Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Paradise Star Emperor Book of the Moon [0]   [One Hand]   Item ID# 540034 (3Para_Book2_SJ)
Paradise Star Emperor Moon Book
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Star Emperor
Description
A high-quality book made by the Paradise Group.

ATK +5%

For each Level of Peaceful Break:
Increases melee physical damage by 1%.

Base Level at least 105:
ATK +10%
Increases damage of New Moon Kick and Full Moon Kick by 25%.

Base Level at least 110:
Increases melee physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("TK_HPTIME"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAtkRate,10; bonus2 bSkillAtk,"SJ_NEWMOONKICK",25; bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; if (.@l>=110) { bonus bShortAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; } } } },{},{}
Dropped By No Result

Paradise Star Emperor Book of the Sun [0]   [One Hand]   Item ID# 540033 (3Para_Book1_SJ)
Paradise Star Emperor Sun Book
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Star Emperor
Description
A high-quality book made by the Paradise Group.

ATK +5%

For each Level of Peaceful Break:
Increases melee physical damage by 1%.

Base Level at least 105:
ATK +10%
Increases damage of Prominence Kick and Solar Burst by 25%.

Base Level at least 110:
Increases melee physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("TK_HPTIME"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAtkRate,10; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25; bonus2 bSkillAtk,"SJ_SOLARBURST",25; if (.@l>=110) { bonus bShortAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; bonus2 bSkillAtk,"SJ_SOLARBURST",15; } } } },{},{}
Dropped By No Result

Paradise Suit [0]   [Body]   Item ID# 450183 (1Para_Armor_A)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
30
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A suit given to members of the Paradise Group.

MaxHP +150
MaxSP +20

For each 5 Base Level:
MaxHP +30 (Up to Base Level 100)

Base Level at least 30:
MaxHP +80, MaxSP +20.

Base Level at least 45:
MaxHP +150, MaxSP +30.

Base Level at least 85:
MaxHP +250, MaxSP +50.
Item Script
{ .@hp = 30*(min(BaseLevel,100)/5); if (BaseLevel>=30) { .@hp += 80; .@sp = 20; } if (BaseLevel>=45) { .@hp += 150; .@sp += 30; } if (BaseLevel>=85) { .@hp += 250; .@sp += 50; } bonus bMaxHP,150+.@hp; bonus bMaxSP,20+.@sp; },{},{}
Dropped By No Result

Paradise Summoner Foxtail [0]   [One Hand]   Item ID# 550042 (3Para_Foxtail1_SU)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
300
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A high-quality foxtail made by the Paradise Group.

ATK +5%

Indestructible in battle

For each Level of Picky Peck:
Increases ranged physical damage by 1%.

Base Level at least 105:
ASPD +10% (Decreases after attack delay by 10%).
Increases damage of Picky Peck and Spirit of Savage by 25%.

Base Level at least 110:
Increases ranged physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Picky Peck and Spirit of Savage by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("SU_PICKYPECK"); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,2*.@a; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"SU_PICKYPECK",25; bonus2 bSkillAtk,"SU_SVG_SPIRIT",25; if (.@l>=110) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_SVG_SPIRIT",15; } } } },{},{}
Dropped By No Result

Paradise Summoner Foxtail Model [0]   [One Hand]   Item ID# 550043 (3Para_Foxtail2_SU)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A high-quality foxtail made by the Paradise Group.

MATK +300
MATK +5%

Indestructible in battle

For each Level of Silvervine Stem Spear:
Decreases variable cast time by 2%.

Base Level at least 105:
Decreases Catnip Meteor skill cooldown by 1.5 seconds.
Increases damage of Silvervine Stem Spear and Catnip Meteor by 25%.

Base Level at least 110:
Increases magical damage with Earth, Fire, Water, Wind and Ghost element by 10%.
Increases magical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("SU_SV_STEMSPEAR"); bonus bMatk,300; bonus bMatkRate,5; bonus bUnbreakableWeapon; bonus bVariableCastrate,-2*.@a; if (.@l>=105) { bonus2 bSkillCooldown,"SU_CN_METEOR",-1500; bonus2 bSkillAtk,"SU_CN_METEOR",25; if (.@l>=110) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@l>=115) { bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } } },{},{}
Dropped By No Result

Paradise Super Novice Dagger [0]   [One Hand]   Item ID# 510039 (3Para_Dagger_NV)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Supernovice
Description
A high-quality dagger made by the Paradise Group.

