#1862
      Elements
      HP 1109
      Level 18
      Race Brute
      Property
      Earth 2
      Size Small
      Hit(100%) 56
      Flee(95%) 108 Base Exp 134
      Walk Speed Slow Job Exp 86
      Atk Delay 1.48s
      Attack 52-63 Base Exp / HP 0.121:1
      Def 0 Job Exp / HP 0.078:1
      Magic Def 5 Delay After Hit Short
      Atk Range 1 cells Str 12 Int 15
      Spell Range 10 cells Agi 18 Dex 15
      Sight Range 12 cells Vit 30 Luk 5
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
        Neutral
        100%
        Water
        100%
        Earth
        50%
        Fire
        175%
        Wind
        25%
        Poison
        125%
        Holy
        100%
        Shadow
        100%
        Ghost
        75%
        Undead
        75%
        Drops

        Matyr   (MATYR)   Mob-ID#1146
        Elements
        HP 2585
        Level 31
        Race Brute
        Property
        Shadow 1
        Size Medium
        Hit(100%) 98
        Flee(95%) 170 Base Exp 967
        Walk Speed Fast Job Exp 407
        Atk Delay 0.43s
        Attack 134-160 Base Exp / HP 0.374:1
        Def 0 Job Exp / HP 0.157:1
        Magic Def 0 Delay After Hit Short
        Atk Range 1 cells Str 1 Int 5
        Spell Range 10 cells Agi 47 Dex 64
        Sight Range 12 cells Vit 38 Luk 5
        2@tower(10)
        - The Endless Tower
        in_sphinx1(10)
        - Sphinx F1
        in_sphinx2(20)
        - Sphinx F2
        in_sphinx3(15)
        - Sphinx F3
        in_sphinx5(10)
        - Sphinx F5
        moc_pryd03(10)
        - Inside Pyramid F3
        moc_pryd04(20)
        - Inside Pyramid F4
        Mode
        • Aggressive
        • Cast Sensor (Idle)
        • Change Target (Attack)
        • Change Target (Chase)
        Neutral
        100%
        Water
        100%
        Earth
        100%
        Fire
        100%
        Wind
        100%
        Poison
        50%
        Holy
        125%
        Shadow
        0%
        Ghost
        75%
        Undead
        0%
        Drops
        Monster Skills
        Shadow Attribute Attack [Lv 1]

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