Renewal
.:Renewal Item Database:.

Illusion Survivor Manteau [1]   [Garment]   Item ID# 20847 (Clack_Of_Servival_IL)
Illusion Survivor's Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
30
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau that dramatically increases your chances of survival in any situation

VIT+15

When equipped with Illusion Survivor's Staff:
MaxHP +1000, MATK -50.

For each refine level of Illusion Survivor's Staff:
MATK +20.

For each 3 refine levels of Illusion Survivor's Staff:
Decreases after skill cast delay of all skills by 3%.

For each 2 refine levels of Illusion Survivor's Manteau:
Increases Neutral resistance by 1%.

(Increases MATK and Neutral resistance only up to +10 Refine Level.)

When equipped with Illusion Wizardry Staff:
Increases Crimson Rock by 10%.

If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher:
Increases Hell Inferno damage by 40%.

If total refine level of entire set at least +18:
Increases Wind and Shadow elemental magic damage by 10%.

If total refine level of entire set at least +22:
Increases Fire elemental magic damage by 10%.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = min(.@weapon,10); bonus bMaxHP,1000; bonus bMatk,(-50+(20*.@weapon)); bonus bDelayrate,-(3*(.@weapon/3)); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2); }
Item Script
{ bonus bVit,15; },{},{}
Dropped By No Result

Survivor's Rod [1]   [One Hand]   Item ID# 1618 (Survival_Rod_)
Survivor's Rod (Dex)
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100
Attack
50 / MATK 120
Required Lvl
24
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.

DEX +3, MATK +120, MaxHP +400.

When equipped with Manteau of Survival:
MaxHP +300, MATK -5%.

For each refine level of Staff of Survival[1]: MATK +1%.

For each refine level of Manteau of Survival:
Reduces damage taken from Neutral elemental attacks by 3%.

When equipped with Orbs of Survival:
For each refine level of Staff of Survival[1]:
MATK +10

When Staff of Survival[1] Refined to +10:
Base Level is below 100:
Reduces variable cast time of all skills by 3%.
Increases damage of Earth Strain and Chain Lightning by 15%.
Increases damage of Heaven's Drive and Jupitel Thunder by 70%.

Base Level at least 100:
Reduces variable cast time of all skills by 9%.
Increases damage of Earth Strain and Chain Lightning by 45%.
Increases damage of Heaven's Drive and Jupitel Thunder by 210%.

When equipped with Shoes of Survival [1]:
Reduces damage taken from DemiHuman monsters by 10%.
Ignores magical defense of target by 50%.

If Staff of Survival [1] refine level +10:
Reduces Earth Strain skill cooldown by 2.4 seconds.
Reduces Chain Lightning skill cooldown by 1 seconds.
Increases magical damage against DemiHuman monsters by 20%.
Increases Neutral elemental magic damage by 80%.
Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical attack.

More Information on Combo:
Combo Script
{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = min(.@weapon,10); bonus bMaxHP,1000; bonus bMatk,(-50+(20*.@weapon)); bonus bDelayrate,-(3*(.@weapon/3)); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2); }
Item Script
{ bonus bDex,3; bonus bMaxHP,400; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Obtainable FromOld Blue Box, Old Violet Box

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