.:Renewal Item Database:.
Items Listed From A-Z
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
120 / MATK 170 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
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Description | A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions. INT +5, MATK +170. Every 2 refine levels, MATK +1%. Refine Level +7: Increases Fire elemental magic damage by 10%. Refine Level +9: Increases damage of Fire Bolt and Fire Ball by 40%. Refine Level +11: Increases damage of Meteor Storm and Crimson Rock by 30%. When equipped with Fancy Flower: MATK +50. If refine level of Illusion Bazerald and Fancy Flower each is at least +7: Reduces variable cast time of all skills by 10%. If total refine level of entire set at least +18: Increases magical damage inflicted on Small and Medium size monsters by 15%. If total refine level of entire set at least +22: When dealing magical attack, has a chance to gain MATK +50 and Fire elemental magic damage +20% for 10 seconds. More Information on Combo: |
Item Script |
expand to view script{ bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
20z
Sell
10z
Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | This combat booster is enhanced with the illusion technology. There are various modules that can be installed on this chip. ATK +5% Enchantable: Yes |
Item Script | { bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A component for combat enhancement created with Illusion's technology. It is said that you can add abilities by installing various modules. ATK +5% |
Item Script | { bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
20z
Sell
10z
Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | This combat booster is enhanced with the illusion technology. There are various modules that can be installed on this chip. ATK +5% Enchantable: Yes |
Item Script | { bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A component for combat enhancement created with Illusion's technology. It is said that you can add abilities by installing various modules. ATK +5% |
Item Script | { bonus bAtkRate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60 Defense
16 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Excellent shoes made of sturdy materials that provides plenty of defense as well as activity. For each refine level: ASPD +1% (Decreases after attack delay by 1%). For each 3 refine levels: Critical +5. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
300 Attack
210 Required Lvl 120 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
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Description | A spear that radiates with the warm, glowing light of pure holiness. ATK +10%. For each 2 refine levels: Increases damage of Overbrand by 5%. Refine Level +7: Increases damage Overbrand by additional 20%. Refine Level +9: Increases physical damage against Medium and Large size monsters by 15%. Refine Level +11: Increases physical damage against Fish and Demon monsters by 30%. When equipped with Illusion Saphien's Armor of Ocean: ATK +5%. If Refine Level of Illusion Brionac and Illusion Saphien's Armor of Ocean each is +7 or higher: Decreases after skill cast delay of all skills by 5%. If total refine level of entire set at least +18: Increases damage of Overbrand by 20%. If total refine level of entire set at least +22: Has as a chance to gain ATK +50 and increases physical damage against Fish and Demon monsters by 50% for 10 seconds when using Overbrand skill. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2); if (.@r>=7) { bonus2 bSkillAtk,"LG_OVERBRAND",20; } if (.@r>=9) { bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; } if (.@r>=11) { bonus2 bAddRace,RC_Fish,30; bonus2 bAddRace,RC_Demon,30; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250 Attack
210 Required Lvl 120 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Rotating motorized firearm. Its power was so great that it was named 'The Slayer'. Every refine level, ATK + 10. For each 15 base STR, increases ranged physical attack by 2%. Refine Level +7, increases Fire Rain damage by 20%. Refine Level +9, increases Round Trip damage by 15%. Refine Level +11, increases physical damage against Brute and Angel by 30%. When equipped with Illusion Boots: ATK +10%. Refine Level of Illusion Boots and Illusion Butcher is +7 or higher: Increases ranged physical damage by 5%. If total refine level of entire set at least +18: Increases damage of Fire Rain by 20%, Decreases skill cooldown time of Fire Rain by 2 seconds. If total refine level of entire set at least +22: Using Round Trip has a chance to increase ATK by 50 and Increases physical damage against Brute and Demon race monsters by 50% for 10 seconds. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40 Defense
15 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
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Description | A brimless hat that offers very little in the way of fashion, but does provide decent defense. ATK +1%. Every refine level ATK +2. |
Item Script | { bonus bAtkRate,1; bonus bBaseAtk,(2*getrefine()); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
330 Defense
70 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Heavy mail made entirely of polished, metal chain links. MaxHP +10%, MaxSP +10%. For each refine level: ATK +4. For each 3 refine level: Increases physical damage against Fire and Water elemental enemies by 4%. Refine Level +9: ATK +10%. When equipped with Illusion Katar of Frozen Icicle: ATK +5%. If Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher: Critical +5. If total refine level of entire set at least +18: Increases critical damage by 15%. If total refine level of entire set at least +22: Increases physical damage against Fire elemental enemies and Insect race monsters by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,4*.@r; bonus2 bAddEle,Ele_Fire,4*(.@r/3); bonus2 bAddEle,Ele_Water,4*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; } if (.@r>=11) { bonus bAspdRate,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
50 Attack
250 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | The magic words engraved on these gloves can grant incredible power to the Monk that wears them. Increases damage of Sky Net Blow by 10%. Increases damage of Dragon Combo by 10%. For each 2 refine levels: Increases damage of Sky Net Blow and Dragon Combo by additional 5%. For each 3 refine levels: Increases damage of Tiger Cannon by 5%. When equipped with Illusion Muffler: ATK +40. If Refine Level of Illusion Combo Battle Gloves and Illusion Muffler each is +7 or higher: Increases damage of Tiger Cannon by 20%. If total refine level of entire set at least +18: Reduces Flash Combo after skill delay by 1 second. If total refine level of entire set at least +22: Increases damage of Tiger Cannon by additional 15%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3)); },{},{} |
Dropped By | No Result |
Illusion Counter Dagger [2] [One Hand] Item ID# 28745 (Counter_Dagger_IL) Illusion Dagger of Counter | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90 Attack
170 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
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Description | A dagger that has a high chance to do critical damage to a target. Critical +90. Every 2 refine levels, increases critical damage by 3%. Refine Level +7, ATK +5%. Refine Level +9,physical damage inflicted on all size monsters +20%. Refine Level +11, physical damage inflicted on all monster elements +20%. When equipped with Manteau of Survival: Reduces after attack delay by 10% (ASPD +10%). If refine level of Illusion Dagger of Counter and Manteau of Survival each is at least +7: Increases critical damage by 15%. If total refine level of entire set at least +18: Reduces after attack delay by 15% (ASPD +15%). If total refine level of entire set at least +22: Enables Level 4 Double Attack. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus bAtkRate,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } } },{},{} |
Dropped By | No Result |