.:Renewal Item Database:.
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
150 Attack
190 Required Lvl 120 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
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Description | An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates. STR +3, INT +2, DEX +2. Refine Level +9, reduces cooldown time of Hundred Spears by 1 sec. Refine Level +13, reduces cooldown time of Hundred Spears by 1 sec. When equipped with Illusion Shoes: ATK +40 If refine level of Illusion Pole Axe and Illusion Shoes each is +7 or higher: Increases Hundred Spear damage by 20%. If total refine level of entire set is +18 or higher: ATK +10% If total rRefine level of entire set +22 or higher: Increases Hundred Spear damage by 20%. More Information on Combo: |
Combo Script |
{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } } |
Item Script | { .@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
10 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
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Description | A pair of shoes made of supple, high quality leather. MaxHP +100, MaxSP +10. Every refine level: MaxHP +100, MaxSP +5. More Information on Combo: |
Combo Script |
{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } } |
Item Script | { .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} |
Dropped By | No Result |