Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Deathword / Death Word   (DEATHWORD)   Mob-ID#1698
Elements
HP 18990
Level 65
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 160
Flee(95%) 280 Base Exp 2986
Walk Speed Fast Job Exp 4912
Atk Delay 0.91s
Attack 622-1102 Base Exp / HP 0.157:1
Def 10 Job Exp / HP 0.259:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 50 Int 20
Spell Range 10 cells Agi 75 Dex 140
Sight Range 12 cells Vit 10 Luk 45
2@tower(25)
- The Endless Tower
tha_t02(10)
- Thanatos Tower F2
tha_t03(80)
- Thanatos Tower F3
tha_t04(20)
- Thanatos Tower F4
tha_t05(40)
- Thanatos Tower F5
tha_t06(40)
- Thanatos Tower F6
tha_t07
- Thanatos Tower F7
 + 10x / 5~7 min
tha_t08
- Thanatos Tower F8
 + 10x / 5~7 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Curse Attack [Lv 3]
Piercing Attack [Lv 3]
Splash attack [Lv 1]
Sucking Blood [Lv 1]

Deepsea Cornutus / Deep Sea Cornutus (Re-Stats)   (MD_CORNUTUS)   Mob-ID#2177
Elements
HP 160000
Level 100
Race Fish
Property
Water 1
Size Small
Hit(100%) 207
Flee(95%) 312 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.25s
Attack 1129-1366 Base Exp / HP 0.005:1
Def 342 Job Exp / HP 0.005:1
Magic Def 48 Delay After Hit Short
Atk Range 1 cells Str 122 Int 66
Spell Range 10 cells Agi 87 Dex 137
Sight Range 12 cells Vit 135 Luk 75
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Keeping [Lv 1]
Water Attribute Attack [Lv 2]

Deepsea Crab / Deep Sea Crab (Re-Stats)   (MD_CRAB)   Mob-ID#2176
Elements
HP 120000
Level 95
Race Fish
Property
Water 1
Size Small
Hit(100%) 169
Flee(95%) 268 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 0.99s
Attack 696-930 Base Exp / HP 0.006:1
Def 136 Job Exp / HP 0.006:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 122 Int 37
Spell Range 7 cells Agi 54 Dex 98
Sight Range 12 cells Vit 84 Luk 65
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Deepsea Marse / Deep Sea Marse (Re-Stats)   (MD_MARSE)   Mob-ID#2175
Elements
HP 120000
Level 95
Race Fish
Property
Water 2
Size Small
Hit(100%) 152
Flee(95%) 303 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.96s
Attack 500-1320 Base Exp / HP 0.006:1
Def 58 Job Exp / HP 0.006:1
Magic Def 218 Delay After Hit Average
Atk Range 1 cells Str 133 Int 156
Spell Range 10 cells Agi 37 Dex 133
Sight Range 12 cells Vit 85 Luk 60
1@cash(6)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Stop [Lv 1]
Water Attribute Attack [Lv 3]

Deepsea Mermaid / Deep Sea Obeaune (Re-Stats)   (MD_OBEAUNE)   Mob-ID#2184
Elements
HP 700000
Level 151
Race Demon
Property
Water 3
Size Medium
Hit(100%) 258
Flee(95%) 422 Base Exp 1100
Walk Speed Slow Job Exp 1100
Atk Delay 1.87s
Attack 1502-5347 Base Exp / HP 0.002:1
Def 68 Job Exp / HP 0.002:1
Magic Def 326 Delay After Hit Very Short
Atk Range 1 cells Str 166 Int 233
Spell Range 10 cells Agi 87 Dex 196
Sight Range 12 cells Vit 101 Luk 55
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Stop [Lv 1]
Water Attribute Attack [Lv 3]

Deepsea Shellfish / Deep Sea Shellfish (Re-Stats)   (MD_SHELLFISH)   Mob-ID#2178
Elements
HP 160000
Level 100
Race Fish
Property
Water 2
Size Small
Hit(100%) 151
Flee(95%) 341 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 0.86s
Attack 720-1842 Base Exp / HP 0.005:1
Def 43 Job Exp / HP 0.005:1
Magic Def 215 Delay After Hit Short
Atk Range 1 cells Str 72 Int 225
Spell Range 10 cells Agi 31 Dex 166
Sight Range 12 cells Vit 68 Luk 60
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Stun Attack [Lv 3]
Water Attribute Attack [Lv 1]

Desert Wolf   (M_DESERT_WOLF)   Mob-ID#1220
Elements
HP 1716
Level 27
Race Brute
Property
Fire 1
Size Medium
Hit(100%) 74
Flee(95%) 158 Base Exp 388
Walk Speed Slow Job Exp 242
Atk Delay 1.12s
Attack 169-208 Base Exp / HP 0.226:1
Def 0 Job Exp / HP 0.141:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 15
Spell Range 10 cells Agi 27 Dex 56
Sight Range 12 cells Vit 45 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Desert Wolf (Re-Stats)   (MD_DESERT_WOLF)   Mob-ID#2242
Elements
HP 551578
Level 135
Race Demon
Property
Neutral 1
Size Medium
Hit(100%) 224
Flee(95%) 292 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.12s
Attack 1040-1158 Base Exp / HP 0:1
Def 151 Job Exp / HP 0:1
Magic Def 39 Delay After Hit Very Short
Atk Range 1 cells Str 93 Int 61
Spell Range 10 cells Agi 69 Dex 82
Sight Range 12 cells Vit 63 Luk 42
1@lhz(189)
- Wolfchev's Lab
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Monster Skills
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]

Desert Wolf (Re-Stats)   (MD_DESERT_WOLF_B)   Mob-ID#2243
Elements
HP 274531
Level 130
Race Demon
Property
Neutral 1
Size Small
Hit(100%) 162
Flee(95%) 222 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.6s
Attack 66-82 Base Exp / HP 0:1
Def 13 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 10 Int 5
Spell Range 10 cells Agi 12 Dex 17
Sight Range 12 cells Vit 8 Luk 7
1@lhz(68)
- Wolfchev's Lab
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Monster Skills
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]

Detale / Detarderous   (EVENT_DETALE)   Mob-ID#1817
Elements
HP 8880000
Level 99
Race Angel
Property
Ghost 2
Size Large
Hit(100%) 261
Flee(95%) 363 Base Exp 4500000
Walk Speed Very Fast Job Exp 2500000
Atk Delay 0.97s
Attack 32767-65534 Base Exp / HP 0.507:1
Def 65 Job Exp / HP 0.282:1
Magic Def 65 Delay After Hit Short
Atk Range 3 cells Str 1 Int 250
Spell Range 10 cells Agi 142 Dex 189
Sight Range 12 cells Vit 200 Luk 50
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
25%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
150%
Undead
100%
Drops
Monster Skills

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