Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Marc   (MARC)   Mob-ID#1045
Elements
HP 6900
Level 36
Race Fish
Property
Water 2
Size Medium
Hit(100%) 92
Flee(95%) 167 Base Exp 988
Walk Speed Fast Job Exp 625
Atk Delay 1.27s
Attack 220-280 Base Exp / HP 0.143:1
Def 5 Job Exp / HP 0.091:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 36 Dex 56
Sight Range 12 cells Vit 36 Luk 30
iz_dun03(40)
- Undersea Tunnel F4
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Marse   (MARSE)   Mob-ID#1144
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 586
Walk Speed Slow Job Exp 370
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0.116:1
Def 0 Job Exp / HP 0.074:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
1@tower(10)
- The Endless Tower
iz_dun02(40)
- Undersea Tunnel F3
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Blind Attack [Lv 5]
Water Attribute Attack [Lv 3]

Marse   (G_MARSE)   Mob-ID#1551
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Mutant Anolian / Deep Sea Anolian (Re-Stats)   (MD_ANOLIAN)   Mob-ID#2183
Elements
HP 700000
Level 151
Race Fish
Property
Water 2
Size Medium
Hit(100%) 359
Flee(95%) 424 Base Exp 1100
Walk Speed Average Job Exp 1100
Atk Delay 0.9s
Attack 2122-2434 Base Exp / HP 0.002:1
Def 268 Job Exp / HP 0.002:1
Magic Def 22 Delay After Hit Long
Atk Range 1 cells Str 177 Int 126
Spell Range 10 cells Agi 188 Dex 198
Sight Range 12 cells Vit 205 Luk 61
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Critical Wounds [Lv 2]
Water Attribute Attack [Lv 1]

Mutant Coelacanth (Re-Stats)   (COELACANTH_H_M)   Mob-ID#2189
Elements
HP 5200000
Level 155
Race Fish
Property
Water 2
Size Large
Hit(100%) 430
Flee(95%) 485 Base Exp 1500000
Walk Speed Fast Job Exp 1500000
Atk Delay 0.86s
Attack 5500-11000 Base Exp / HP 0.288:1
Def 280 Job Exp / HP 0.288:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 255 Int 255
Spell Range 10 cells Agi 255 Dex 255
Sight Range 12 cells Vit 255 Luk 255
2@pump(1)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Critical Wounds [Lv 4]
Guided Attack [Lv 5]
Power Up [Lv 5]
Random Attack [Lv 8]
Water Attribute Attack [Lv 10]
Wide Bleeding [Lv 3]
Wide Freeze [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Obeaune   (G_OBEAUNE)   Mob-ID#1425
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.87s
Attack 141-165 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Water Attribute Attack [Lv 3]

Obeaune   (OBEAUNE)   Mob-ID#1044
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 644
Walk Speed Slow Job Exp 407
Atk Delay 1.87s
Attack 141-165 Base Exp / HP 0.163:1
Def 0 Job Exp / HP 0.103:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
1@tower(10)
- The Endless Tower
iz_dun02(40)
- Undersea Tunnel F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Obeune   (E_OBEAUNE)   Mob-ID#1970
Elements
HP 3952
Level 31
Race Fish
Property
Water 2
Size Medium
Hit(100%) 82
Flee(95%) 180 Base Exp 1288
Walk Speed Slow Job Exp 814
Atk Delay n/a
Attack 141-165 Base Exp / HP 0.326:1
Def 0 Job Exp / HP 0.206:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 55
Spell Range 10 cells Agi 31 Dex 74
Sight Range 12 cells Vit 31 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops

Octupus Leg / Octopus Leg (Re-Stats)   (MD_OCTOPUS_LEG)   Mob-ID#2193
Elements
HP 500000
Level 90
Race Fish
Property
Water 2
Size Small
Hit(100%) 201
Flee(95%) 278 Base Exp 2000
Walk Speed Slow Job Exp 1000
Atk Delay 0.72s
Attack 778-1003 Base Exp / HP 0.004:1
Def 154 Job Exp / HP 0.002:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(5)
- Octopus Cave
Mode
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Wide Bleeding [Lv 1]
Wide Curse [Lv 1]
Wide Freeze [Lv 1]
Wide Silence [Lv 1]
Wide Sleep [Lv 1]
Wide Soul Drain [Lv 1]
Wide Stun [Lv 1]

Penomena   (G_PENOMENA)   Mob-ID#1441
Elements
HP 7256
Level 57
Race Fish
Property
Poison 1
Size Medium
Hit(100%) 82
Flee(95%) 268 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 0.83s
Attack 415-565 Base Exp / HP 0:1
Def 5 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Average
Atk Range 7 cells Str 1 Int 15
Spell Range 10 cells Agi 5 Dex 136
Sight Range 12 cells Vit 35 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
100%
Shadow
50%
Ghost
100%
Undead
50%
Monster Skills
Multi-stage Attack [Lv 1]
Poison Attribute Attack [Lv 1]
Sucking Blood [Lv 1]

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