.:Renewal Combo Item Database:. | ||
{ bonus2 bAddClass,Class_All,4;
bonus bMatkRate,4; } { bonus2 bAddClass,Class_All,4;
bonus bMatkRate,4; } { bonus2
bAddClass,Class_All,getequiprefine rycnt(EQI_HEAD_TOP)/2; } { bonus
bBaseAtk,getequiprefinerycnt(EQI_H AND_R)*10; } { bonus
bBaseAtk,getequiprefinerycnt(EQI_H AND_R)*5; } { bonus bNoMadoFuel; }
{ bonus bFlee,18; }
{ bonus
bUseSPrate,-(getskilllv("HT_BEASTB ANE") * 2); } { bonus2 bSkillAtk,"AL_HEAL",50;
bonus2 bSkillAtk,"PR_MAGNUS",30; bo ... { bonus2 bSkillAtk,"AL_HEAL",50;
bonus2 bSkillAtk,"PR_MAGNUS",30; bo ... { bonus2 bSkillAtk,"AL_HEAL",50;
bonus2 bSkillAtk,"PR_MAGNUS",30; bo ... { bonus5
bAutoSpell,"AL_HEAL",1,(10*getequi prefinerycnt(EQI_ARMOR)), ... { bonus bDef,3; bonus bMdef,3; }
{ .@r =
getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOU ... { bonus2 bSubEle,Ele_All,10; }
{ bonus2 bAddEle,Ele_Water,10; }
{ bonus3
bAddMonsterDropItem,544,RC_Fish,30 00; bonus2 bAddEle,Ele_Water,30; } { bonus2
bExpAddRace,RC_DemiHuman,3; } { bonus bFlee,10; bonus bFlee2,10;
} { bonus2 bSubRace,RC_Demon,9; }
{ bonus2 bMagicAtkEle,Ele_Fire,40;
bonus2 bMagicAtkEle,Ele_Water,-30; bonus2 bSubEle,Ele_Water,-50; } { .@r =
getequiprefinerycnt(EQI_SHADOW_ARM OR) + getequiprefinerycnt( ... { if (BaseClass == Job_Acolyte) {
bonus bHealPower,getequiprefineryc ... { bonus bLongAtkRate,25; }
{ bonus bLongAtkRate,20; bonus2
bAddEff,Eff_Freeze,-1000; if (getequiprefinerycnt(EQI_HAND_R) >= 10) b ... { bonus bBaseAtk,25; bonus3
bAddEff,Eff_Curse,200,ATF_WEAPON|A TF_LON ... { bonus2 bSubEle,Ele_Holy,2; }
{
if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bo ... { autobonus "{ bonus bAspdRate,2;
}",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP, ... { autobonus "{ bonus bAspdRate,2;
}",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP, ... back to top |
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