.:Renewal Item Database:.
Search Item By ID
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
420 Attack
180 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
---|---|
Description | A bloodthirsty axe that has aided many warriors in battle. STR +2, DEX +2, LUK +2. Increases damage of Axe Tornado and Axe Boomerang by 100%. Increases damage of Cart Tornado by 75%. Indestructible in battle Refine Level +7: Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. Refine Level +9: Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. When equipped with Illusion Shoes: ATK + 40 If Refine Level of Illusion War Axe and Illusion Shoes each is +7 or higher: Increases damage of Axe Boomerang by 15%. If Total refine level of entire set at least +18: ATK +10%. If total refine level of entire set at least +22: Ranged physical damage +10%. [iRO Description] a hideous axe that is said to be haunted by the fear of death when the day faces the enemy, with a life-threatening axe that has become frighteningly cruel because it is swung from the battlefield and filled with blood. Unbreakable. STR + 2, DEX + 2, LUK + 2. Increases the damage of Axe Tornado and Axe Boomerang by 100%. Increases the damage of Cart Tornado by 75%. If refine rate is 7 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. If refine rate is 9 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%. If equipped with Illusion Shoes, ATK + 40. If refine rate of both is 7 or higher, increases the damage of Axe Boomerang by 15%. If the sum of their refine rates is 18 or higher, ATK + 10%. If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%. Type : Axe Attack : 180 Weapon Level : 4 Required Level : 120 Jobs : Blacksmith Classes, Alchemist Classes More Information on Combo: |
Item Script |
expand to view script{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); },{},{} |
Dropped By | No Result |