Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Dim Glacier Boots [1]   [Footgear]   Item ID# 470197 (D_Glacier_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
200
Defense
126
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Glacier's Boots that have lost their light due to being engulfed in venomous magic.

POW +2, CON +2

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Increases Physical Damage by 10%.

[Bonus by Grade]
[Grade D] ATK +2%
[Grade C] fixed cast time -1 second.
[Grade B] P.ATK +2, ATK +1%.
[Grade A] ATK +2%
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,2; bonus bCon,2; if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,2; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-1000; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bAtkRate,1; if (.@g>=ENCHANTGRADE_A) { bonus bAtkRate,2; } } } } },{},{}
Dropped By No Result

Dim Glacier Bow [1]   [Two Handed]   Item ID# 700059 (D_Glacier_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
150
Attack
240 / MATK 220
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
5
Applicable Jobs
Ranger
Description
A bow that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Extractor    Item ID# 101639 (D_Gw_Extractor)
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
Not Available

[iRO Description]
Not Available
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Dim Glacier Foxtail [1]   [One Hand]   Item ID# 550090 (D_Glacier_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
200
Attack
400 / MATK 400
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Summoner
Description
A foxtail that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +400
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Dim Glacier Gatling Gun [1]   [Two Handed]   Item ID# 830015 (D_Glacier_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
350
Attack
350 / MATK 200
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Grenade Launcher [1]   [Two Handed]   Item ID# 840010 (D_Glacier_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
300
Attack
300 / MATK 200
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A rifle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Huuma Shuriken [1]   [Two Handed]   Item ID# 650028 (D_Glacier_Humma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
300
Attack
400 / MATK 370
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A huuma shuriken that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +370
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Dim Glacier Katar [1]   [Two Handed]   Item ID# 610041 (D_Glacier_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
120
Attack
240 / MATK 220
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Guillotine Cross
Description
A katar that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Knuckle [1]   [One Hand]   Item ID# 560037 (D_Glacier_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
240 / MATK 220
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Shura
Description
A knuckle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Lance [1]   [Two Handed]   Item ID# 630019 (D_Glacier_Lance)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
450
Attack
300 / MATK 270
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
3
Applicable Jobs
Knight
Description
A two-handed spear that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +270
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Mace [1]   [One Hand]   Item ID# 590047 (D_Glacier_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
180
Attack
210 / MATK 210
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A mace that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +210
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Dim Glacier Manteau [1]   [Garment]   Item ID# 480283 (D_Glacier_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
160
Defense
147
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A Glacier Manteau that has lost it's light due to being engulfed in venomous magic.

POW +1, CON +1

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases Physical Damage by 10%.

Refine Level +11:
Decreases after skill cast delay by 10%.

[Bonus by Grade]
[Grade D] ATK +3%, POW +5, CON +5.
[Grade C] P.ATK +2, Physical Damage +5%.
[Grade B] P.ATK +1
[Grade A] ATK +2%
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,1; bonus bCon,1; if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; if (.@r>=11) { bonus bDelayrate,-10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,3; bonus bPow,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_C) { bonus bLongAtkRate,5; bonus bShortAtkRate,5; bonus bPAtk,2; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,1; if (.@g>=ENCHANTGRADE_A) { bonus bAtkRate,2; } } } } },{},{}
Dropped By No Result

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