Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Tri Joint   (TRI_JOINT)   Mob-ID#1279
Elements
HP 2300
Level 32
Race Insect
Property
Earth 1
Size Small
Hit(100%) 100
Flee(95%) 174 Base Exp 386
Walk Speed Slow Job Exp 220
Atk Delay 0.86s
Attack 178-206 Base Exp / HP 0.168:1
Def 20 Job Exp / HP 0.096:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 48 Dex 67
Sight Range 12 cells Vit 24 Luk 20
beach_dun2(20)
- Ruande the northern cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]

Ungoliant   (UNGOLIANT)   Mob-ID#1618
Elements
HP 29140
Level 69
Race Insect
Property
Poison 2
Size Large
Hit(100%) 141
Flee(95%) 263 Base Exp 8211
Walk Speed Very Slow Job Exp 142
Atk Delay 0.58s
Attack 1290-2280 Base Exp / HP 0.282:1
Def 25 Job Exp / HP 0.005:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 33 Int 25
Spell Range 10 cells Agi 52 Dex 119
Sight Range 12 cells Vit 57 Luk 43
3@tower(30)
- The Endless Tower
ein_dun01
- Einbech Mine Dungeon 1F
 + 1x / 60~110 min
ein_fild02
- Einbroch Field
 + 1x / 1260~2510 min
ein_fild07
- Einbroch Field
 + 1x / 1440~2873 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
25%
Ghost
75%
Undead
25%
Drops
Monster Skills
Dark Breath [Lv 3]
Petrify Attack [Lv 2]
Poison Attribute Attack [Lv 3]
Sucking Blood [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Vitata   (VITATA)   Mob-ID#1176
Elements
HP 894
Level 20
Race Insect
Property
Earth 1
Size Small
Hit(100%) 60
Flee(95%) 135 Base Exp 163
Walk Speed Slow Job Exp 101
Atk Delay 1.77s
Attack 69-80 Base Exp / HP 0.182:1
Def 15 Job Exp / HP 0.113:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 1 Int 65
Spell Range 10 cells Agi 20 Dex 40
Sight Range 12 cells Vit 25 Luk 70
anthell01(10)
- Ant Hell F1
anthell02(30)
- Ant Hell F2
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]

Vocal   (VOCAL)   Mob-ID#1088
Elements
HP 3016
Level 18
Race Insect
Property
Earth 1
Size Medium
Hit(100%) 66
Flee(95%) 146 Base Exp 110
Walk Speed Slow Job Exp 88
Atk Delay 1.08s
Attack 71-82 Base Exp / HP 0.036:1
Def 10 Job Exp / HP 0.029:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 77 Int 30
Spell Range 10 cells Agi 28 Dex 53
Sight Range 12 cells Vit 26 Luk 40
1@tower(1)
- The Endless Tower
prt_fild04
- Prontera Field
 + 1x / 30~50 min
prt_fild07
- Prontera Field
 + 1x / 30~50 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~57 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Multi-stage Attack [Lv 2]
Silence Attack [Lv 3]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Vocal   (G_VOCAL)   Mob-ID#1581
Elements
HP 3016
Level 18
Race Insect
Property
Earth 1
Size Medium
Hit(100%) 66
Flee(95%) 146 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.08s
Attack 71-82 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 77 Int 30
Spell Range 10 cells Agi 28 Dex 53
Sight Range 12 cells Vit 26 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

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