Renewal
.:Renewal Item Database:.

Physical Earring (Shadow) [Shadow Pendant]   Item ID# 24018 (S_Physical_Earring)
Physical Shadow Earring
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
ASPD +1%.
If refined to +7 or higher, ASPD +2%.
[Physical Shadow Set]
Physical Shadow Weapon
Physical Shadow Earring
Physical Shadow Pendant
Every refine level, ATK +1.
If total combined refine levels of the entire set is +23 or higher, ATK +1%.

More Information on Combo:
Combo Script
{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bAspdRate,(.@r>=7)?2:1; },{},{}
Dropped By No Result

Physical Pendant (Shadow) [Shadow Earring]   Item ID# 24020 (S_Physical_Pendant)
Physical Shadow Pendant
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
MaxHP +100.
Refined to +7 or higher, MaxHP +1%.
[Physical Shadow Set]
Physical Shadow Weapon
Physical Shadow Earring
Physical Shadow Pendant
Every refine level, ATK +1.
If total combined refine levels the entire set is +23 or higher, ATK +1%.

More Information on Combo:
Combo Script
{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxHP,100; if (.@r>6) { bonus bMaxHPrate,1; } },{},{}
Dropped By No Result

Physical Weapon (Shadow) [Shadow Weapon]   Item ID# 24019 (S_Physical_Weapon)
Physical Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A glove equipped on wearer's hand to draw his/her potential ability.
ATK +10.
Refined to +7 or higher, ATK +1%.
[Physical Shadow Set]
Physical Shadow Weapon
Physical Shadow Earring
Physical Shadow Pendant
Every refine level, ATK +1.
If total combined refine levels the entire set is +23 or higher, ATK +1%.

More Information on Combo:
Combo Script
{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
Item Script
{ .@r = getrefine(); bonus bMatk,.@r; bonus bBaseAtk,10+.@r; if (.@r>=7) { bonus2 bAddClass,Class_All,1; } },{},{}
Dropped By No Result

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