Renewal
.:Renewal Item Database:.

Illusion Armor A-type [1]   [Body]   Item ID# 15376 (Illusion_Armor_A)
Illusion Armor Type A
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

ATK +100.
For every 2 refine levels, ATK +10.

Refine Level +7:
Reduces after attack delay by 10% (ASPD +10%).

When equipped with Illusion Engine Wing Type A:
ATK +50.

When equipped with Illusion Engine Wing Type B:
Reduces after skill delay by 10%.

Enchantable: Yes

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,5; }
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Leg A-type [1]   [Footgear]   Item ID# 22196 (Illusion_Leg_A)
Illusion Leg Type A
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
20
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat boots A type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.

MaxSP +200.
For each 2 refine levels: MaxSP +20.

Refine Level +7: Increases ranged physical damage by 5%.

When equipped with Illusion Armor Type A: ATK +5%.
When equipped with Illusion Armor Type B: ASPD +5% (After attack delay -5%).

Enchantable: Yes

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,5; }
Item Script
{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{}
Dropped By No Result

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