Renewal
.:Renewal Item Database:.
 

Show iRO Description?
Current Item Drop Rate is set to 1x Hide items that are not dropped by monster?
Awakened Eden Group Boots III [0]   [Footgear]   Item ID# 22124 (Para_Team_Boots130)
Awakening Paradise Group Boots III
Type Armor Class Footgear Buy n/a Sell n/a Weight 0
Defense 27Required Lvl 130Slot 0
Applicable Jobs
Every Job
Description A boots given to trained member of paradise group. It's designed with reinforced durability for a long adventure.
All Stats +2.
Natural HP recovery +36%. Natural SP recovery +18%.
Unrefineable

More Information on Combo:
Combo Script
{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{}
Dropped ByNo Result

Awakened Eden Group Necklace of Agility III [0]   [Accessory]   Item ID# 28468 (Para_Team_Agi_Necklace130)
Paradise Group Necklace of Dexterity III
Type Armor Class Accessory Buy n/a Sell n/a Weight 0
Defense 0Required Lvl 130Slot 0
Applicable Jobs
Every Job
Description A dexterity necklace given to trained member of paradise group.
DEX +3.

More Information on Combo:
Combo Script
{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bDex,3; },{},{}
Dropped ByNo Result

Awakened Eden Group Ring of Agility III [0]   [Accessory]   Item ID# 28467 (Para_Team_Agi_Ring130)
Paradise Group Ring of Dexterity III
Type Armor Class Accessory Buy n/a Sell n/a Weight 0
Defense 0Required Lvl 130Slot 0
Applicable Jobs
Every Job
Description A dexterity ring given to trained member of paradise group.
Long range physical attacks +3%.

When combined with Paradise Group Necklace of Dexterity III and Awakening Paradise Group Boots III:
HIT +8, ASPD +8%.
Experience gained +2%.

When combined with Paradise Group Necklace of Dexterity III and Awakening Paradise Group Uniform III:
ATK +40. Experience gained +2%.
Increases resistance against all elements, except Neutral, by 4%.

More Information on Combo:
Combo Script
{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
Item Script
{ bonus bLongAtkRate,3; },{},{}
Dropped ByNo Result