Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Sailor's Bandana [0]   [Upper Head]   Item ID# 5691 (Catain_Bandanna)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
1
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
This is something that many sailors of Alberta wear when sailing through the seven seas.
It helps prevent seasickness and its bright color makes it easier to see men who have fallen overboard.
DEX + 1.
Increases resistance against Poison status by 20%.
Indestructible (except in upgrade attempts).
Item Script
{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm; },{},{}
Dropped By No Result

Saint Bringer [2]   [One Hand]   Item ID# 550088 (Saint_Bringer)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
60 / MATK 220
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Cardinal
Description
A staff for guides on the path of the divine light.

Indestructible in battle

MATK +220
MATK +5%, SPL +2
Increases damage of Framen by 5%.

Refine Level +5:
Increases damage of Framen by additional 10%.

Refine Level +7:
Increases Magical Damage with Holy element by 5%.

Refine Level +9:
Increases damage of Framen by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Framen by additional 5%.
Increases damage of Arbitrium by 20%.

[Bonus by Grade]
[Grade D]: Magical Damage with Holy element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"CD_FRAMEN",5; if (.@r>=5) { bonus2 bSkillAtk,"CD_FRAMEN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r>=9) { bonus2 bSkillAtk,"CD_FRAMEN",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",15; bonus2 bSkillAtk,"CD_FRAMEN",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Saint Crown [0]   [Upper Head]   Item ID# 19469 (Crown_Of_Saint_Jp)
Sacred Crown
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
60
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A crown with the sacred aura.

MDEF +15.
Decreases after attack delay 10%.
Decreases SP Consumption of Judex by 15.
Decreases SP Consumption of Adoramus by 15.
Increases damage of Adoramus and Judex by 20%.

For each Level of Oratio:
Decreases the variable cast time of Adoramus and Judex by 5%.

When Clearance is Level 5:
Increases magical damage on Boss class monsters by 25%.

For each Level of Lauda Agnus and Lauda Ramus:
Increases magical damage against Earth, Ghost, Neutral and Undead elemental monsters by 5%.

For each refine level:
Increases magical damage against DemiHuman monsters by 2%.

Refine Level +7,
Decreases after attack delay by 5%.
Increases damage of Adoramus and Judex by 30%.

Refine Level +9,
Decreases after attack delay by 5%.
Increases damage of Adoramus and Judex by 50%.

Refine Level +10
Nullifies Gemstone requirement of certain skills.
Item Script
expand to view script
{ .@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg; },{},{}
Dropped By No Result

Saint Crown [1]   [Upper Head]   Item ID# 400118 (BioWeapon_Helm_AB)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Arch Bishop
Description
A crown designed for specific subjects.
A helmet designed to wrap around your head. It is said that a priest used it in the past.

For each 2 Refine Levels:
ATK +20
MATK +20

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).
Decreases variable cast time by 10%.

Refine Level +9:
ATK +15%
MATK +15%

Refine Level +11:
Increases magical damage with every element by 10%.
Increases physical damage against enemies of every size by 10%.

When equipped with Adorare Staff:
Increases magical damage with Holy element by 10%.

For each Refine Level of Adorare Staff:
Increases damage of Adoramus by 5%.

When equipped with Poenitentia:
Increases magical damage with Holy element by 10%.

For each Refine Level of Poenitentia:
Increases damage of Judex by 10%.

When equipped with Lucis Flail:
Increases physical damage against enemies of all sized enmies by 10%.

For each Refine Level of Lucis Flail:
Increases damage of Duple Light by 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,20*(.@r/2); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus bMatkRate,15; bonus bAtkRate,15; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bAddSize,Size_All,10; } },{},{}
Dropped By No Result

Saint Mace [2]   [One Hand]   Item ID# 590003 (Saint_Hall)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
80
Attack
170 / MATK 165
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A scepter said to have been used by a saint. It resonates with Ancient Hero's Boots.

Indestructible in battle

MATK + 165, MATK + 3%.

For each 2 refine levels:
Increase Holy elemental magic damage by 1%.

