Renewal
.:Renewal Item Database:.
Search Item By ID


Glorious Apocalypse [0]   [One Hand]   Item ID# 1577 (Krieger_Book2)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
90 / MATK 115
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
MATK + 115
Increases physical attack against DemiHuman monster by 80%.
Ignores magical defense of DemiHuman monster by 25%.
Indestructible (except in upgrade attempts).

[Refine level +6 or higher]
Ignores magical defense of DemiHuman monster by 5%.

[Refine level +9 or higher]
MATK +5%.
Reduces variable cast time of all skills by 5%.
Reduces after cast skill delay of all skills by 5%.

[iRO Description]
A weapon that has been designed specifically for battles against humans.
Account Bound
Class: Book
Attack: 90
Magic Attack: 115
Property: Neutral
Weapon Level: 4
Requires Level: 80
Usable By: Priest Jobs, Sage Jobs, Taekwon Master
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Aspd + 10%
Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack.
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Matk + 5%
Reduces the variable casting time of skills by 5%.
Reduces the cooldown of skills by 5%.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; } },{},{}
Dropped By No Result
Obtainable FromBattleground

back to top