Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Patent Blue Crystal Staff [2]   [Two Handed]   Item ID# 640012 (Up_Blue_Crystal_Staff)
Awakened Blue Crystal Staff
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
100 / MATK 235
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
A staff with the power of cold ice used by some arch wizards in the past.
Seeing the power of cold magic, it began to show its natural power.
It resonates with Great Hero's Boots.

MATK +235.
Indestructible in battle

For each 2 refine levels: MATK +15.

For each 3 refine levels:
Increases damage of Jack Frost by 12%.

Refine Level +7:
Decreases variable cast time of all skills by 10%.
Increases Water and Wind elemental magic damage by 15%.

Refine Level +9:
Decreases Jack Frost skill cooldown by 1 second.
Decreases Delay After Skill by 5%.

Refine Level +11:
Increases magical damage against all sizes by 15%.
Increases damage of Chain Lightning by 15%.

When equipped with Great Hero's Boots: INT +10, MATK +7%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayrate,-5; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; } },{},{}
Dropped By No Result

Patent Chilling Cane [2]   [One Hand]   Item ID# 550013 (Up_Freezing_Rod)
Awakened Chilling Cane
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
75
Attack
40 / MATK 195
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Sorcerer
Description
A blue lighted staff said to have been used by an ancient hero.
The ancient power was inhabited and began to show its natural abilities.
It resonates with Great Hero's Boots.

MATK +150.
For each 2 refine levels: MATK +10.
For each 3 refine levels: Damage of Diamond Dust +12%.

Indestructible in battle

Refine Level +7:
Increases magical damage against all elemental by 15%.
Increases damage of Varetyr Spear by 15%.

Refine Level +9:
Increases damage of Varetyr Spear by additional 20%.
Decreases variable cast time of all skills by 7%.

Refine Level +11:
Decreases variable cast time of all skills by additional 8%.
Decreases Varetyr Spear skill cooldown by 2 seconds.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9) { bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11) { bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; } },{},{}
Dropped By No Result

Patent Crimson Rose [2]   [Two Handed]   Item ID# 800002 (Up_Crimson_Rose)
Awakened Crimson Rose
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
100
Attack
200
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully.
Seeing the state of the red rose, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
ATK +10

For each 3 Refine Levels:
Increases damage of Fire Dance by 2%.

Refine Level +7:
ATK +5%
Increases ranged physical damage by 10%.

Refine Level +9:
When Heat Barrel is used:
Increases damage of Fire Dance by 25% and ranged physical damage by 20% for 60 seconds.

Refine Level +11:
Decreases after skill cast delay by 10%.

When equipped with Great Hero's Boots:
DEX +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7) { bonus bAtkRate,5; bonus bLongAtkRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11) { bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Patent Demon Slayer Shot [2]   [Two Handed]   Item ID# 820001 (Up_Demon_S_Shot)
Awakened Demon Slayer Shot
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
295
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.

Deals Splash Damage.

For each 2 Refine Levels:
Increases ranged physical damage by 3%.

For each 3 Refine Levels:
MaxSP +2%

Refine Level +7:
Increases physical damage against enemies of Boss class, Demon and Undead race by 15%.

Refine Level +9:
When Platinum Alter is used:
Increases ATK by 50 and ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases damage of Banishing Buster and Shattering Storm by 35%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7) { bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; } },{},{}
Dropped By No Result

Patent Dragonic Slayer [2]   [Two Handed]   Item ID# 21058 (Up_Dragonic_Slayer)
Awakened Dragonic Slayer
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
200
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Description
A great sword said to have been used by a dragon slayer in the past.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.

For each 2 refine levels: MaxHP +5%, MaxSP +5%.

For each 3 refine levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 5%.

Refine Level +7:
Decreases after skill cast delay and variable cast time by 10%.

Refine Level +9:
Increases long ranged physical damage by 10%.

Refine Level +11:
MaxSP +5%. Decreases after skill cast delay of all skills by 7%.

When equipped with Great Hero's Boots:
VIT +10. Increases long ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,.@r/2*5; bonus bMaxSPrate,.@r/2*5; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; if (.@r>=7) { bonus bDelayrate,-10; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus bLongAtkRate,10; } if (.@r>=11) { bonus bDelayrate,-7; bonus bMaxSPrate,5; } },{},{}
Dropped By No Result

Patent Exorcist's Bible [2]   [One Hand]   Item ID# 540011 (Up_Demon_Hunting_Bible)
Awakened Exorcist's Bible
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
70
Attack
205 / MATK 190
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
The Bible on Demon Era, reportedly used by ancient high priests.
Seeing that the divine power was inhabited, it began to exert its natural power.
It resonates with Great Hero's Boots.

MATK +190.
For each 2 refine levels: MATK +15.
For each 3 refine levels: Increases damage of Duple Light and Judex by 25%.

Refine Level +7:
ASPD +10% (After attack delay -10%).
Increases Holy elemental magic damage by 15%.

Refine Level +9:
Increases damage of Duple Light and Judex by additional 30%.

Refine Level +11:
Physical attacks have a chance to autocast Level 5 Adoramus (If you learned a higher Level, it will auto cast that Level instead.).

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11) { .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; } },{},{}
Dropped By No Result

Patent Fatalist [2]   [One Hand]   Item ID# 510020 (Up_Fatalist)
Awakened Fatalist
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
205
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
Swords of old travelers who specialize in stabbing rather than cutting.
The experience and knowledge of old travelers began to show their natural abilities.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +10.
For each 3 refine levels: ASPD +2% (After attack delay -2%).

