Renewal
.:Renewal Item Database:.
 

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Mine Worker's Backpack [0]   [Garment]   Item ID# 20822 (Mine_Worker's_Backpack)
Mine Worker Backpack
Type Armor Class Garment Buy n/a Sell n/a Weight 60
Defense 16Required Lvl 100Slot 0
Applicable Jobs
Mechanic
Description A leather backpack of miner whose work at the gold mine.
ASPD +5%.
Every 2 refine levels, ASPD +1%.
Refine Level +9: ATK +20.

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,5; bonus bAspdRate,10; bonus bCritAtkRate,10; }
Item Script
{ [email protected] = getrefine(); bonus bAspdRate,(5+([email protected]/2)); if ([email protected]>=9) bonus bBaseAtk,20; },{},{}
Dropped ByNo Result

Mine Worker's Pickaxe [2]   [Two Handed]   Item ID# 28116 (Mine_Worker's_Pickaxe)
Mine Worker Pickaxe
Type Weapon Class Two-handed Axe Buy 10z Sell 5z Weight 400
Attack 300Required Lvl 100Weapon Lvl 3Slot 2
Applicable Jobs
Mechanic
Description A Pickaxe used by miner whose work at the gold mine. A little heavy, but have great attack power.

Adds a chance of gaining CRIT +20 for 7 seconds when dealing melee physical attacks.
Refine Level +7: Critical damage +5%.
Refine Level +9: Critical damage +10%.

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,5; bonus bAspdRate,10; bonus bCritAtkRate,10; }
Item Script
{ bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; [email protected] = getrefine(); if ([email protected]>=9) { bonus bCritAtkRate,15; } else if ([email protected]>=7) { bonus bCritAtkRate,5; } },{},{}
Dropped ByNo Result

Mine Worker's Vest [0]   [Body]   Item ID# 15179 (Mine_Worker's_Vest)
Mine Worker Vest
Type Armor Class Armor Buy n/a Sell n/a Weight 150
Defense 80Required Lvl 100Slot 0
Applicable Jobs
Mechanic
Description A gold mine worker's leather vest. Very soft and comfortable.
Flee +10
Every 2 refine level increases Flee by 4.

Refine Level +9: Crit +5.

When combined with Mine Worker Pickaxe and Mine Worker Backpack:
ATK +5%.
Reduces after attack delay by 10%.
Critical damage +10%.

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,5; bonus bAspdRate,10; bonus bCritAtkRate,10; }
Item Script
{ [email protected] = getrefine(); bonus bFlee,(10+4*([email protected]/2)); if ([email protected]>=9) bonus bCritical,5; },{},{}
Dropped ByNo Result