Renewal
.:Renewal Item Database:.
 

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YSF01 Greave [1]   [Footgear]   Item ID# 22141 (YSF01_Greave)
YSF01 Greaves
Type Armor Class Footgear Buy n/a Sell n/a Weight 130
Defense 25Required Lvl 170Slot 1
Applicable Jobs
Every Job
Description The greaves used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world. If used abusely, its magic power will consume its wearer.

Refine Level +8: Reduces after attack delay by 8%.
Refine Level +11: ASPD +1.

Refine Level +13:
Increases critical attack damage by 10%.

If base LUK at least 125:
Increases critical attack damage by 30%.

More Information on Combo:
Combo Script
{ if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) >= 39) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; }",50,5000; } }
Item Script
{ [email protected] = getrefine(); if ([email protected] >= 8) { bonus bAspdRate,8; if ([email protected] >= 11) { bonus bAspd,1; if ([email protected] >= 13) { [email protected] = 10; } } } if (readparam(bLuk) >= 125) { [email protected] += 30; } if ([email protected]) { bonus bCritAtkRate,[email protected]; } },{},{}
Dropped ByNo Result

YSF01 Manteau [1]   [Garment]   Item ID# 20856 (YSF01_Manteau)
Type Armor Class Garment Buy n/a Sell n/a Weight 75
Defense 32Required Lvl 170Slot 1
Applicable Jobs
Every Job
Description The manteau used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world. If used abusely, its magic power will consume its wearer.

Refine Level +8:
ATK +20.

Refine Level +11:
Reduces after cast delay by 3%.

Refine Level +13:
Reduces after cast delay by 4%.

If base VIT at least 125:
Reduces after cast delay by 10%.

More Information on Combo:
Combo Script
{ if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) >= 39) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; }",50,5000; } }
Item Script
{ [email protected] = getrefine(); if ([email protected] >= 8) { bonus bBaseAtk,20; if ([email protected] >= 11) { [email protected] = -3; if ([email protected] >= 13) { [email protected] += -4; } } } if (readparam(bVit) >= 125) { [email protected] += -10; } if ([email protected]) { bonus bDelayrate,[email protected]; } },{},{}
Dropped ByNo Result

YSF01 Plate [1]   [Body]   Item ID# 15212 (YSF01_Plate)
Type Armor Class Armor Buy n/a Sell n/a Weight 210
Defense 78Required Lvl 170Slot 1
Applicable Jobs
Every Job
Description The plate used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world.
If used abusely, its magic power will consume its wearer.

Refine Level +8:
ATK +5%
Refine Level +11:
ATK +2%
Refine Level +13:
ATK +4%

If base STR at least 125:
Every refine level: ATK +1%.

When combined with YSF01 Manteau:
Every refine level of YSF01 Manteau:
Reduces after cast delay by 1%.

When combined with YSF01 Greaves:
Every refine level of YSF01 Greaves:
Reduces after attack delay by 1%.

If combined refine level of YSF01 Plate, YSF01 Manteau and YSF01 Greaves at least +39:
Randomly possesses wearer with YSF01 spirit for 5 seconds wearer when receiving physical attack.
During possession: Ignores physical defense of all races (except Player).

More Information on Combo:
Combo Script
{ if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) >= 39) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; }",50,5000; } }
Item Script
{ [email protected] = getrefine(); if ([email protected] >= 13) { [email protected] = 11; } else if ([email protected] >= 11) { [email protected] = 7; } else if ([email protected] >= 8) { [email protected] = 5; } if (readparam(bStr) >= 125) { [email protected] += [email protected]; } if ([email protected]) { bonus2 bAddClass,Class_All,[email protected]; } },{},{}
Dropped ByNo Result