Renewal
.:Renewal Item Database:.
 

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Gemstone Shadow Armor [0]   [Shadow Body]   Item ID# 24084 (S_Gemstone_Armor)
Type Shadow Gear Class Shadow Armor Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
CRIT +5.
Each 2 refines, CRIT +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bCritical,5+(getrefine()/2); },{},{}
Dropped ByNo Result

Gemstone Shadow Earring [0]   [Shadow Earring]   Item ID# 24088 (S_Gemstone_Earring)
Type Shadow Gear Class Shadow Earring Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred earring which is believed to protect it's wearer.
It also draws the wearer's potential abilities.
MATK +5.
Each 2 refines, MATK +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bMatk,5+(getrefine()/2); },{},{}
Dropped ByNo Result

Gemstone Shadow Pendant [0]   [Shadow Pendant]   Item ID# 24089 (S_Gemstone_Pendent)
Type Shadow Gear Class Shadow Pendant Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
ATK +5.
Each 2 refines, ATK +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bBaseAtk,5+(getrefine()/2); },{},{}
Dropped ByNo Result

Gemstone Shadow Shield [0]   [Shadow Shield]   Item ID# 24086 (S_Gemstone_Shield)
Type Shadow Gear Class Shadow Shield Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +5.
Each 2 refines, DEF +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bDef,5+(getrefine()/2); },{},{}
Dropped ByNo Result

Gemstone Shadow Shoes [0]   [Shadow Footgear]   Item ID# 24085 (S_Gemstone_Shoes)
Type Shadow Gear Class Shadow Footgear Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
FLEE +5.
Each 2 refines, FLEE +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bFlee,5+(getrefine()/2); },{},{}
Dropped ByNo Result

Gemstone Shadow Weapon [0]   [Shadow Weapon]   Item ID# 24087 (S_Gemstone_Weapon)
Type Shadow Gear Class Shadow Weapon Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description A glove that can draw the wearer's potential ability.
HIT +5.
Each 2 refines, HIT +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
SP cost of skills increase by (100 - total refine level of set)%.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.

More Information on Combo:
Combo Script
{ bonus bAllStats,1; [email protected] = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if ([email protected] >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,[email protected]; }
Item Script
{ bonus bHit,5+(getrefine()/2); },{},{}
Dropped ByNo Result