Renewal
.:Renewal Item Database:.

Ancient Hero Boots [1]   [Footgear]   Item ID# 22171 (Ancient_Hero_Boots)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.

MaxHP +500, MaxSP +50.
Every 3 refine levels: MaxHP +2%, MaxSP +1%.

Refine Level +9: Reduces fixed cast time of all skills by 0.3 sec.

Refine Level +12: Reduces fixed cast time of all skills by 0.2 sec.

Refine Level +14: Reduces after skill delay by 5%.

More Information on Combo:
Combo Script
{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
Item Script
{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayrate,-5; } } bonus bFixedCast,.@val; } },{},{}
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Demon Slayer Shot [2]   [Two Handed]   Item ID# 28256 (Demon_S_Shot)
Demon Slayer Shot Gun
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
140
Attack
275
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.

Enable splash damage on attack.

For each 2 refine levels, increases long ranged physical damage by 3%.
For each 3 refine levels, MaxSP +2%.

Refine Level +7:
Increases physical damage against Boss monsters by 10%.

Refine Level +9:
ATK +50.
After using Platinum Altar, increases long ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases physical damage against Undead and Demon race monsters by 15%.

When equipped with Ancient Hero's Boots:
Random chance to increase DEX by 20 and long ranged physical damage by 10% for 7 sec when dealing physical attack.

More Information on Combo:
Combo Script
{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{}
Dropped By No Result

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