Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Deviling   (G_EM_DEVILING)   Mob-ID#1853
Elements
HP 120
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%

Deviling   (EM_DEVILING)   Mob-ID#1767
Elements
HP 128430
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Chase
  • Immune to knockback
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Monster Skills
Shadow Attribute Attack [Lv 2]
Soul Strike of Darkness [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Doppelganger   (G_DOPPELGANGER)   Mob-ID#1731
Elements
HP 12000000
Level 72
Race Angel
Property
Ghost 2
Size Large
Hit(100%) 272
Flee(95%) 327 Base Exp 3000000
Walk Speed Average Job Exp 2000000
Atk Delay 0.48s
Attack 5000-10000 Base Exp / HP 0.25:1
Def 99 Job Exp / HP 0.167:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 88 Int 75
Spell Range 10 cells Agi 180 Dex 180
Sight Range 12 cells Vit 70 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
25%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
150%
Undead
100%
Drops

Emperium   (EMPELIUM)   Mob-ID#1288
Elements
HP 68430
Level 90
Race Angel
Property
Holy 1
Size Small
Hit(100%) 127
Flee(95%) 191 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 60-71 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 50
Spell Range 10 cells Agi 17 Dex 26
Sight Range 12 cells Vit 80 Luk 20
aldeg_cas01(1)
- Neuschwanstein
aldeg_cas02(1)
- Hohenschwangau
aldeg_cas03(1)
- Nuenberg
aldeg_cas04(1)
- Wuerzburg
aldeg_cas05(1)
- Rothenburg
arug_cas01(1)
- Arunafeltz Guild Castle 1
arug_cas02(1)
- Arunafeltz Guild Castle 2
arug_cas03(1)
- Arunafeltz Guild Castle 3
arug_cas04(1)
- Arunafeltz Guild Castle 4
arug_cas05(1)
- Arunafeltz Guild Castle 5
gefg_cas01(1)
- Repherion
gefg_cas02(1)
- Eeyolbriggar
gefg_cas03(1)
- Yesnelph
gefg_cas04(1)
- Bergel
gefg_cas05(1)
- Mersetzdeitz
payg_cas02(1)
- Scarlet Palace
payg_cas03(1)
- Holy Shadow
payg_cas04(1)
- Sacred Altar
payg_cas05(1)
- Bamboo Grove Hill
prtg_cas01(1)
- Kriemhild
prtg_cas02(1)
- Swanhild
prtg_cas03(1)
- Fadhgridh
prtg_cas04(1)
- Skoegul
prtg_cas05(1)
- Gondul
schg_cas01(1)
- Schwaltzvalt Guild Castle 1
schg_cas02(1)
- Schwaltzvalt Guild Castle 2
schg_cas03(1)
- Schwaltzvalt Guild Castle 3
schg_cas04(1)
- Schwaltzvalt Guild Castle 4
schg_cas05(1)
- Schwaltzvalt Guild Castle 5
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
75%
Holy
0%
Shadow
125%
Ghost
75%
Undead
100%

Fake Angel / False Angel   (FAKE_ANGEL)   Mob-ID#1371
Elements
HP 16845
Level 65
Race Angel
Property
Holy 3
Size Small
Hit(100%) 149
Flee(95%) 201 Base Exp 3371
Walk Speed Fast Job Exp 1949
Atk Delay 0.92s
Attack 513-682 Base Exp / HP 0.2:1
Def 50 Job Exp / HP 0.116:1
Magic Def 35 Delay After Hit Short
Atk Range 2 cells Str 1 Int 70
Spell Range 10 cells Agi 64 Dex 61
Sight Range 12 cells Vit 57 Luk 88
3@tower(10)
- The Endless Tower
4@tower(20)
- The Endless Tower
gefenia01(60)
- Geffenia
gefenia02(30)
- Geffenia
gefenia03(40)
- Geffenia
gefenia04(30)
- Geffenia
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Drops
Monster Skills
Blind Attack [Lv 7]
Curse Attack [Lv 5]
Hallucination [Lv 1]
Silence Attack [Lv 5]
Soul Strike of Darkness [Lv 7]