Refine Level +7:
Increases damage of Fatal Menace by 25%.

Refine Level +9:
Decreases SP Consumption of Fatal Menace by 15%.
Decreases after skill cast delay of all skills by 7%.

Refine Level +11:
Increases melee physical damage by 10%.
Decreases after skill cast delay of all skills by additional 7%.

When equipped with Great Hero's Boots:
STR +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9) { bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayrate,-7; } if (.@r>=11) { bonus bShortAtkRate,10; bonus bDelayrate,-7; } },{},{}
Dropped By No Result

Patent Freedom Stick [2]   [One Hand]   Item ID# 550081 (Up_Freedom_Stick)
Awakened Freedom Stick
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
90 / MATK 200
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Supernovice
Description
A one-handed staff used by any hero regardless of form.
An ancient power has been imbued and it has begun to show its original ability.
It resonates with Ancient Hero's Boots.

Indestructible in battle

MATK +200

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases damage of Heaven's Drive by 30%.

Refine Level +7:
Increases magical damage against enemies of every element by 15%.
Enables the use of Level 5 Psychic Wave.

Refine Level +9:
Increases damage of Psychic Wave by 10%
Decreases variable cast time by 10%.

Refine Level +11:
Increases magical damage with Earth and Neutral element by 10%.
Decreases variable cast time by additional 5%.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30*(.@r/3); if (.@r>=7) { skill "SO_PSYCHIC_WAVE",5; bonus2 bMagicAddEle,Ele_All,15; if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus bVariableCastrate,-5; } } } },{},{}
Dropped By No Result

Patent Golden Lord Launcher [2]   [Two Handed]   Item ID# 840001 (Up_Golden_L_Launcher)
Awakened Golden Road Launcher
Type
Weapon
Class
Grenade Launcher
Buy
20z
Sell
10z
Weight
240
Attack
350
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher made of gold used by those who have reached the level of gun master who can handle all guns skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
Increases ranged physical damage by 3%.

For each 3 Refine Levels:
ATK +20

Refine Level +7:
Increases damage of Dragon Tail by 15%.
Decreases Dragon Tail skill cooldown by 1 second.

Refine Level +9:
Increases damage of Dragon Tail by additional 20%.

Refine Level +11:
Increases physical damage against enemies of against enemies of all elements by 15%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,20*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",15; bonus2 bSkillCooldown,"RL_D_TAIL",-1000; } if (.@r>=9) { bonus2 bSkillAtk,"RL_D_TAIL",20; } if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } },{},{}
Dropped By No Result

Patent Huuma Shuriken Clearness [2]   [Two Handed]   Item ID# 650004 (Up_Humma_Clear)
Awakened Humma Clear
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
230
Attack
290
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A wind eagle sword used by a famous ninja.
The blue energy began to show off its natural strength. It resonates with Great Hero's Boots.

Indestructible in battle

For each 2 refine levels: ATK +15.

For each 3 refine levels: Increases long ranged physical damage by 2%.

Refine Level +7:
Increases damage of Swirling Petal by 30%.
Decreases variable cast time by 10%.

Refine Level +9:
Decreases Swirling Petal skill cooldown by 1 second.

Refine Level +11:
Increases physical damage against Fire, Shadow and Holy elemental monsters by 20%.
Increases physical damage against Undead, Demon and Angel race monsters by 20%.

When equipped with Great Hero's Boots:
STR +10. Increases long ranged physical damage by 5%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,.@r/3*2; if (.@r>=7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } if (.@r>=11) { bonus2 bAddEle,Ele_Fire,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

Patent Iron Nail [2]   [One Hand]   Item ID# 560008 (Up_Iron_Nail_K)
Awakened Iron Nail
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
120
Attack
205
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
A knuckle once worn by ancient hero.
The ancient power awakened and began to exert its natural power.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.

For each 3 refine levels: Increases ranged physical damage by 4%.

Refine Level +7:
Increases damage of Rampage Blast and Ride in Lightning by 10%.

Refine Level +9:
Decreases cooldown of Rampage Blast and Earth Shaker by 1 sec.

Refine Level +11:
Decreases SP Consumption of Rampage Blast by 15%
Increases damage of Rampage Blast and Ride in Lightning by additional 10%.

When equipped with Great Hero's Boots:
STR +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; } if (.@r>=9) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; } if (.@r>=11) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15; } },{},{}
Dropped By No Result

Patent Iron Staff [2]   [Two Handed]   Item ID# 640011 (Up_Iron_Staff)
Awakened Iron Staff
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
100 / MATK 235
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
Metal staff made from stainless steel. It is said that an ancient wizard made it.
It resonates with Great Hero's Boots.

MATK +235.
Indestructible in battle

For each 2 refine levels: MATK +15.

For each 3 refine levels:
Increases damage of Earth Strain by 12%.

Refine Level +7:
Decreases variable cast time of all skills by 10%.
Increases Fire and Earth elemental magic damage by 15%.

Refine Level +9:
Decreases Earth Strain skill cooldown by 1 second.
Decreases variable cast time of all skills by additional 5%.

Refine Level +11:
Increases magical damage against all sizes by 15%.
Increases damage of Crimson Rock by 15%.

When equipped with Great Hero's Boots: INT +10, MATK +7%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus bVariableCastrate,-5; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } },{},{}
Dropped By No Result

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