.:Renewal Item Database:.
Search Item By ID
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100 Attack
50 / MATK 120 Required Lvl 24 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | A staff developed through the united efforts of the Magician Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. INT +3, MATK +120, MaxHP +400. When equipped with Manteau of Survival: MaxHP +300, MATK -5%. For each refine level of Staff of Survival[1]: MATK +1%. For each refine level of Manteau of Survival: Reduces damage taken from Neutral elemental attacks by 3%. When equipped with Orbs of Survival: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +10: Base Level is below 100: Reduces variable cast time of all skills by 3%. Increases damage of Earth Strain and Chain Lightning by 15%. Increases damage of Heaven's Drive and Jupitel Thunder by 70%. Base Level at least 100: Reduces variable cast time of all skills by 9%. Increases damage of Earth Strain and Chain Lightning by 45%. Increases damage of Heaven's Drive and Jupitel Thunder by 210%. When equipped with Shoes of Survival[1]: Reduces damage taken from DemiHuman monsters by 10%. Ignores magical defense of target by 50%. If Staff of Survival[1] refine level +10: Reduces Earth Strain skill cooldown by 2.4 seconds. Reduces Chain Lightning skill cooldown by 1 seconds. Increases magical damage against DemiHuman monsters by 20%. Increases Neutral elemental magic damage by 80%. Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical attack. [iRO Description] A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Class: One-Handed Staff Attack: 50 Magic Attack: 120 Property: Neutral Weapon Level: 3 Requires Level: 24 Usable By: Acolyte Jobs, Mage Jobs, Soul Linker Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 Matk - 5% Matk + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 Matk - 5% Matk + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 Matk - 50 Matk + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] Matk + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] Matk + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] Matk + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional Matk + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional Matk + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] Matk + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional Matk + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional Matk + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. More Information on Combo: |
Item Script | { bonus bInt,3; bonus bMaxHP,400; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |