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Medic's Robe [1]   [Body]   Item ID# 2380 (Medic_Robe)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0
Defense
25
Required Lvl
80
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
MaxHP +150
MDEF +2
Reduces damage from Demihuman monsters by 2%.
[+Combat Boots and Commander's Manteau]
INT +3. MaxHP +12%.
Reduces Holy Light variable cast time by 50%.
Increases damage from all non-Demihuman monsters by 300%.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.

[iRO Description]
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set.
Account Bound
Class: Armor
Defense: 25
Requires Level: 80
Usable By: Acolyte Jobs
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.


Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.

More Information on Combo:
Item Script
{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{}
Dropped By No Result
EnchantmentArmor (Stat) Enchantable
Obtainable FromBattleground

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