Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Melon Bomb Guidebook    Item ID# 6282 (Melon_Bomb_CB)
How To Make A Melon Bomb
Type
Miscellaneous
Class
n/a
Buy
1000z
Sell
500z
Weight
1
Description
A guide on how to make Melon bombs.
Ingredients : Melon, Sticky Mucus, 2 Dark Powder, Detonator
Item Script
{},{},{}
Dropped By No Result

Melon Book [1]   [One Hand]   Item ID# 540038 (Melon_Book)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
80
Attack
120 / MATK 140
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Sorcerer
Star Emperor
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus bHealPower,6*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Claw [1]   [One Hand]   Item ID# 560029 (Melon_Claw)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
40
Attack
140 / MATK 100
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Shura
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Claymore [1]   [Two Handed]   Item ID# 600022 (Melon_Claymore)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
340
Attack
280 / MATK 230
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Royal Guard
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",50,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",30,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Dagger [1]   [One Hand]   Item ID# 510048 (Melon_Dagger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
120 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Warlock
Mechanic
Ranger
Guillotine Cross
Expanded Supernovice
Royal Guard
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Soul Reaper
Kagerou / Oboro
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Festival Reward Box    Item ID# 23907 (Season_Evt_Reward_5)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
May 2021 Melon Festival Reward Box
Contains various items needed for adventurers.
Item Script
{ getgroupitem(IG_SEASON_EVT_REWARD_5); },{},{}
Dropped By No Result

Melon Foxtail [1]   [One Hand]   Item ID# 550049 (Melon_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
40
Attack
150 / MATK 180
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Summoner
Spirit Handler
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus bHealPower,6*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Gatling Gun [1]   [Two Handed]   Item ID# 830006 (Melon_Gatling_Gun)
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250
Attack
120
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Handgun [1]   [Two Handed]   Item ID# 800007 (Melon_Handgun)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
35
Attack
70
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Huuma [1]   [Two Handed]   Item ID# 650016 (Melon_Huuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
150
Attack
150 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Kagerou / Oboro
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Juice    Item ID# 23320 (Melon_Juice)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
5
Applicable Jobs
Every Job
Description
It is made by cutting only the soft part of the melon pulp.
It is easy to drink, so it recovers better than just eating.

Recovers 10% HP and SP, HIT +30 for 3 minutes.
(The item will be deleted after the event ends.)
Item Script
{ percentheal 10,10; sc_start SC_HITFOOD,180000,30; },{},{}
Dropped By No Result

Melon Katar [1]   [Two Handed]   Item ID# 610032 (Melon_Katar)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
280
Attack
150 / MATK 250
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

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