For each 3 refine levels:
Increases Adoramus damage by 5%.

Refine Level +9:
Increases Holy elemental magic damage by additional 10%.

Refine Level +11:
Reduces fixed cast time of by 0.5 seconds.

When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
Item Script
{ bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,10; } },{},{}
Dropped By No Result

Saint Mace-LT [2]   [One Hand]   Item ID# 590030 (Saint_Hall_LT)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
190
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Bishop
Description
An improved version of the sacred scepter said to have been used by a certain saint.
Resonates with Hero's Boots-LT.

Indestructible in battle

MATK +195
MATK +5%

Base Level at least 210:
SPL +2, S.MATK +1.

For each 2 Refine Levels:
Increases magical damage with Holy element by 1%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.

Refine Level +7:
Decreases variable cast time by 10%.
Increases magical damage with Holy element by additional 10%.

Refine Level +9:
Increases magical damage against monsters of every race, except Players, by 15%.

Refine Level +11:
Increases damage of Adoramus by additional 30%.

When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.

[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage of Holy element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,210; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; if (.@r>=11) { bonus2 bSkillAtk,"AB_ADORAMUS",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus2 bMagicAtkEle,Ele_Holy,(.@r/2); bonus2 bSkillAtk,"AB_ADORAMUS",5*(.@r/3); },{},{}
Dropped By No Result

Saint Scepter Remodeling Cube    Item ID# 100398 (Saint_Hall_Cube)
Saint Hall Modification Cube
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A cube that converts the Saint Mace into an Patent Saint Mace.
Uses an +9 Saint Mace as a material.
An +7 Patent Saint Mace can be obtained.

Warning! - When remodeling, the inserted cards and Random Options are removed.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Saint's Robe [0]   [Body]   Item ID# 2325 (Saint_Robe)
Type
Armor
Class
Armor
Buy
54000z
Sell
27000z
Weight
60
Defense
50
Armor Lvl
1
Slot
0
Applicable Jobs
Acolyte
Merchant
Priest
Blacksmith
Monk
Alchemist
Description
A robe that has been baptized with saintly power.
MDEF + 5
Item Script
{ bonus bMdef,5; },{},{}
Dropped By
Buyable AtClick here for vender information
EnchantmentSocket Enchantable
Armor (Stat) Enchantable
Obtainable FromOld Blue Box

Saint's Robe [1]   [Body]   Item ID# 2326 (Saint_Robe_)
Type
Armor
Class
Armor
Buy
54000z
Sell
27000z
Weight
60
Defense
50
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Merchant
Priest
Blacksmith
Monk
Alchemist
Description
A robe that has been baptized with saintly power.
MDEF + 5
Item Script
{ bonus bMdef,5; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Armor (Stat) Enchantable
Obtainable FromOld Blue Box, Old Violet Box

Sakkat [0]   [Upper Head]   Item ID# 2280 (Sahkkat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
4
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Ssaurabi, the ancient Korean warrior, was known to wear one of these.
AGI + 1
Item Script
{ bonus bAgi,1; },{},{}
Dropped By No Result
Obtainable FromDoctor Band, Feather Bonnet, Opera Masque & Sakkat Hat
Required ForParty Hat, Straw Hat, Cowboy Hat, Sombrero & Fur Hat

Sakkat [0]   [Upper Head]   Item ID# 5267 (Sahkkat_C)
Costume Sakkat
Type
Armor
Class
Upper Headgear
Buy
1z
Sell
0z
Weight
0
Defense
14
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental Items
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Saurabi, the ancient Korean warrior, was known to wear one of these.
AGI + 3
Impossible to refine this item.
Item Script
{ bonus bAgi,3; },{},{}
Dropped By No Result

Sakkat Box    Item ID# 12949 (Sahkkat_Box)
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A box containing 1 Refined Sakkat. Please take a care because is fragile.
Rental period for 14 days.

Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
Item Script
{ getgroupitem(IG_Sahkkat_Box); },{},{}
Dropped By No Result

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