Garden Watcher   (GARDEN_WATCHER)   Mob-ID#1933
Elements
HP 300000
Level 81
Race Angel
Property
Neutral 4
Size Medium
Hit(100%) 175
Flee(95%) 301 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.48s
Attack 1666-2609 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 55 Delay After Hit Short
Atk Range 1 cells Str 30 Int 126
Spell Range 10 cells Agi 74 Dex 145
Sight Range 12 cells Vit 56 Luk 114
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Cross of Darkness [Lv 5]
Curse Attack [Lv 3]
Dark Breath [Lv 1]
Holy Attribute Attack [Lv 2]

Hydro / Hydrolancer   (EVENT_HYDRO)   Mob-ID#1813
Elements
HP 1880000
Level 99
Race Angel
Property
Ghost 1
Size Large
Hit(100%) 261
Flee(95%) 363 Base Exp 4000000
Walk Speed Very Fast Job Exp 2000000
Atk Delay 0.97s
Attack 15000-47767 Base Exp / HP 2.128:1
Def 60 Job Exp / HP 1.064:1
Magic Def 55 Delay After Hit Short
Atk Range 3 cells Str 1 Int 250
Spell Range 10 cells Agi 142 Dex 189
Sight Range 12 cells Vit 200 Luk 32
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
25%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
125%
Undead
100%
Drops
Monster Skills
Cross of Darkness [Lv 10]
Darkness Jupitel [Lv 5]
Grand cross of Darkness [Lv 10]
Lick [Lv 5]
Multi-stage Attack [Lv 6]
Power Up [Lv 5]

Incarnation of Morroc   (MOROCC_1)   Mob-ID#1918
Elements
HP 190000
Level 97
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 269
Flee(95%) 358 Base Exp 61000
Walk Speed Very Fast Job Exp 140000
Atk Delay 0.58s
Attack 7000-8600 Base Exp / HP 0.321:1
Def 20 Job Exp / HP 0.737:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 150 Int 180
Spell Range 10 cells Agi 152 Dex 186
Sight Range 12 cells Vit 30 Luk 70
4@tower(10)
- The Endless Tower
moc_fild20
- Sograt Desert - Continental Guard Quarantine
 + 1x / 30 sec
moc_fild21
- Morocc Field (Dimensional Gorge)
 + 46x / 30 sec
moc_fild22
- Morocc Field (Dimensional Gorge)
 + 60x / 30 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Grand cross of Darkness [Lv 5]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Slow Cast [Lv 5]
Wide Curse [Lv 5]

Incarnation of Morroc   (G_MOROCC_1)   Mob-ID#1922
Elements
HP 1200000
Level 97
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 269
Flee(95%) 358 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 16000-16001 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 150 Int 180
Spell Range 10 cells Agi 152 Dex 186
Sight Range 12 cells Vit 30 Luk 70
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Monster Skills
Expulsion [Lv 1]
Grand cross of Darkness [Lv 5]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Slow Cast [Lv 5]

Observation / Dame of Sentinel   (OBSERVATION)   Mob-ID#1700
Elements
HP 65111
Level 81
Race Angel
Property
Neutral 4
Size Medium
Hit(100%) 175
Flee(95%) 301 Base Exp 39872
Walk Speed Very Fast Job Exp 33120
Atk Delay 0.48s
Attack 1666-2609 Base Exp / HP 0.612:1
Def 55 Job Exp / HP 0.509:1
Magic Def 55 Delay After Hit Short
Atk Range 2 cells Str 30 Int 126
Spell Range 10 cells Agi 74 Dex 145
Sight Range 12 cells Vit 56 Luk 114
3@tower(20)
- The Endless Tower
tha_t04
- Thanatos Tower F4
 + 4x / 30~50 min
tha_t07
- Thanatos Tower F7
 + 7x / 5~7 min
tha_t08(5)
- Thanatos Tower F8
tha_t09
- Thanatos Tower F9
 + 5x / 7 min
tha_t10
- Thanatos Tower F10
 + 5x / 7 min
tha_t11
- Thanatos Tower F11
 + 5x / 7 min
tha_t12
- Thanatos Tower F12
 + 13x / 10 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

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