Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Fire Crystal   (CRYSTAL_3)   Mob-ID#1397
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 22
Flee(95%) 331 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 255
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Flame Skull   (FLAME_SKULL)   Mob-ID#1869
Elements
HP 10080
Level 60
Race Demon
Property
Ghost 3
Size Small
Hit(100%) 180
Flee(95%) 275 Base Exp 3000
Walk Speed Fast Job Exp 2600
Atk Delay 0.97s
Attack 100-1200 Base Exp / HP 0.298:1
Def 20 Job Exp / HP 0.258:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 50 Int 40
Spell Range 10 cells Agi 100 Dex 140
Sight Range 12 cells Vit 30 Luk 110
1@cata(45)
- Catacombs
2@cata(9)
- Sealed Shrine
2@tower(20)
- The Endless Tower
abbey01(21)
- Cursed Monastery F1
abbey02(21)
- Cursed Monastery F2
abbey03(25)
- Cursed Monastery F3
nameless_n
- Nameless Island
 + 3x / 30 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills

Forest Guardian (Re-Stats)   (GUARDIAN_FOREST)   Mob-ID#2032
Elements
HP 99999
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 170
Flee(95%) 225 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.87s
Attack 3000-3000 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Gajomart   (GAJOMART)   Mob-ID#1309
Elements
HP 13669
Level 63
Race Formless
Property
Fire 4
Size Small
Hit(100%) 117
Flee(95%) 213 Base Exp 6625
Walk Speed Slow Job Exp 2900
Atk Delay 1.15s
Attack 917-950 Base Exp / HP 0.485:1
Def 85 Job Exp / HP 0.212:1
Magic Def 50 Delay After Hit Long
Atk Range 1 cells Str 5 Int 5
Spell Range 10 cells Agi 34 Dex 75
Sight Range 12 cells Vit 10 Luk 140
4@tower(10)
- The Endless Tower
dew_dun02
- Dewata Dungeon 02, Tina Grace Cave
 + 30x / 5 sec
gld2_pay
- Hall of the Abyss : Wind of beginning
 + 30x / 5 sec
gld_dun01(10)
- Greenwood Lake Guild Dungeon
gld_dun01_2
- Greenwood Lake Guild Dungeon F2
 + 20x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
200%
Earth
0%
Fire
-50%
Wind
100%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Blind Attack [Lv 5]
Fire Attribute Attack [Lv 1]
Hallucination [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Galapago   (GALAPAGO)   Mob-ID#1391
Elements
HP 9145
Level 61
Race Brute
Property
Earth 1
Size Small
Hit(100%) 137
Flee(95%) 202 Base Exp 3204
Walk Speed Fast Job Exp 1966
Atk Delay 1.43s
Attack 457-608 Base Exp / HP 0.35:1
Def 33 Job Exp / HP 0.215:1
Magic Def 33 Delay After Hit Long
Atk Range 1 cells Str 1 Int 45
Spell Range 10 cells Agi 56 Dex 66
Sight Range 12 cells Vit 56 Luk 57
cmd_fild02(20)
- Kokomo beach
Mode
  • Looter
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 2]

Galapago (Re-Stats)   (M_GALAPAGO)   Mob-ID#2326
Elements
HP 7513
Level 45
Race Brute
Property
Earth 1
Size Small
Hit(100%) 93
Flee(95%) 150 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.43s
Attack 760-915 Base Exp / HP 0:1
Def 70 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Long
Atk Range 1 cells Str 30 Int 18
Spell Range 10 cells Agi 28 Dex 30
Sight Range 12 cells Vit 29 Luk 16
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Garden Keeper   (GARDEN_KEEPER)   Mob-ID#1932
Elements
HP 100
Level 80
Race Formless
Property
Earth 2
Size Small
Hit(100%) 101
Flee(95%) 156 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.77s
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Run [Lv 1]

Giant Hornet   (G_GIANT_HONET)   Mob-ID#1604
Elements
HP 13105
Level 56
Race Insect
Property
Wind 1
Size Small
Hit(100%) 114
Flee(95%) 202 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.29s
Attack 650-852 Base Exp / HP 0:1
Def 38 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Short
Atk Range 1 cells Str 35 Int 10
Spell Range 10 cells Agi 38 Dex 71
Sight Range 12 cells Vit 32 Luk 64
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
150%
Fire
100%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Giant Hornet   (GIANT_HONET)   Mob-ID#1303
Elements
HP 13105
Level 56
Race Insect
Property
Wind 1
Size Small
Hit(100%) 114
Flee(95%) 202 Base Exp 5785
Walk Speed Fast Job Exp 2006
Atk Delay 1.29s
Attack 650-852 Base Exp / HP 0.441:1
Def 38 Job Exp / HP 0.153:1
Magic Def 43 Delay After Hit Short
Atk Range 1 cells Str 35 Int 10
Spell Range 10 cells Agi 38 Dex 71
Sight Range 12 cells Vit 32 Luk 64
1@tower(25)
- The Endless Tower
3@tower(2)
- The Endless Tower
gld_dun02
- Luina Guild Dungeon
 + 10x / 2~3 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
150%
Fire
100%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Piercing Attack [Lv 3]
Silence Attack [Lv 3]
Stun Attack [Lv 3]
Wind Attribute Attack [Lv 2]

Giant Whisper   (G_WHISPER_BOSS)   Mob-ID#1599
Elements
HP 5040
Level 34
Race Demon
Property
Ghost 2
Size Small
Hit(100%) 105
Flee(95%) 169 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 2.54s
Attack 198-239 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Average
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 51 Dex 60
Sight Range 12 cells Vit 14 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
25%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
150%
Undead
100%

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