ATK +5%

For each Level of Sword Mastery:
Increases melee physical damage by 1%.

Base Level at least 105:
ASPD +10% (Decreases after attack delay by 10%).
Increases damage of Raid and Backstab by 25%.

Base Level at least 110:
Increases melee physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Raid and Backstab by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("SM_SWORD"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"RG_RAID",25; bonus2 bSkillAtk,"RG_BACKSTAP",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"RG_RAID",15; bonus2 bSkillAtk,"RG_BACKSTAP",15; } } } },{},{}
Dropped By No Result

Paradise Super Novice Staff [0]   [One Hand]   Item ID# 550040 (2Para_Rod_NV)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
100 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A one-handed staff made by the Paradise Group.

MATK +160
MATK +3%

Indestructible in battle

Base Level at least 60:
Decreases variable cast time of skills by 10%.

Base Level at least 75:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.

Base Level at least 90:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 20%.
Item Script
expand to view script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; } if (BaseLevel>=90) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; } },{},{}
Dropped By No Result

Paradise Super Novice Sword [0]   [One Hand]   Item ID# 500035 (2Para_Sword_NV)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A one-handed sword for beginners made by Paradise Group.

ATK +3%

Base Level at least 60:
Increases melee physical damage by 10%.

Base Level at least 75:
Increases damage of Bash by 20%.

Base Level at least 90:
Increases damage of Bash by additional 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"SM_BASH",20; if (BaseLevel>=90) bonus2 bSkillAtk,"SM_BASH",20; },{},{}
Dropped By No Result

Paradise Super Novice Wand [1]   [One Hand]   Item ID# 550044 (3Para_Wand_NV)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
100
Weapon Lvl
4
Slot
1
Refineable
No
Applicable Jobs
Supernovice
Description
A high-quality one-handed staff made by the Paradise Group.

MATK +180
MATK +5%

Indestructible in battle

For each Level of Increase SP Recovery:
Decreases variable cast time by 1%.

Base Level at least 105:
Increases magical damage with Water, Wind, Earth and Fire element by 10%.
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by 25%.

Base Level at least 110:
Increases magical damage with Water, Wind, Earth and Fire element by additional 10%.
Increases magical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("MG_SRECOVERY"); bonus bMatk,180; bonus bMatkRate,5; bonus bUnbreakableWeapon; bonus bVariableCastrate,-1*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; bonus2 bSkillAtk,"MG_FIREBALL",25; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25; if (.@l>=110) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"MG_FIREBOLT",15; bonus2 bSkillAtk,"MG_COLDBOLT",15; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; bonus2 bSkillAtk,"MG_FIREBALL",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; } } } },{},{}
Dropped By No Result

Paradise Sura Claw [0]   [One Hand]   Item ID# 560025 (3Para_Claw_SR)
Paradise Sura Claws
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Shura
Description
A pair of high-quality claws made by the Paradise Group.

ATK +5%

For each Level of Call Spirits:
Increases ranged physical damage by 2%.

Base Level at least 105:
Decreases Rampage Blaster skill cooldown by 1 second.
Increases damage of Rampage Blaster and Knuckle Arrow by 25%.

Base Level at least 110:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Rampage Blaster and Knuckle Arrow by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("MO_CALLSPIRITS"); bonus bAtkRate,5; bonus bLongAtkRate,2*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; bonus2 bSkillAtk,"SR_KNUCKLEARROW",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; } } } },{},{}
Dropped By No Result

Paradise Sura Knuckle [0]   [One Hand]   Item ID# 560024 (3Para_Knuckle_SR)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Shura
Description
A pair of high-quality knuckles made by the Paradise Group.

ATK +5%

For each Level of Chain Combo:
MaxHP +2%

Base Level at least 105:
Decreases Tiger Cannon skill cooldown by 1 second.
Increases damage of Fallen Empire and Tiger Cannon by 25%.

Base Level at least 110:
Increases melee physical damage by 15%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Fallen Empire and Tiger Cannon by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("MO_CHAINCOMBO"); bonus bAtkRate,5; bonus bMaxHPrate,2*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; bonus2 bSkillAtk,"SR_FALLENEMPIRE",25; bonus2 bSkillAtk,"SR_TIGERCANNON",25; if (BaseLevel>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } } } },{},{}
Dropped By No Result

Paradise Sword [0]   [One Hand]   Item ID# 500032 (1Para_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
A one-handed sword for beginners made by Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

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