Renewal
.:Renewal Item Database:.

Gigantic Shadow Earring [Shadow Pendant]   Item ID# 24238 (S_Gigantic_Earring)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer.
It also draws the wearer's potential abilities.

Increases physical damage inflicted on Small size monsters by 1%.

Refine Level +7:
Increases physical damage inflicted on Small size monsters by 1%.
Refine Level +9:
Increases physical damage inflicted on Small size monsters by 2%.

When combined with Gigantic Shadow Pendant:
ATK +5
If total refine levels of entire set at least +15:
Increases physical damage inflicted on Small monsters by 2%.

More Information on Combo:
Combo Script
{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
Dropped By No Result

Gigantic Shadow Pendant [Shadow Earring]   Item ID# 24239 (S_Gigantic_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.

Increases physical damage inflicted on Small size monsters by 1%.

Refine Level +7:
Increases physical damage inflicted on Small size monsters by 1%.
Refine Level +9:
Increases physical damage inflicted on Small size monsters by 2%.

When combined with Gigantic Shadow Earring:
ATK +5
If total refine levels of entire set at least +15:
Increases physical damage inflicted on Small size monsters by 2%.

More Information on Combo:
Combo Script
{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
Dropped By No Result

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